It can be difficult to decide which weapons you should be picking up in Apex Legends considering how many options there are. But not all guns are built equal. Here’s our tier list of the best weapons to use in Apex Legends Season 15.
Although Season 15 didn’t add a new weapon to the mix, it did make some significant changes to the existing pool of weapons, with buffs, nerfs, additional attachments, and care package rotations. Not to mention, we got a brand new map!
The Mastiff is back on the floor, albeit with a few nerfs to balance it out in comparison to the rest of the floor loot. Meanwhile, the RE-45 has been put in the care package with a base damage buff and disruptor rounds.
With the Peacekeeper and Spitfire heading into the crafting rotation, and the RE-45 being taken off the ground, early game options have been drastically reduced. Knowing how to use some of those C and D tier weapons is more important than ever, and they all have some redeeming qualities.
Here are the best (and worst) guns in Apex Legends Season 15, tiered based on their strength and versatility. But first, here’s a short introduction to our tier system and what each tier means about the weapons in it.
With that in mind, here is our ultimate Apex Legends weapon tier list for Season 15:
Kraber .50 CAL — Care Package Sniper
Although it’s one-shot headshot potential has been reduced, the Kraber is still an unbelievably strong weapon. This bolt-action sniper does massive damage at pretty much any range. And, even if you miss the head, you’ll soften up opponents enough for a quick weapon swap or an assist from a teammate to easily confirm the kill.
Of course, it’s still only available in care packages, but, if you’re lucky enough to come across it, someone on your squad should take it. Even if you aren’t the best sniper, playing against someone who’s good with the Kraber can be an absolute nightmare.
Eva-8 Auto — Shotgun
After spending a few seasons on the bench, the EVA-8 is back and better than ever. Well, ok, it’s not quite as broken as it was in early seasons, but it’s finally worth picking up again.
Buffs to the EVA-8’s fire rate, the return of the Double Tap hop-up, and a stock attachment slot all gave this shotgun a huge boost in Season 14. The EVA has gained its own identity as a shotgun that’s speedy in every way. It shoots fast, swaps fast, reloads fast, and goes through ammo fast.
Despite being the least ammo efficient Shotgun of the bunch, this weapon shreds targets fast enough that it won’t matter.
While it doesn’t have the 2-shot kill potential of the Mastiff and Peacekeeper, the forgiving nature of the EVA-8 puts it back into S-tier when it was easily C-tier in the past. A triumphant return to form for one of Apex Legends’ OG weapons.
Mastiff — Shotgun
This shotty’s power lies in its tight, horizontal pellet spread. The requirement to ADS for decent accuracy takes some getting used to, but a good player with a Mastiff in-hand is an absolute menace.
Having a consistent 2-shot kill that has above-average accuracy at range for a shotgun makes the Mastiff incredibly lethal. Even with a 5 shot capacity and a somewhat slow rate of fire, the Mastiff’s close range prowess is unrivaled in Apex.
And, while this weapon doesn’t have quite as much power as it had in the care package, its availability and high damage make it a must-have secondary for those in need of some real power at close range.
R-301 Carbine — Light Assault Rifle
The R-301 has been an all-rounder since Apex Legends first dropped, and it’s remained that way ever since. Now that it’s out of the replicator and back on the ground, it’s an absolute blessing to find this rifle at any stage of the game.
While its capacity without a light magazine upgrade is pretty small at 18 rounds, its laser precision and high fire rate make it a rifle that’s hard to pass on. And, with Anvil Receiver turning this weapon into a DMR, there’s even more reason to pick it up in Season 15.
The R-301 isn’t particularly interesting or ground-breaking as a weapon, but its consistency and reliability make it a wonderful choice in any gunfight.
Volt — Energy SMG
The Season 6 submachine gun stormed into the Apex Legends meta at breakneck speed and hasn’t slowed down since. This weapon has always been one of the best SMGs in Apex Legends, and many players rejoiced when it was brought back into the ground loot pool in Season 14.
