League of Legends patch 12.7 notes: Jayce & Zeri nerfs, Yasuo & Yone buffs, Arcana skins

Andrew Amos
Odyssey Yasuo in League of Legends

League of Legends patch 12.7 is here, and Riot are promising big changes. With MSI on the horizon the developers are shaking up the meta ⁠— pro staples like Jayce and Zeri are on the chopping block, while Ionian brothers Yasuo and Yone are getting buffed. Here’s the full patch notes.

After a couple of small updates, Riot are going all-out in League of Legends patch 12.7.

The imminent start of MSI 2022 is the big pressure point as the developers look to tone back some of pro play’s most powerful picks across Spring. That’s why you’ll see the likes of Jayce, Lee Sin, Ryze, and Zeri in for nerfs despite not doing too hot in solo queue.

Similarly, off-meta picks like Lillia and Karthus in the jungle, as well as Gangplank and Wukong in top lane, are getting some help. Oh, and Yasuo and Yone too ⁠following the Immortal Shieldbow nerfs.

And, as per usual, there’s a new host of cosmetics as the fan-favorite Arcana skinline returns with five new champions getting the tarot-inspired skins.

Let’s unwrap what’s coming in League of Legends patch 12.7, including the full patch notes.

Arcana Xayah and Rakan in League of Legends
Lover’s duo Xayah and Rakan are two champions getting Arcana skins in LoL patch 12.7.

What’s changed in LoL patch 12.7?

Zeri locked in for nerfs ⁠— again

In case you’ve been counting, Zeri has found herself facing her fifth set of nerfs since her release just five patches ago. In LoL patch 12.7, Riot are giving the Spark of Zaun another pass to try and reduce her pro play impact.

While her win rate has dropped to 47.64% in ranked play, she still boasted a 57.29% win rate across the last two updates in the hands of professionals (114 wins in 199 games globally).

The nerfs are targeting her Bruiser build, Riot noted, but will still be an overall nerf for her other pathways including Crit and AP. This includes reducing her base stats, her Q and W base damage, as well as nerfing cooldowns on E and her ultimate early but scaling better late.

While the Zeri changes are the biggest, Jayce, Lee Sin, Rengar, and Ryze are also facing nerfs as the first international League of Legends event of 2022 nears.

Withered Rose Zeri.
Yep, more Zeri nerfs. Her fifth set in two months.

Yasuo & Yone get buffs as Immortal Shieldbow nerfs hit hard

They might be a threat in your solo queue games, but Yasuo and Yone have been struggling since Riot nerfed lifesteal in LoL patch 12.6. So, the Ionian brothers are getting some help in the lead-up to MSI in LoL patch 12.7.

Yasuo is getting some bonus base health and a shortened ultimate cooldown early, while Yone will better scale with a similar ultimate change ⁠— just for late game.

The top lane is also facing a meta shift with Gangplank, Gwen, Pantheon, and Wukong also being buffed. So too the jungle, thanks to Lillia and Karthus changes. They’re nothing ground-breaking, but it should increase champion diversity on the world stage.

Yone (pictured) is one of five LoL champs getting "Battle Academia" skins this patch.
Yone buffs on LoL patch 12.7 could make him a threat at MSI.

Arcana skins return

Arcana has quickly become a fan-favorite skinline in League of Legends. The tarot-inspired cosmetics, with plenty of reds, golds, and black tones, are known for having some of the flashiest animations in the game.

Five new champions are joining the existing four in LoL patch 12.7, making a roster of nine. Those are:

  • Ahri
  • Hecarim
  • Rakan
  • Ryze
  • Xayah

There will be no Arcana Prestige skins in this release, however.

Dexerto can confirm each Arcana skin will launch with eight chromas, ranging in various colors from deeper reds to shifts to blues and greens. As for skin costs, they’ll be available for 1350 RP a pop.

You can find the full League of Legends patch 12.7 changes below, courtesy of Riot. The update goes live on April 13.

