How to play as Sage: Valorant’s healing Sentinel Agent

Published: 6/Jun/2020 12:03 Updated: 17/Jun/2020 13:41

by Andy Williams


Valorant boasts a diverse roster of Agents, but what is it about Sage that puts her in a field of her own? We delve into everything there is to know about the Sentinel medic.

Sage is the calming force in an otherwise hectic battlefield. Perfectly suited for those looking to adopt a more supportive role, Sage combines both her healing powers with her orbs to become the ultimate Defensive Agent.

Given how influential the Sentinel Agent can be, let’s take a look at how having a Sage on your team can quite literally be the difference between life and death. Here’s everything you need to know about one of Valorant’s most influential characters.

Sage’s abilities

Valorant's Sage.

Sage’s mantra is safety. In a battlefield where second chances are few and far between, Sage provides the ultimate safety net to her comrades in their moment of need. Here are her four abilities:

  • Ability 1 — Barrier Orb (400 Creds): EQUIP a barrier orb. FIRE places a solid wall. ALT FIRE rotates the targeter.
  • Ability 2 — Slow Orb (100 Creds): EQUIP a slowing orb. FIRE to throw a slowing orb forward that detonates upon landing, creating a lingering field that slows players caught inside of it.
  • Signature Ability — Healing Orb (Free; 35s cooldown): EQUIP a healing orb. FIRE with your crosshairs over a damaged ally to activate a heal-over-time on them. ALT FIRE while Sage is damaged to activate a self heal-over-time.
  • Ultimate Ability — Resurrection (7 Points): EQUIP a resurrection ability. FIRE with your crosshairs placed over a dead ally to begin resurrecting them. After a brief channel, the ally will be brought back to life with full health.

Healing is Sage’s biggest trump card — and this is what essentially sets her apart from some of the others in her class. The Sentinel Agent’s Healing Orb is a handy tool to utilize during a round, as it can bring you or your teammate back from the brink of death.

Although what is completely game-changing about Sage, is her ability to resurrect an ally from the dead. That’s right, after gaining her Ultimate Ability (seven points), Sage can bring a teammate back from the other side.

While this can the turn the tide of a round in your favor, it’s worth noting that any teammates spawned back in the round do so without Shields (if they had them before being eliminated).

This is especially useful, considering that the revived teammate will have had the opportunity to spectate for a period of time, and therefore will have gained some precious intel which could change the course of a round.

Sage's Resurrection Ultimate Ability in Valorant.
Riot Games / Dexerto
Bringing an ally back from the dead can tip the scales in your favor towards the end of a round, so use Sage’s Ultimate wisely!

Sage gameplay

Counter-Strike legend, Mathieu ‘Maniac’ Quiquerez, showcased exactly why Sage could be one of the most valuable assets on a team.

Sage isn’t just all about supporting her fellow Agents. As one of Valorant’s Sentinel characters, she can make plays of her own and guard against oncoming threats. What allows her to do this? Her core abilities — both of which can be purchased between each round.

Sage’s Barrier Orb (400 Creds) allows her to place a solid wall (consisting of separate blocks) which can be used to block-off specific choke points on the map. Although the blocks can be destroyed by the enemy team, they’ll be a hindrance when your foe is trying to push a specific portion of the map.

Sage's Barrier Orb and Slow Orb Ability in Valorant.
Riot Games / Dexerto
Alongside interfering with how an enemy navigates the map, Sage’s Barrier Orb can be used as leverage to get to portions of the map that other Agents can’t.

At 3:32, Maniac combines the Slow Orb (100 Creds each) with the Barrier Orb to prevent an oncoming push from the Attackers. Using both of these abilities in tandem can be enough to delay an enemy push long enough for reinforcements to arrive. Using Sage as the sole Defender on Haven’s B-Site is a common strategy for this reason!

Dexerto’s take: Valorant’s best defensive character

Sage is at her best when defending against an offensive push from an enemy team. As explained by Maniac, Sage is all about gaining map control: “The amount of control that you can have over your opponent with Sage is so cool; it’s so helpful when you’re defending.”

So what about Sage’s talents on the Attack? Well the Sentinel Agent isn’t just useful when on the back foot, as she can prevent your teammates from being traded during the round. If one of your Duelists gets the opening kill in a round, you can use your Slow Orb on key choke points where you’d expect a foe to attempt to get a trade to even out the numbers.

Sage's Slow Orb and Barrier Orb Ability in Valorant.
Riot Games / Dexerto
Slowing an enemy down from an aggressive push is one of the primary reasons why Sage can be so effective when used correctly.

Of course, there are ways to counter Sage’s Slow Orb and Barrier Orb – such as Jett using her Updraft and Tailwind abilities – but providing they’re used under the right circumstances, they can be a decisive factor in determining the outcome of a round… Making Sage a must-have Agent on any team.


Valorant devs confirm new Sage buff on the way in patch 1.13

Published: 2/Dec/2020 5:12

by Brad Norton


While Sage was an insta-lock in the early phases of Valorant, the Sentinel Agent dipped drastically due to a series of hefty nerfs. However, Riot Games has confirmed she’ll be getting some love in the next major update.

When Valorant launched, Sage was the only Agent in the game capable of healing allies. Others were capable of healing themselves, but her kit provided something entirely unique. Combined with an extremely chunky Barrier Orb that could block off a certain path, and you had an “out of control” Agent that was picked in almost every match.

It took multiple balance updates and various ability reworks to bring her back down a notch. Since then, along with the introduction of new characters, Sage has seen her pick-rate drop tremendously. The Agent has only seen play in two professional matches over the past 60 days, according to VLR.

In attempt to find a middle ground and get Sage back on track, Riot has confirmed a new buff is on the way. Here’s what we can expect in Valorant’s 1.13 update coming soon.

While it was a critical Killjoy bug that stole the spotlight on November 30, Sage was also in focus due to an issue with her wall. Thanks to the Barrier Orb being placed pre-round, she could help a friendly Omen teleport across the map and quite literally break the game.

As a result, the Agent will no longer be able to place a wall down before a round gets going. This may have seemed like a temporary fix, though Riot soon clarified it “will be sticking around in the next patch.”

“Don’t worry,” they stressed. Sage isn’t being properly nerfed again. In fact, it’s quite the opposite. Despite this adjustment, a “small balance change” is in the works to “put a little power back into her barrier.”

There’s no telling exactly what that looks like just yet. Whether it’s more health, added size, or something new altogether, we’re yet to find out. Though it’s only a matter of time until Sage’s wall is stronger than it’s been for the past few weeks.

It’s clear Riot doesn’t want a repeat of Sage’s dominance. So they’re playing things safe for the time being. Instead of buffing the Agent in a number of ways, Riot confirmed a singular buff to her Barrier Orb and her Barrier Orb alone.

There’s no date announced for patch 1.13 just yet. Though we do already know something else on the way. The incoming update looks to address the smurfing issue once again, cracking down on those making secondary accounts.