While it isn’t quite as strong as its care package counterpart, the Volt SMG‘s great ironsights, strong rate of fire, and its incredibly accurate hipfire spread with a laser sight make this weapon strong at every point in the game.
This weapon may be out of the care package, but it’s still the king of SMGs.
G7 Scout — Light Marksman Rifle
Now that it’s out of the care package, the G7 Scout has been made easily accessible at any point in the game. And it’s almost always worth picking up.
With a scope and some range between you and your target, the Scout’s ability to spam shots will annoy other squads to no end. It’s also extremely ammo efficient, and frees up some inventory space in comparison to a typical Assault Rifle or SMG.
The white magazine upgrade takes the Scout from 10 ammo to 15, meaning that you don’t need the best attachments to give this weapon some massive upgrades. But, with a Double-Tap Trigger and the right scope, this weapon shreds mid-range targets at every point in the game.
VK-47 Flatline — Heavy Assault Rifle
The Flatline is one of the best Assault Rifles in Apex Legends in terms of raw damage output. Despite having some pretty awful ironsights and more recoil than the R-301, its Light ammo counterpart, the Flatline is S-tier for a few reasons.
One of the key areas where the Flatline shines is its unchanging nature. Its recoil is solid, its damage is mid-range but good, and it boasts decent range for an assault rifle. Not only that, but it doesn’t need many attachments to thrive. The base Flatline is an exceptionally strong weapon, and it’s good at all points in the game.
On top of that, Season 15 has seen Anvil Receiver’s return. Turning the Flatline into a DMR makes it a mid-range monster, and one of the most versatile weapons in Apex Legends. You can’t go wrong with this gun.
Rampage — Care Package LMG
The Rampage shines when you can find a Thermite Grenade to activate its passive. Revving the heavy LMG up changes its RPM from 300 to 390. As long as you can feed Thermite grenades into this hungry beast, it’s always going to be a strong power pick. And, now that it’s in the care package, a Thermite grenade comes packaged with it. Handy!
Despite being almost unchanged since being tossed in the care package for Apex Legends Season 14, the Rampage is still an S-tier, even as a care package weapon. The mag size, high damage, and low recoil make the Rampage impossible to pass on.
Bocek — Care Package Compound Bow
The Bocek Bow came into Apex Legends as a monstrous weapon, one that broke the meta and was an absolute terror in mid-range engagements before getting nerfed. After being restricted to the care package, this bow has landed it a bit closer to its power level at release with some added versatility.
Shatter Caps and Deadeye’s Tempo don’t exist as floor pickups anymore. Instead, they just come stock standard with the Bocek. And, despite not being able to pick up arrows anymore, 60 arrows is more than enough to last though most games of Apex.
The near-silent and somewhat incognito nature of the Bocek combined with its base damage of 70 make it capable of outtrading other marksman weapons with ease.
RE-45 — Care Package Machine Pistol
The RE-45 is going to be slept on by a lot of players. This weapon has never been the best choice in Apex Legends, even when it had Hammerpoint rounds going for it. However, with so many additions over the years, the RE-45 is finally at the top of the hill. This weapon is monstrously good.
It has high DPS, very manageable recoil, a speedy reload, pinpoint accurate hipfire, and Disruptor Rounds that shred shields. With this machine pistol doing 18 damage per body shot on a shielded target, it can easily cleave through shields in a matter of milliseconds.
If you see this weapon in a care package, just grab it. If you’re hesitant to trust the RE-45 after years of mediocrity, those sentiments will quickly disappear once you get your hands on it.
Peacekeeper — Shotgun
The Peacekeeper is an incredibly popular Shotgun choice, and for good reason. Its high damage, accuracy at range, and incredibly satisfying 2-hit kills make it an incredibly potent option.
However, the Peacekeeper has received some serious changes in Season 15. It was one of the best early game options in Season 14. Now that it’s been held behind the barrier of needing to be crafted, the PK’s early game relevance has been all but erased.
