Here’s every Agent in Valorant ranked in our tier list from best to worst. If you’re wondering which character you should main, or who your second choice should be, this guide will explain all.
Valorant incorporates a diverse array of characters into a high-fidelity tactical shooter, which are referred to as Agents. While each Agent has their own unique ability set, Riot has balanced characters extremely well.
That being said, some Agent’s strengths far out-weigh others. With that in mind, which character should you look towards mastering so you can dominate inside the server? We’ve ranked every Valorant Agent to bring you the ultimate tier list along with helpful guides to help you along the way!
However, she’s still going strong at the top of the Valorant meta. The Operator buffs in Episode 3 have certainly helped her stay on top (without them, she likely gets knocked down a tier).
While she offers hardly anything utility-wise to the team — aside from smoking certain angles very briefly — her fragging ability is the best in Valorant, and that’s why she’s number one.
Since the Cypher nerfs, Sova has become Valorant’s best intel-gathering Agent. Sure, he is a very complex character, however, if you put the time into mastering him, it’ll be well worth it.
By mastering some lineups with Sova’s bolts, the Agent offers a diverse approach in their quest for intel that no other can match. His Owl Drone isn’t to be forgotten though, as it makes for the perfect ‘entry’ into a site when coupled with an ally right behind it.
While, like most Agents, he was nerfed in Episode 3, he is still a must-have in any game. His ability to scout ahead is unparalleled, and it’s like having a sixth man when you have an Owl Drone or Recon Dart by your side.
Viper has finally gotten herself out of the gutter. Riot gave the American controller a lot of love on Valorant patch 2.06, and despite a quick follow up nerf on patch 2.09, she’s somehow the most viable Controller.
While she was once incredibly inflexible, her reworked kit fixed most of her problems. From being able to retrieve her Poison Cloud smokes, to the initial tick of Decay when enemies walk through her Toxins, she can quickly shred enemies.
If you need to lock down sites by yourself, there’s hardly a smoke Agent better equipped.
Skye didn’t necessarily so much explode into Valorant rather than whimper into the game. However, as time went on, players grasped the Agent’s skillset, and now she’s being put to good use.
She was also one of the fortunate ones to escape Episode 3 with somewhat of a buff. Sure, she lost one of her flashes, but she can now re-generate charges mid round, and her concussion is a lot more potent.
Between her heals, flashes, and other utility, Skye is the best at breaking onto sites. While she has a harsher learning curve than other Agents, those who master her will be rewarded.
KAY/O is the new addition to Valorant in Episode 3 Act 1, and the Initiator is set to make a splash. Whether he will fit in, however, remains to be seen.
With the meta being shaken up quite hard with the recent changes, it’s hard to gauge exactly where KAY/O breaks in. It’s likely as a duelist replacement for the likes of Raze or Jett in a double duelist composition.
However, no matter what, the fact KAY/O has access to a revive on his ultimate, as well as plenty of crowd control, makes him an instant threat. Expect to see him float around the rankings a bit in the coming patches.
Raze is a Duelist that is all about area denial. All of her abilities will ensure that the enemy is on the back foot, while you’re busy taking the fight up close and personal.
Equipped with a Boom Bot for essential intel, a Blast Pack to boost her into places that give her a vertical advantage and up to two sets of cluster grenades that have a devastating radius — it’s easy to see why Raze can be devastating on both Attack and Defense.
That’s not to mention her incredible Ultimate, which can prove lethal at both close and long-range. She’s become a mainstay on all teams, and until her grenades get nerfed — at least harder than they were in Episode 3 — it’s hard to see her falling out of the meta entirely.
We knocked Omen back down to A-tier after his pretty substantial nerfs in patch 2.00. However, he’s maintained his spot at the tier list for Controllers for most of that time, but Episode 3 might be the end of his reign for good.
The loss of his two guaranteed smokes and increased cooldown between them really hurts the shadowy Agent. However, with his Paranoia being reduced back to 300 Creds, it’s not the end of the world.
He might not be as dominant now as he once was, but it’s probably for the best. You don’t have to play Omen every game now, however you will need a smoke Agent on your team. Of the four, Omen is still one of the best.
Valorant’s resident medic was once an essential Agent on any team. She was pushed down pretty hard with some big nerfs, but she’s slowly rising up the tier list again.
Despite the nerfs, both her Slow and Barrier Orbs are handy for temporarily cornering off specific sections of a map — which the latter can also be used to boost on top of stacked boxes (or such alike) to give you a height advantage when peeking for information or an early kill.
Sage’s Orbs aside, the Agent’s Resurrection Ability can turn the tide of a round in your favor, especially when in a clutch situation where the man-advantage can be pivotal. It’s still the best ability in the game bar none, even though it now costs eight points, and it’s why she’s worthy of A-Tier.
Cypher was once the King of Intel in Valorant. However, he was forced to relinquish the throne to Sova after Patch 1.11. He’s still effective but losing his Trapwires after death really hurt his place in the power rankings.
