League patch 11.2 to feature Senna & Soraka buffs, Viego release, more

Andrew Amos

With League of Legends Season 11 kicking off, Riot are still fine tuning the aftermath of preseason. League patch 11.2 is set to bring more changes to healing, while champions like Senna and Soraka are getting compensation buffs. Viego is also primed for release.

The ranked queues for League Season 11 are flooding open with players as the grind begins for 2021. However, Riot are still trying to get a handle on this year’s mega preseason that saw more than half of the items changed in-game, as well as numerous champion rebalances.

Some have fared well from the changes ⁠— especially those with massive amounts of healing in their kit. However, others have lost their identity around the new Mythics. Riot is aware of this though, and in Patch 11.2, they’re set to make some changes to rebalance the game.

Viego in League of Legends
Viego, League’s 154th champion, is coming on patch 11.2.

Viego release penned for League patch 11.2

Before we get into that though, there’s a big new release on the way. Viego, the Ruined King, is set for release in League’s patch 11.2. He’s already available for testing on the PBE, and the jungler is already taking players by surprise.

With a pseudo-assassin kit, he’s going to be a huge threat. Lurking in the shadows and controlling the magic that saps the Shadow Isles, you can expect Viego to absolutely ruin enemy teams. You can find more details on his release here.

Drain tanks like Aatrox and Olaf on the patch 11.2 nerf list

Lead gameplay designer Mark ‘Scruffy’ Yetter outlined the changes players can expect on League’s patch 11.2 in a January 7 Tweet. The most important change off the rank was a nerf to healing. Despite buffs to Grievous Wounds, drain tanks are still decimating the meta.

These “healing edge cases,” like Aatrox and Olaf, are only part of League’s healing problem. Riot are also looking at generic healing reduction across the board, especially Domination rune Ravenous Hunter. The rune is getting a scaling nerf with reduced healing per stack.

On the other side of the coin, enchanter supports are getting some love. Soraka and Senna are getting buffs to their healing abilities to bring them to relevance.

Senna, ore in line for buffs due to item rework nerfs

A number of champions got just the perfect item for their kit in the Mythic item overhaul in preseason 11. However, a number of champions lost their identity ⁠— especially users who relied on Glacial Augment.

Senna is one of those champions, but Riot is looking out for her with that aforementioned healing change. Umbral Glaive — one of her core items — is getting a price drop too.

Tanks are also getting a Mythic change. With Sunfire Aegis still dominating the meta, Yetter wants to open up the choice for tanks in all roles. Frostfire Gauntlet and Turbo Chemtank are both getting buffs, acting as cheaper options to the full Sunfire.

Frozen Prince Dr Mundo skin for League of Legends
Dr Mundo is getting some buffs right before his Season 11 rework to help tide him over.

Azir, Varus, Caitlyn, LeBlanc, Nocturne, Shaco, Trundle, and Dr. Mundo are all set for buffs in this patch on top of the item changes.

Elise, Darius, Nunu, Maokai, and Akali are also in the nerfs list. League patch 11.2 is set to release on January 21. You can find early patch notes below, courtesy of Surrender@20.

League patch 11.2 preview notes



E: Umbral Dash

  • [New] Now amps World Ender (R) omnivamp to 25/30/35/40/45%

R: World Ender

  • Self healing lowered from 50/75/100% to 30/45/60%


Q: Five Point Strike

  • Energy cost increased from 120-80 to 120-100


Q: Conquering Sands

  • Cooldown decreased from 15-7 seconds to 14-6 seconds


Base stats

  • Attack damage per level increased from 2.88 to 3.3


Passive: Hemorrhage

  • Noxian Might bonus AD reduced from 30-230 to 20-205

Dr Mundo

Q: Infected Cleaver

  • HP refund on hit increased from 40% to 50%
  • HP refund on kill increased from 80% to 100%

E: Masochism

  • HP cost reduced from 25-65 to 20-60
  • Damage increased from 3-5% of maximum HP to 4-6%

R: Sadism

  • Healing increased from 50-100% of maximum HP to 50-110%


Q (Spider): Venomous Bite

  • Damage reduced from 70-230 to 70-210


Base stats

  • HP per level increased from 92 to 97

Q: Sigil of Malice

  • Mana cost reduced from 50-90 to 50-70


E: Sapling Toss

  • Mana cost increased from 60-80 to 60-100
  • Damage AP ratio reduced from 1% to 0.8%


Q: Duskbringer

  • Cooldown reduced from 10 seconds to 8

R: Paranoia

  • Cooldown reduced from 150-100 seconds to 140-90


Base stats

  • Movement speed reduced from 345 to 340
  • Base HP reduced from 580 to 540


W: Vicious Strikes

  • Lifesteal increased from 14-22% to 16-24%
  • Healing amplification reduced from 0-50% to 0-33%


Base stats

  • Attack speed ratio increased from 20% to 30%

Passive: Absolution

  • Non-kill ghoul spawn chance increased from 22% to 28%
  • Gold from ghouls increased from 3 to 8

Q: Piercing Darkness

  • Healing ratios increased from 40% AD/25% AP to 50% AD/40% AP


Passive: Backstab

  • Base damage increased from 10-25 to 20-35


Q: Starcall

  • Health restore increased from 50-90 to 50-110

W: Astral Infusion

  • Heal increased from 80-220 (60% AP) to 90-230 (70% AP)


Q: Chomp

  • Bonus damage ratio increased from 10-50% total AD to 15-55%

W: Frozen Domain

  • Attack speed increased from 20-100% to 30-110%


Base stats

  • Mana per level increased from 33 to 40

R: Chain of Corruption

  • Cooldown decreased from 120-60 seconds to 100-60


Chempunk Chainsword

  • Cost reduced from 2700 to 2600
  • Health reduced from 200 to 150

Essence Reaver

  • Mana restore changed from 3% maximum mana to 40% base AD and 16% bonus AD

Frostfire Gauntlet

  • Cost reduced from 3200 to 2800
  • New build path: Bami’s Cinder + Null-Magic Mantle + Cloth Armor + 850g
  • Ability haste increased from 15 to 20
  • Armor reduced from 50 to 25


  • Cloudburst cooldown increased from 60 seconds to 90

Gargoyle Stoneplate

  • Fortify resistance bonus increased from 3% (maximum 15%) to 5% (maximum 25%)

Hextech Rocketbelt

  • Movement speed boost reduced from 50% for 2 seconds to 30% for 1.5 seconds

Imperial Mandate

  • Cooldown timer changed from ally proccing to initial application of CC

Kraken Slayer

  • Proc now respects reduced on-hit modifiers

Phantom Dancer

  • Cost increased from 2500 to 2600
  • Attack speed increased from 40% to 45%

Runaan’s Hurricane

  • Cost increased from 2500 to 2600
  • Attack speed increased from 40% to 45%

Serpent’s Fang

  • Cost reduced from 2800 to 2600
  • AD reduced from 60 to 55

Shurelya’s Battlesong

  • New build path: Kindlegem + Bandleglass Mirror + 750g
  • Health reduced from 350 to 200
  • 5% movement speed stat changed to 40 Ability Power
  • Base mana regen increased from 50% to 100%

Sunfire Aegis

  • Mythic passive changed from 5 Ability Haste to 5% Tenacity and Slow Resist

Turbo Chemtank

  • Cost reduced from 3200 to 2800
  • New build path: Bami’s Cinder + Null-Magic Mantle + Cloth Armor + 850g
  • Ability Haste increased from 15 to 20
  • Magic Resist reduced from 50 to 25
  • Mythic passive changed from 5% Tenacity and Slow Resist to 5 Ability Haste

Umbral Glaive

  • Cost reduced from 2800 to 2600
  • New build path: Serrated Dirk + Long Sword + Long Sword + 800g
  • AD reduced from 55 to 50


Ravenous Hunter

  • Omnivamp lowered from [1% +2% per stack] to [1% + 1.7% per stack]

About The Author

Hailing from Perth, Andrew was formerly Dexerto's Australian Managing Editor. They love telling stories across all games and esports, but they have a soft spot for League of Legends and Rainbow Six. Oh, and they're also fascinated by the rise of VTubers.