If you’re calm and collected in the most hectic of close-range fights and can maintain a steady hand, the Peacekeeper is the Shotgun for you. But, if you want the Peacekeeper, you’re going to have to work for it.
Wingman — Sniper Pistol
The Wingman has always been around the top of the Apex Legends meta, but it can be tricky to get full power out of; it’s a pistol that rewards pinpoint accuracy for players. We’re assuming you’re picking up the hard-to-handle handgun if you can land your shots — if not, maybe avoid it altogether.
Also, the Wingman isn’t nearly as ammo efficient as it used to be. The swap to Sniper Ammo means that, instead of just keeping a stack of 60 Heavy ammo on hand, you have to take up two inventory slots with Sniper ammo just to get 56 shots.
Though thoroughly nerfed, the Wingman is certainly worth picking up. Especially now that it has Skullpiercers. If your marksmanship is good enough, it’s hard to go wrong with having a Wingman at your hip.
30-30 Repeater — Heavy Marksman Rifle
What the 30-30 does well, it does really well. Its range, damage, and accuracy are all top-class, and, unless you’re face-to-face with an enemy, it’s usually a great pick.
If you can pair the Repeater with a shotgun, or something small and in a different ammo type like the R-99 or Volt SMG, you’ll be ready for almost any firefight.
Additionally, the wide availability of Heavy ammo, a slot for Skullpiercers, and Dual Shell now being built into the weapon during Season 14 make the 30-30 an incredible mid to long-range option. While it can out-DPS the G7 in the hands of a deadeye marksman, the G7’s ease of use and consistency do put the 30-30 a little lower on the list.
C.A.R. — Light/Heavy SMG
Designed to carry light or heavy ammo, and attachments from either gun line, the CAR SMG is the perfect secondary weapon to stuff in your pocket to avoid those pesky moments when you’re starved of ammo.
While still a solid option, the CAR has a distinct disadvantage in comparison to the other SMGs. Having had its barrel attachment removed without the addition of a laser sight makes the CAR feel a bit underwhelming in comparison to last season.
It still has a leg up on something like the Alternator, but the CAR has gone from fighting for S-tier to hanging on to A-tier for dear life.
Havoc — Energy Assault Rifle
The Havoc has had one hell of a comeback story. It was only meta in Apex Legends’ early days and a brief time in Season 4. Beyond that, this weapon was one of those guns you’d wince at having to use.
After a series of buffs in Season 13, the Havoc has a new lease on life. Easily controllable recoil, extremely consistent hipfire, and a large mag size both stock and with an energy mag equipped, the Havoc is a worthwhile pickup at almost any point. And, now that this weapon is back in the ground loot pool, it’s a great early game option and doesn’t need attachments to be effective.
Holding onto this weapon for the late game is a bit of a dice roll, and its effectiveness later on really depends on whether or not you can get your hands on a Turbocharger. However, if you manage to find the pivotal hop-up alongside this weapon, the Havoc is unrivaled in its class.
S-tier with a Turbocharger, and B-tier without.
R-99 — Light SMG
The R-99‘s identity as an SMG that rains torrential gunfire is alive and well in Apex Legends Season 15. Laser sights were implemented in Season 14, leaving barrel stabilizers in the dust for SMGs. The R-99 is better up close than ever before, but a bit worse at engagements beyond 30 or so meters. Running the R-99 with a Shotgun will confine you to close range, and has made this SMG a bit more niche than Assault Rifles like the Flatline or R-301.
The R-99 still shreds opponents like no other if they let you get close enough to land shots, but it’s outperformed by other options if you can’t close the gap.
Prowler Burst PDW — Heavy SMG
The Prowler is a deadly weapon that can shine bright if you’re lucky enough to scoop one in the early game. However, it does have some value late if you decide to hold onto it.
Where the Prowler is best is its damage and rate of fire, combined with its incredible hipfire accuracy with a laser sight. If you can land a five-shot burst onto your enemy, you’ll be dealing 75 damage — hit twice, and that’s a down on a white shielded enemy.