He can still be the one-man army he once was, locking down bombsites with cameras and cages, telling his team what he sees — or doesn’t see. His Neural Theft is also incredibly handy to help read enemy plays and force their hand, and it being reduced in cost in Episode 3 certainly helps.
Good Cyphers are still an invaluable resource to any team. In fact, with the nerfs to Killjoy, he might be the best at locking down sites yet again. However, he’s not going to be S-tier unless something changes.
Breach is one of Valorant’s most well-rounded Agents, who can go into combat all guns blazing, but lacks the flair of the likes of Jett and Phoenix. Both Aftershock and Flashpoint are designed to allow you to burst through enemy lines; a great tool for when your team is taking a site.
Breach’s Signature and Ultimate abilities can completely disrupt the battlefield in the blink of an eye. Providing you have the necessary intel on the enemy’s whereabouts, both Fault Line and Rolling Thunder make gaining map control a relatively easy process.
He’s a great Agent to have on your side, and you can’t really go wrong with picking him up.
Astra is… a bit too galaxy brained for Valorant. She has the potential to be amazing in the right hands — and the pros certainly made use of her at Masters — but for the average Joe, she’s a hard nut to crack.
Her kit is loaded with utility that makes her practically an all-in-one controller. Smokes, stuns, gravity wells, and a huge screen that blocks damage and sound; it’s more a case of what she can’t do.
The big drawback for now is Astra’s complexity and vulnerability. While you are ascended in Astral Form, you can’t fight back. Her kit also requires a lot of team coordination. The Episode 3 nerfs have pushed her back into B-tier, but as always, this could change.
Phoenix is the prime example of the “most average” Agent in Valorant. He’s nothing to write home about, but he’s not bad either. The British duelist does his job, and that’s that.
Of all the duelists, he’s one of the bigger team players, giving himself up for the entry frag with his Run It Back ultimate. His flashes are also quite effective, and he can heal himself if he takes damage.
He just doesn’t really have the same standout power as a Jett fragging after and dashing all over the map, or a Raze throwing down tons of nades to zone out enemies. However, good Phoenix players look great no matter the situation.
Killjoy can operate far outside the bounds of her Sentinel status. While her abilities make her one of the most powerful Agents on Defense, she can also be extremely beneficial on Attack, too. Her Nanoswarm grenade can be incredibly impactful during the early stages of a round — even if not triggered, it offers valuable area denial. The same goes for post-plants.
However, Killjoy isn’t as good as she was on release. She can’t roam across the entire map and expect her robots to do their job. She needs to stick close to each Reactor Site to make sure all of her utility is online. Not only that, but if she has to rotate now, her bots now have 20 second cooldowns.
Those changes really hurt her when it comes down to it. She has a purpose still — her Lockdown Ultimate is one of the best in the game — but she’s not as flexible as Cypher.
Yoru initially entered our list at A-Tier, and he’s been sliding down the list since. Why? Well, despite his kit filling a niche in the lurker role, it hasn’t been enough to dislodge any of the meta duelists.
He’s not massively underpowered — his kit is just strictly worse than anyone else’s. His flashes are easy to dodge, his teleport is too loud, and his footsteps don’t bait anyone. The only useful thing is his Ultimate to get behind enemy lines and gather intel.
Riot tried to fix this in Valorant patch 2.06, and while the changes help, it didn’t fix any of his inherent flaws. He can teleport a bit more frequently, and his flash is a bit better, but it’ll take a total overhaul to make Yoru viable.
Reyna has been hit hard in Valorant with huge nerfs in patch 2.03. Riot have basically kneecapped the duelist, who was once a fragging powerhouse, by taking away most of her agency.
Having less charges of her Devour and Dismiss means she can’t be as aggressive, as the damage will stick now. At least now the souls drop even on assist, rather than only kill.
She’s still very good for the selfish-at-heart — there’s no doubt — however she won’t be as 1v9 as she was before the nerfs. It might be worth looking for a new main if you spammed Reyna, that’s for sure. Maybe KAY/O can fill the void?
It appears that we were maybe a bit too trigger-happy with Brimstone’s place in the Valorant tier list. He glided up thanks to a handy amount of buffs early in Episode 2, however he hasn’t landed on his feet perfectly.
He is a hell of a lot better than he was. With longer Sky Smokes, a further deploy range, and cheaper Incendiary Molotov, he is arguably the best Agent to have by your side for a quick site hit. Plus, his Orbital Strike ultimate can block off entire areas like U-Hall on Bind, giving you tons of control.
There’s also now a real reason to question which smoke Agent you bring. On some maps, like Bind, you might want to take Brimstone instead. However, with competition heating up between Omen, Astra, and Viper, it’s still a comfort thing for most players.
So there you have it, each of Valorant’s Agents ranked from best to worst. Since Riot are keen on introducing changes to Valorant in a bid to balance the roster, don’t be surprised to see this list swapped and changed to reflect that.
Of course, each Agent offers their own distinct benefit and drawback on the battlefield. The choice of which character you use should revolve more around compiling the most well-rounded squad possible, as Valorant heavily relies on teamwork in order to overcome your opposition.