TFT patch 12.4 notes: Neon Nights launch, b-patch nerfs Sivir, Irelia & Silco

Riot Games

The first big update of 2022 is here for Teamfight Tactics with TFT patch 12.4 marking the launch of Neon Nights. The Mid-Set update for TFT Set 6.5 includes more than 20 new champions and traits, a host of new cosmetics, and some quality of life changes.

It’s time to celebrate the new year in style with TFT’s latest Mid-Set expansion, Neon Nights. Coming to Gizmos & Gadgets in TFT patch 12.4, the Set 6.5 update is the biggest yet with over a third of the champion roster changing.

That’s not all though. New cosmetics, quality of life changes, and balance changes to the surviving cast have also been shipped as part of TFT patch 12.4.

Article continues after ad

What’s in TFT patch 12.4?

TFT patch 12.4b nerfs Sivir, Irelia, Silco, more

As always with new set launches, TFT game balance has been in a bit of a wild state to start Neon Nights. However, Riot is stamping down on a few of the major overachievers in February 22’s TFT patch 12.4b.

The mid-patch update has locked onto a few champions in particular: four-cost carries Irelia, Sivir, and Renata Glasc are all being nerfed after dominating the meta. Support-wise, Silco is getting toned back with nerfs to his Mastermind mana bonus and spell bonuses.

Early game Bruiser duo Rek’Sai and Sejuani will be a little less oppressive following their own changes. Vex is the only champion being buffed in b-patch though with reduced mana costs incoming.

Article continues after ad

You can find the full TFT patch 12.4b notes below.

TFT patch 12.4b notes

Champions

Ekko

  • Parallel Convergence Attack Speed slow: 35/35/50% ⇒ 25/25/35%

Irelia

  • Bladesurge Damage: 90/135/600 ⇒ 75/100/600
  • Attack Speed: 0.85 ⇒ 0.8

Rek’Sai

  • Health: 800 ⇒ 750
  • Attack Damage: 70 ⇒ 60
  • Furious Bite Armor and Magic Resist steal percent: 30/35/40% ⇒ 10%

Renata Glasc

  • Toxic Wave Damage: 55/85/255 ⇒ 45/70/240

Sejuani

  • Health: 800 ⇒ 750
  • Attack Damage: 65 ⇒ 55
  • Fury of the North bonus Armor and Magic Resist: 75/100/150 ⇒ 50/75/125

Silco

  • Unstable Concoction buff duration: 8 ⇒ 6 seconds
  • Unstable Concoction bonus Attack Speed: 80/175/666% ⇒ 50/125/666%
  • Unstable Concoction Mastermind bonus Mana: 40 ⇒ 30

Sivir

  • Attack Damage: 80 ⇒ 70
  • Attack Speed: 0.75 ⇒ 0.7

Vex

  • Mana buff: 50/100 ⇒ 40/80

Zac

  • Yoink! Damage Reduction: 75% ⇒ 50%

Traits

Hextech

  • Shield: 140/180/400/600 ⇒ 100/150/300/600
  • On-hit Magic Damage: 20/50/100/170 ⇒ 15/30/60/120

Innovator

  • Mechanical Bear (Innovator 5) Power Surge Self Bonus Attack Damage: 100% ⇒ 70%

Augments

Golden Gifts I & II (Gold & Prismatic)

  • Number of gray orbs: 1/2 ⇒ 2/3
Renata Glasc in League of LegendsRiot Games
Renata Glasc is being nerfed just days after her TFT debut.

Neon Nights launch: New champions and traits

As with every Mid-Set release, Neon Nights will feature a refresh of the TFT Set 6 champions and traits roster. It’s the biggest one yet, with Riot replacing 21 units and five traits with new options.

Five champions will be making their TFT debut, including the newly released Zeri and Renata Glasc as well as Arcane antagonist Silco. Corki and Alistar will also be making their first TFT appearance alongside reprints of Ahri, Draven, Morgana, and more.

Article continues after ad
Silco in TFT Set 6Riot Games
Silco is TFT’s first champion from outside of League of Legends.

Traits-wise, Academy and Imperial are out, with Debonair and Hextech taking their place. Mastermind, Rival, and Striker also join the roster. You can find the full list of champion and trait changes coming to Neon Nights in our hub.

This is on top of more than 80 new Hextech Augments too, which will diversify the range that already exists in the game.

Riot adds in-client scouting feature inspired by Blitz

Scouting tools like Blitz were once controversial in the TFT space, giving players easy-to-track information about their upcoming opponents. Some labeled it cheating, but Riot instead chose to embrace it.

The developers have added it to the game – instead of requiring a third-party app – tracking which opponents you are yet to fight that Stage. This is alongside the new Future Sight Augment which highlights the exact combat you’re coming up against next.

Article continues after ad

“We’ve wanted this since seeing it in other apps to help us focus on the things that matter: rolling down, scouting, and not pivoting,” the developers said on Twitter.