The fact that the Prowler takes Heavy ammo makes staying stocked up pretty easy with this weapon, and, if it weren’t for the Prowler’s burst pattern, it’d be an easy A-tier weapon.
However, using this SMG outside of close range is endlessly frustrating. The 5 round burst pattern feels horrible at anything past 50-60 meters, and makes this weapon a less attractive option than most other SMGs.
Alternator — SMG
The Alternator has always struggled to shine behind its big brothers the R-99 and R-301 in the Light class, but there’s a time and a place for the slow-firing SMG.
Good hipfire, a slow-yet-consistent rate of fire, and some incredible ironsights make this weapon an strong early pickup. It doesn’t need attachments to be a strong weapon. And, on top of that, a laser sight essentially makes this weapon feel like it’s straight out of Halo or Counter-Strike: aiming is optional.
Its high damage for bullet also makes it much easier to get a kill without reloading, making this weapon a great choice for new Apex players who don’t have the precision to one-clip someone with the R-99.
Devotion — Energy LMG
The Devotion has been released from the crafting rotation, and it’s… still the Devotion. Certainly not the best weapon in Apex Legends, but a weapon that does have a place in the game.
This energy LMG is probably the deadliest weapon in the game if you can get it firing on all cylinders. It boasts a monstrous 255 damage per second, but only if you can keep its recoil under control.
Barrel stabilizers are more common these days, however, and there’s some real value in taking this weapon if you can find a Turbocharger. With King’s Canyon rotating out of being the main ranked map soon, there will be a lot more close-range opportunities to make this gun shine.
A-tier with a Turbocharger, C-tier without. Putting this gun right in B Tier makes sense.
Hemlok — Heavy Assault Rifle
The Hemlok may be passed over by many players for its full-auto S-Tier cousins like the R-301 and the Flatline, but do not underestimate it.
The burst rifle boasts two modes, three-shot and single. Both can be fantastic, with the long-ranged single-shot option helping you conserve ammo as you poke away at your rivals, and the burst giving you the firepower you need up close.
The Hemlok isn’t the easiest weapon to use, but it’s very strong at mid-range.
Well-placed Hemlok shots can down targets surprisingly fast with its high base damage of 20, making this a great mid-range option if you can’t get your hands on a 30-30 or a Scout.
Charge Rifle — Sniper Rifle
When the Charge Rifle landed in World’s Edge in Season 3, there was nothing better. Its long energy beams could carve teams up with ease, and if you didn’t find cover quickly you could be melted before you were able to return a shot.
After two whopping nerfs, however, the Charge Rifle slipped a little in usefulness, and the Winter of the Beam Shot came to an end. But there’s still a strong use-case for this unique sniper.
While it runs through ammo quickly and gives away your position immediately, having the power of hitscan on your side can be game-winning. For those with a steady hand, the Charge Rifle is incredibly valuable.
Longbow DMR — Sniper Rifle
The Longbow is an incredibly powerful and consistent Marksman rifle, one that’s worth picking up now more than ever. Barrel stabilizers are easy to find, Sniper ammo is more plentiful than ever, and Skullpiercer rewards players that take the time to go for headshots.
Even without a scope, the iron sights provide a clear view. And, with 55 damage a shot, it will easily put down most targets with a few solid hits. Additionally, the Skullpiercer hop-up will give this Marksman rifle a real edge. The ability to 2-shot headshot an enemy gives the Longbow an incredibly low TTK.
This weapon isn’t quite as fast to fire and versatile as the G7 Scout and 30-30, but it’s still a worthwhile pickup.
L-Star — Energy LMG
With the Rampage in the care package, the Devotion needing a Turbocharger to function, and the Spitfire being in the worst state its ever been in Apex Legends history, the LMG category is hurting right now. However, after receiving some big buffs over the course of multiple patches, the L-Star has climbed its way up the LMG ladder.