League of Legends patch 12.7 notes

Champions

Gangplank

Passive: Trial by Fire

  • Burn Base Damage: 55-225 (levels 1-18) ⇒ 55-310 (levels 1-18

W: Remove Scurvy

  • Mana Cost: 80/90/100/110/120 ⇒ 60/70/80/90/100

Gwen

E: Skip ‘n Slash

  • Cooldown refund upon first basic attack: 50% ⇒ 60%

R: Needlework

  • Cooldown: 120/100/80 seconds ⇒ 100/90/80 seconds

Jayce

Base stats

  • Base health: 560 ⇒ 520
  • Health growth: 90 ⇒ 95
  • Base armor: 27 ⇒ 22
  • Armor growth: 3.5 ⇒ 3.8

Kalista

Base stats

  • Base mana: 250 ⇒ 300
  • Move speed: 325 ⇒ 300
  • Attack speed growth: 4% ⇒ 4.5%

Karthus

Q: Lay Waste

  • Damage against monsters: 85% ⇒ 95%

Lee Sin

Base stats

  • Base AD: 68 ⇒ 66

Q: Sonic Wave / Resonating Strike

  • Sonic Wave Damage: 55/80/105/130/155 (+100% bonus AD) ⇒ 50/75/100/125/150 (+100% bonus AD)
  • Resonating Strike Minimum Damage: 55/80/105/130/155 (+100% bonus AD) ⇒ 50/75/100/125/150 (+100% bonus AD)
  • Resonating Strike Maximum Damage: 110/160/210/260/310 (+200% bonus AD) ⇒ 100/150/200/250/300 (+200% bonus AD)

Lillia

Passive: Dream-Laden Bough

  • Healing against champions: 12-140 (levels 1-18) (+12% AP) ⇒ 12-140 (levels 1-18) (+20% AP)

W: Watch Out! Eep!

  • Damage: 70/90/110/130/150 (+35% AP) ⇒ 80/100/120/140/160 (+35% AP)

Neeko

W: Shapesplitter

  • Passive bonus magic damage: 50/70/90/110/130 (+60% AP) ⇒
    50/80/110/140/170 (+60% AP)
  • Passive bonus move speed: 10/15/20/25/30% ⇒ 10/17.5/25/32.5/40%

Pantheon

Base stats

  • Base health regeneration: 9 ⇒ 7.5

Q: Comet Spear

  • Tap Q length: 550 units ⇒ 600 units
  • Tap Q width: 150 units ⇒ 120 units

E: Aegis Assault

  • [REMOVED] Pantheon is no longer slowed if moving backwards while Aegis Assault is active

R: Grand Starfall

  • [UPDATED] Pantheon now crashes down on his destination 0.25 seconds sooner

Rengar

Q: Savagery

  • [NEW] Savagery’s bonus damage is reduced by 40% against
    structures

W: Battle Roar

  • Bonus magic damage against monsters: 65-130 (levels 1-18) ⇒ 85-150 (levels 1-18)

Bug fixes

  • Fixed a bug where Gromp did not grant Rengar a stack of Ferocity

Ryze

Q: Overload

  • Magic Damage: 70/90/110/130/150 (+45% AP) (+3% bonus mana) ⇒ 70/90/110/130/150 (+50% AP) (+2% bonus mana)

Wukong

Q: Crushing Blow

  • Cooldown: 9/8.5/8/7.5/7 seconds ⇒ 8/7.5/7/6.5/6 seconds

W: Warrior Trickster

  • Cooldown: 20/19/18/17/16 seconds ⇒ 20/18/16/14/12 seconds
  • [NEW] Wukong can now dash through terrain using Warrior Trickster

E: Nimbus Strike

  • Magic damage: 80/110/140/170/200 (+80% AP) ⇒ 80/110/140/170/200 (+100% AP)
  • Bonus magic damage against monsters: 50% ⇒ 80%

Yasuo

Base stats

  • Health: 490 ⇒ 520

R: Last Breath

  • Cooldown: 80/55/30 seconds ⇒ 70/50/30 seconds

Yone

R: Fate Sealed

  • Cooldown: 120/100/80 seconds ⇒ 120/90/60 seconds

Zeri

Base stats

  • Base attack damage: 53 ⇒ 50
  • Attack damage growth: 2 ⇒ 1.5
  • Base armor: 22 ⇒ 20
  • Health per level: 90 ⇒ 95
    • Health at level 18: 2030 ⇒ 2115

Q: Burst Fire

  • Total Physical Damage: 10/15/20/25/30 (+110% total AD) ⇒ 7/9/11/13/15 (+110/112.5/115/117.5/120% total AD)
  • [UPDATED] Burst Fire now only applies on-hit effects once per cast
  • [UPDATED] Zeri can now only gain one stack of Lightning Crash and one instance of Spark Surge cooldown reduction per Burst Fire cast (excluding critical strikes)
  • [NEW] Critical strikes on Burst Fire grant Zeri an additional Lightning Crash stack and an additional instance of Spark Surge’s cooldown reduction (at most two procs per cast: one for Q upon hitting a champion and another if it crits on a champion)

W: Ultrashock Laser

  • Magic damage: 40/75/110/145/180 (+100% total AD)(+60% AP) ⇒ 10/45/80/115/150 (+120% total AD)(+70% AP)

E: Spark Surge

  • Cooldown: 23 seconds ⇒ 28/26.5/25/23.5/22 seconds

R: Lightning Crash

  • Cooldown: 100/90/80 seconds ⇒ 120/95/70 seconds

Items

Abyssal Mask

  • Unmake Magic Resist Reduction :: 5 (+1% bonus health), capped at 20 ⇒ 5 (+1.2% bonus health), capped at 25

Galeforce

  • Active cooldown: 90 seconds ⇒ 110 seconds

Moonstone Renewer

  • Bonus Heal and Shield Power per stack: 7% (maximum 35% at 5 stacks) ⇒ 6% (maximum 30% at 5 stacks)

Umbral Glaive

  • Cost: 2400 gold ⇒ 2300 gold
    • Combine cost: 600 gold ⇒ 500 gold
  • Blackout cooldown: 45 seconds ⇒ 35 seconds

Winter’s Approach (and Fimbulwinter)

  • Cost: 2600 gold ⇒ 2700 gold
    • Combine cost: 1000 gold ⇒ 1100 gold
  • Health: 400 ⇒ 350

Runes

Time Warp Tonic (Inspiration)

  • Immediate health and mana restoration: 50% ⇒ 30%
  • Bonus move speed: 5% ⇒ 4%

Bug fixes

  • Fixed a bug where Orianna’s Shockwave would sometimes originate from Orianna despite just having moved her ball to an ally with Command: Protect
  • Fixed a bug where Kled could use Hextech Flashtraption to change directions during his Chaaaaaaaaaarge!!!
  • Fixed a bug where Sylas’ ultimate would not revert back to Hijack if he died with Vex’s ultimate, Shadows Surge, on its kill reset cooldown
  • Fixed a bug that caused Tibbers and Daisy to walk away when hit by abilities and effects that reduced armor or magic resist
  • Fixed a bug where Warwick’s Jaws of the Beast would sometimes have no cooldown if it killed a target
  • Fixed a bug where sound effects were playing from the Fog of War despite no having visibility of the item effect/champion ability that triggered the sound effect
  • Fixed a bug that sometimes caused Aatrox’s voice lines to not play (there goes the silence of annihilation)
  • Fixed a bug where Akshan’s second attack would gain 2 stacks of Lethal Tempo
  • Fixed a bug where Tahm Kench could Devour an ally champion from a bush and, upon being spat out, the champion would be invisible to enemy players
  • Fixed a bug where the cooldown indicators on certain items (Redemption, Youmuu’s Ghostblade, and Knight’s Vow) would not accurately reflect the item’s actual cooldown timer
  • Fixed a bug in Treasure Hunter’s tooltip that would show 170 gold bounty available despite having already claimed the bounty on all enemy champions

Skins

Arcana Ahri

Arcana Hecarim

Arcana Rakan

Arcana Ryze

Arcana Xayah

About The Author

Hailing from Perth, Andrew was formerly Dexerto's Australian Managing Editor. They love telling stories across all games and esports, but they have a soft spot for League of Legends and Rainbow Six. Oh, and they're also fascinated by the rise of VTubers.