New battle pass and Tacticians coming for TFT Set 6.5

It wouldn’t be a new TFT release if there weren’t new cosmetics. In TFT patch 12.4, a new battle pass ⁠— Gizmos & Gadgets Pass II ⁠— will launch, along with new Tacticians that live up to the Neon Nights theme.

Abyssia is a new Tactician archetype completely, coming to TFT with a Project-inspired high-tech theme. A new Plant Buddy Sprite will be bundled into the battle pass, as well as new Fenroar, QiQi, and Lightcharger variants.

Article continues after ad

You can find out full details on the new cosmetics in our TFT Set 6.5 battle pass wrap.

Toxitorium Arena in TFTRiot Games
Riot is increasing the quality of TFT pass rewards in the Neon Nights Mid-Set update.

Take a look at the complete TFT 12.4 update patch notes below, courtesy of Riot Games.

TFT patch 12.4 notes

Set 6.5 Hextech Champs & Traits

New Set 6.5 Augments

Champions

1-cost

Kassadin

  • now a Mutant Scholar
  • Health: 700 ⇒ 750

Ziggs

  • Attack Damage: 50 ⇒ 55

2-cost

Blitzcrank

  • now a Scrap Bodyguard (no longer a Protector)

Swain

  • now a Hextech Arcanist
  • Death’s Hand Damage: 250/340/480 ⇒ 225/300/450

Talon

  • now a Debonair Assassin
  • Blade’s End Damage: 450/625/950 ⇒ 450/650/950
  • VIP bonus: Blade’s Edge bleed now deals true damage and lasts 100% longer

3-cost

Cho’gath

  • Feast Damage: 900/975/1050 ⇒ 850/950/1050
  • Cho’gath base Health: 1300 ⇒ 700

Ekko

  • now a Scrap Assassin Innovator
  • Attack Damage: 50 ⇒ 65
  • Health: 650 ⇒ 700
  • Armor & Magic Resist: 30 ⇒ 40
  • Parallel Convergence Damage: 175/225/375 ⇒ 150/200/350

Gangplank

  • Parrrley Base Damage: 110/150/200 ⇒ 120/160/225

Leona

  • now a Debonair Bodyguard
  • VIP bonus: Leona heals for 0.8% maximum Health every second for each unit targeting her

Malzahar

  • Malefic Visions Damage: 650/900/1100 ⇒ 625/875/1050

Vex

  • Personal Space Shield Amount: 525/675/850 ⇒ 550/700/900
  • Armor & Magic Resist: 40 ⇒ 50

Zac

  • Yoink! now Zac takes 75% reduced damage while casting his Ability
  • Yoink! Damage: 400/525/999 ⇒ 300/400/600

4-cost

Braum

  • Vault Breaker Stun Duration: 2/3/6 ⇒ 1.75/2.25/8 seconds

Orianna

  • Command: Shockwave Damage: 350/550/1200 ⇒ 300/450/1200
  • Command: Shockwave Shielding: 100/150/400 ⇒ 120/170/600

Seraphine

  • Encore Damage: 275/450/1200 ⇒ 250/400/1200
  • Encore Attack Speed Bonus: 30/50/100% ⇒ 30/45/100%

Vi

  • now a Rival Enforcer Bruiser
  • now a 4 cost champion with a new spell: Piltover Pulverizer
  • Health: 1000 ⇒ 900

5-cost

Galio

  • Colossal Entrance Damage: 200/300/9001 ⇒ 150/225/9001
  • Colossal Entrance stun duration: 1.5/1.75/9.5 ⇒ 1/1.5/10
  • Colossal Entrance now gains an additional 5% of his max Health as damage
  • Galio base Health: 1800 ⇒ 1200

Jinx

  • now a Rival Scrap Twinshot
  • Armor & Magic Resist: 35 ⇒ 40
  • Rocket Launcher Attack Damage scaling: 200/210/888% ⇒ 220/230/888%
  • After Jinx’s cast of Super Mega Death Rocket, she will now auto attack random valid targets with each attack. She’s crazy!

Tahm Kench

  • When feeding Tahm Kench, a mini progress bar appears that helps you understand how long to hold.

Augments

Chemical Overload

  • max Health percentage explosion damage: 20/30/40 ⇒ 20/30/removed

Runic Shield

  • Runic Shield I now also grants a Swain
  • Runic Shield II now also grants a Vex
  • Runic Shield III has been removed

Ardent Censor

  • bonus Attack Speed: 50% ⇒ 40%
  • now also grants a Lulu

Cutthroat

  • Mana reave: 65% ⇒ 50%
  • now also grants a Talon

Duet

  • Health bonus: 400 ⇒ 200
  • now also grants a Senna

En Garde

  • disarm duration: 3 ⇒ 2.5sec
  • now also grants a Warwick

Lifelong Learning

  • now also grants a Syndra
  • no longer works on PVE rounds

One for All

  • now also grants an Ashe

Payday

  • now also grants an Ashe

Portable Forge

  • Obsidian Cleaver Armor & Magic Resist shred: 70% ⇒ 60%

Pirates

  • now also grants a Quinn

Self-repair

  • repair time: 6 ⇒ 7 seconds
  • now also grants a Zilean

Shrug it off

  • now also grants a Sejuani

Sniper Heart

  • now also grants an Ashe instead of a Tristana

So small

  • now also grants a Corki

Stand Behind Me

  • now also grants a Blitzcrank

Twinshot Heart

  • now also grants a Corki instead of a Kog’Maw

Unstable Evolution

  • fixed a bug where 3-star champs with items were getting more stacks than intended.
  • now also grants a Rek’sai

Armor plating

  • now proc’s one time at 50% Health, giving 3 seconds of Invulnerability
  • now also grants a Cho’gath

Broken Stopwatch

  • now also grants a Zilean
  • Stopwatch will never appear in 1-4

Clear Mind

  • can only appear on 1-4

Gold Reserves

  • max damage: 60% ⇒ 50%
  • now also grants a Quinn

Instant Injection

  • now also grants a Warwick

Junkyard

  • now also grants an Ezreal

Scholar Crest

  • now grants a Zyra instead of a Heimerdinger

Sharpshooter

  • damage reduction: 45% ⇒ 50%
  • now also grants a Corki

Smoke Bomb

  • now also grants a Talon

Spellblade

  • Ability Power scaling on next basic attack after cast: 225% ⇒ 200%
  • now also grants a Swain

Titanic Force

  • will rarely appear as the 1st Augment option

Celestial Blessing

  • Celestial Blessing III Omnivamp: 25% ⇒ 35%

Cybernetic Implants

  • Cybernetic Implants III Health: 350 ⇒ 450

Enforcer Soul

  • Enforcer Soul has been removed

High End Shopping

  • now also grants 5 gold
  • will never appear as the 1st augment

Makeshift Armor

  • Makeshift Armor III Armor & Magic Resist: 75 ⇒ 80

Socialite Soul

  • now also grants 8 gold

Weakspot

  • You can no longer be offered other levels of Weakspot after choosing any tier of Weakspot

Woodland Charm

  • will never appear as the 3rd Augment

Share the Spotlight

  • Tier 2 (Gold) ⇒ Tier 3 (Prismatic)
  • shared bonus: 100% ⇒ 125%
  • now also grants a Senna

Traits

Bruiser

  • bonus Health: 125/225/400/700 ⇒ 125/225/450/800

Challenger

  • Attack Speed: 30/55/80/130 ⇒ 25/55/90/150%

Chemtech

  • bonus Attack Speed: 15/50/90/135 ⇒ 15/40/80/150%
  • max Health regen per second: 3/5/8/15% ⇒ 4/7/10/18%

Clockwork

  • base Attack Speed: 10/35/70% ⇒ 10/40/80%

Enforcer

  • Stun duration: 5 sec ⇒ 4 sec

Colossus

  • now also grants an innate bonus 1000 Health

Innovator

  • Innovator Mechanical Bear base Health: 850 ⇒ 775
  • Innovator Hextech Dragon base Health: 1250 ⇒ 1125
  • Innovator Hextech Dragon fear duration: 3 ⇒ 2 sec
  • Innovator Hextech Dragon Critical Strike bonus damage: 30% ⇒ 10%

Mutant

  • Mutant new 7 piece chase trait has been added for each variation
  • Mutant Adrenaline Rush (7): 100% chance to proc and 40 Attack Damage
  • Mutant Bio Leeching (7): 80% Omnivamp
  • Mutant Cybernetic (7): 1500 Health and 100 Attack Damage
  • Mutant Cybernetic (5) Health: 1000 ⇒ 900
  • Mutant Metamorphosis (7): 35 Armor & Magic Resist, 7 Attack Damage & Ability Power every 2 seconds (stacks up to 5 times)
  • Mutant Synaptic Web (7): 40 Mana & 50 Ability Power
  • Mutant Voidborne (7): 80% of their damage is true damage
  • Mutant Voracious Appetite (7): gain 40 Attack Damage & Ability Power each time an ally dies

Scrap

  • Scrap is now smarter! Units like Ezreal and Irelia will no longer roll Hextech Gunblade or Morellonomicon

Socialite

  • now a 1/2/3/5 Trait
  • Socialite (1): Bonus Damage: 20% ⇒ 15%
  • Socialite (5): All bonuses are doubled

Twinshot

  • now a 2/3/4/5 Trait
  • chance to proc twice: 40/55/70/100%
  • Attack Damage: 10/25/40/60
  • tooltip now specifies that it works with Ability casts as well

Items

Guardian Angel

  • has been removed

Edge of Night

  • recipe: B.F. Sword and Chain Vest
  • +20 Armor, +10 Attack Damage
  • When the holder first drops below 50% Health, they briefly enter stealth, becoming untargetable and shedding negative effects. After coming out of stealth, the holder gains 40% bonus attack speed.
  • is a Unique item, meaning you can only equip one per unit.

Brink of Dawn (Radiant)

  • Grants 55% bonus attack speed after coming out of stealth. Triggers a second time upon dropping to 25% Health