Is it still the worst LMG? It’s debatable, but the L-star certainly has more use cases now than it had before. Now that it can shoot 24 shots before overheating, the L-Star still has a unique place in Apex as a weapon that (in theory) never has to reload.
Unfortunately, the L-Star still comes with a big caveat in the form of running through ammo and not having the luxury of spare ammo when you first pick it up.
The L-star is great in a lot of ways, but a gun isn’t worth much if you don’t have ammo for it. The amount of time it takes to hoard enough energy ammo to make the L-star worth running confines it to B-tier.
M600 Spitfire — Light Machine Gun
The Spitfire is a shell of its former self, ravaged by the Apex Legends Season 14 changes to the weapon. And, now that it’s in the crafting rotation for Season 15, the Spitfire is a really, really hard sell.
Where the Spitfire shines is its huge magazine and steady rate of fire. However, the recoil nerfs have made this weapon much more difficult to use at medium range. It was still an A-tier weapon when it was floor loot due to how strong this weapon can be without attachments, but being relegated to the crafting rotation has put this once-powerful machine gun even lower on the tierlist.
This weapon can still be devastatingly powerful in extended gunfights, but the investment to get your hands on the Spitfire often isn’t worth it.
Triple Take — Energy Marksman Rifle
The Triple Take is a weapon with a lot of potential. It can do a lot of damage, it can be easier to use in close quarters than other DMRs, and it can be very powerful in the right hands.
However, the Triple Take rarely lives up to its potential. With the G7, 30-30, and Longbow all filling its role with more ammo efficiency and versatility, this gun feels like its been left in the dust. Kinetic Feeder has been removed in Season 15, but it’s not like the hop-up helped this weapon’s power level much, anyways. Sliding and accurate, long-range fire don’t mix very well.
The Triple Take is fine. It’s hard to get excited about coming across a this weapon on the ground.
Sentinel — Sniper Rifle
With the G7 and 30-30 hitting the top of the tier list and the Longbow getting Skullpiercer rounds, there’s legitimately no point in picking up the Sentinel unless you absolutely have to or really want to.
It’s impossible to get a 2-shot kill on a purple shield or higher without a headshot, it gets out-DPSed but almost every weapon in the game, and it doesn’t have the same hitscan power as the Charge Rifle. If it wasn’t for the Sentinel coming with Deadeye’s Tempo built-in, this Sniper Rifle would be on the edge of D-tier.
Bolt action snipers are incredibly satisfying and fun to use, which is why it hurts to put the Sentinel so low. Every other option in the Marksman and Sniper categories is just flat-out better. The Sentinel is more of a fun weapon than a good one, but can still be useful in the hands of a deadeye sniper.
Mozambique — Shotgun
The Mozambique isn’t a great gun. While it has more range than other weapons in its class, the Mozambique’s low damage combined with the removal of Hammerpoint rounds in Season 15 has placed it right back in D-tier.
The Mozam’s best and worst traits are bundled into one with its long range. Three 15-damage pellets in a tight spread give this Shotgun deceptively long range, but also make it surprisingly unwieldy at close range. Hipfiring with this thing is completely unreliable, but ADSing also feels off thanks to its slow projectile speed.
The Mozambique is a bit bizarre and difficult to use. It can work as a last result, but you might be better off throwing hands than picking up this Shotgun.
P2020 — Light Pistol
The P2020 was already a D-tier weapon when Hammerpoint rounds were in the game, and it’s an even more sorry state now that they’re gone in Season 15.
Even with Hammerpoint rounds and a laser sight, it’s really hard to justify holding on to this pistol. The highest praise that can be levied toward the P2020 is that it does, in fact, function. It’s, for sure, better than throwing bullets at your enemies. But not by much.
Joking aside, even with the P2020 being a subpar weapon, it can still dish enough damage to take down targets if you have a fast trigger finger. It’s certainly usable, but that’s the highest praise this weapon deserves.
Remember, this tier list is subjective and subject to change depending on future updates with weapon buffs and nerfs.
For more Apex Legends tips and tricks, check out our guides: