League of Legends patch 13.23 notes: Turret gold changes, K’sante nerfs, more

Liam Ho
Bee'Koz Splash Art in League of Legends

Patch 13.23 for League of Legends brings about turret gold changes and further balance tweaks to more of the roster like K’sante and Riven.

League of Legends patch 13.23 is bringing about a bunch of new updates to the MOBA including adjustments to turret gold and more balance changes to champions like K’sante.

This patch, which should be the final installment of Season 13, also plans to introduce some brand new system features around turret gold before the big Season 14 changes go live.

Here are the full patch notes for League of Legends patch 13.23 ahead of its release.

When does LoL Patch 13.23 go live?

League of Legends Patch 13.23 is expected to go live on 21st November 2023, according to Riot’s patch schedule. Patch 13.23 will head to Oceanic servers first, with other servers slowly receiving it throughout the day.

Here are the key timings of Patch 13.23 for your server:

  • 3 AM PT (NA)
  • 5 AM GMT (EUW)
  • 3 AM CET (EUNE)
  • 8 AM KST (Korea)

There’ll be a few hours of downtime when patching begins, and matchmaking queues will be taken offline about three hours beforehand.

What’s changing in LoL patch 13.23?

Tower Gold changes

Riot is looking to give back a bit more power into snowballing by granting more local gold to players who destroy turrets. These changes will only apply to inner and inhibitor turrets but will grant a nice bonus to split-pushing top laners looking to get ahead.

K’Sante nerfs

K’Sante has been quite the problem for Riot’s balancing team. The Shuriman tank’s recent rework saw them skyrocket in win rate in solo queue prompting mass outrage from the community. The devs are still looking to tone him down a touch to have them better fit in with the roster.

Heartsteel K'Sante Splash Art
K’Sante is being nerfed once more to save players’ sanity.

League of Legends patch 13.23 notes

Champions

Azir

W: Arise

  • Magic Damage: 2-92 (levels 10-18) (+50/67/84/101/118) (+60% AP) >>> 2-77 (levels 10-18) (+50/65/80/95/110) (+55% AP)
  • Magic Damage: W Attacks on the primary target (aka whichever target you clicked on) now trigger on-hit effects at 50% damage value (100% in Arena). This includes on-attack effects such as Rageblade’s Phantom Hit, Runaan’s Hurricane, and Kraken Slayer.

Briar

Base Stats

  • Base health reduced: 610 >>> 590

W: Blood Frenzy/ Snack Attack

  • Bonus Physical Damage: 5/20/35/50/65 (+ 5% total AD) (+ 10% (+3.5% per 100 bonus AD) of the target’s missing health) >>> 5/20/35/50/65 (+ 5% total AD) (+ 9% (+2.5% per 100 bonus AD) of the target’s missing health)

Janna

Passive: Tailwind

  • Bonus Movement Speed Scaling: 20/25/30/35% >>> 30%

W: Zephyr

  • Cooldown reduced: 9 – 7 >>> 8 -6 seconds
  • Cast range reduced: 650 center to center >>> 550 edge to edge

R: Monsoon

  • Cooldown reduced: 150 – 120 seconds >>> 130 – 100 seconds

Jarvan IV

Q: Dragon Strike

  • Cooldown increased: 10 – 6 seconds >>> 10 – 8 seconds

K’Sante

Q: Ntofo Strikes

  • Base damage reduced: 30 – 150 >>> 30 – 130
  • Cost increased: 15 >>> 28 – 20

W: Path Maker

  • Bugfix: Fixed a bug that allowed K’Sante to launch Path Maker’s dash early. Now if Path Maker’s channel is ended prematurely, the channel will simply end without a dash.

E: Footwork

  • Base shield increased: 45 – 125 >>> 50 – 210
  • Shield ratio reduced: 15% bonus HP >>> 10% bonus HP

R: All Out

  • Passive Bonus Damage: 45-75% (levels 6/11/16) >>> 30-78% (levels 6-18, scales linearly)
  • Base attack damage reduced: 15 – 45 >>> 10 – 40

Naafiri

Passive: We Are More

  • Packmate base AD reduced: 6 – 29.8 >>> 5 – 25

E: Eviscerate

  • Flurry base damage reduced: 65 – 205 >>> 60 – 180
  • Maximum Eviscerate Damage: 100-300 >>> 95-275

Riven

Q: Broken Wings

  • AD ratio increased: 45 – 65% >>> 50 – 70%

R: Blade of the Exile

  • Bonus AD increased: 20% >>> 25%

Trundle

Base Stats

  • AD growth increased: 3 >>> 4

Q: Chomp

  • Mana cost reduced: 30 >>> 20

Vel’Koz

Passive: Organic Deconstruction

  • Base damage increased: 33 – 169 >>> 35 – 180
  • AP ratio increased: 50% >>> 60%

Ziggs

Base Stats

  • Base AD increased: 54 >>> 55

Q: Bouncing Bomb

  • Base damage reduced: 95 – 295 >>> 85 – 285

W: Satchel Charge

  • Cooldown increased: 20 – 12 seconds >>> 24 – 12 seconds
  • Mana cost increased: 65 >>> 80

System

Turret Gold

Side Lane Inner Turret

  • Local Gold increased: 550 >>> 675
  • Global Gold decreased: 50 >>> 25

Mid Lane Inner Turret

  • Local Gold increased: 300 >>> 425
  • Global Gold decreased: 50 >>> 25

Inhibitor Turret

  • Local Gold increased: 50 >>> 375
  • Global Gold decreased: 50 >>> 25
  • Total Gold Value: 300 >>> 500

ARAM Champion Adjustments

Buffs

  • Kassadin: Damage Taken: 100% >>> 95%
  • Nilah: Healing Done: 90% >>> 100%
  • Xayah: Damage Dealt: 100% >>> 105%

Nerfs

  • K’Sante: Damage Taken: 95% >>> 100%
  • Rumble: Damage Taken: 95% >>> 100%
  • Tahm Kench: Damage Taken: 95% >>> 100%

Adjustments

Ashe

W: Volley

  • Cooldown: 18/14.5/11/7.5/4 seconds >>> 18 seconds at all levels

R: Enchanted Crystal Arrow

  • Cooldown: 100/80/60 >>> 110/90/70

Ability Haste: -30 >>> 0

Nexus Blitz Adjustments

Jungle Camps

  • Rift Scuttler Health: 3400-11560 >>> 3500-11900
  • Medium Krugs Health: 900-2115 >>> 750-1763
  • Sir Gromp Health: 2400-5640 >>> 2600-6110
  • Red Brambleback Health: 4600-12420 >>> 5000-13500
  • Blue Sentinel Health: 3500-9450 >>> 3750-10125
  • Rift Herald Health: 8400-16800 >>> 9000-18000

Buffs

  • Corki: Damage Dealt: 100% >>> 105%
  • Hecarim: Damage Taken: 100% >>> 95%
  • Riven: Damage Dealt: 100% >>> 105%
  • Pyke: Damage Dealt: 100% >>> 105%
  • Camille: Damage Taken: 100% >>> 95%

Nerfs

  • Singed: Damage Dealt: 100% >>> 95%
  • Maokai: Damage Dealt: 100% >>> 95%
  • Sett: Damage Dealt: 100% >>> 95%
  • Teemo: Damage Dealt: 95% >>> 90%

Bugfixes and QoL changes

Career Stats

In an effort to simplify the Career Stats tab in the client we’ve updated it so that now only the current calendar year and most recent year of data can be viewed. This will be displayed as Season 2022, Split 1 2023, and Split 2 2023.

Bugfixes

  • Fixed a bug that caused killing an enemy with Lulu’s Pix to give incorrect kill credit.
  • Fixed a bug that caused Rell’s W – Ferromancy: Crash Down and R – Magnet Storm combination to sometimes cause R – Magnet Storm to interrupt channeled abilities.
  • Fixed a bug that caused K’Sante to become bugged after using certain ability combos during his R – All Out.
  • Fixed a bug that caused ward VFX to become permanent if a ward timed out while it was being swept with Oracle Lens.
  • Fixed a bug that caused Elise’s E – Rappel/Cocoon to incorrectly use stun duration values when calculating damage amplification.
  • Fixed a bug that caused Oracle Lens to sometimes permanently reveal jungle companions.
  • Fixed a bug that caused K’Sante’s W – Pathmaker to cancel charging if used at the same time as Hexflash.

Skins

Beezcrank

King Beegar

Bee’Koz

About The Author

Liam is a writer on the Australian Dexerto team covering all things gaming with an emphasis on MMOs like Destiny and FFXIV along with MOBAs like League. He started writing while at university for a Bachelor’s degree in Media and has experience writing for GGRecon and GameRant. You can contact Liam at liam.ho@dexerto.com or on Twitter at @MusicalityLH.