League of Legends

TFT Festival of Beasts: new champions, traits coming in patch 11.2

Published: 5/Jan/2021 2:37 Updated: 5/Jan/2021 4:32

by Andrew Amos

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The TFT Fates Mid-Set update, Festival of Beasts, is on its way in patch 11.2. The mega update is set to replace 20 current champions and six traits with entirely new ones, as well as introduce a new battle pass and completely turn the game on its head.

The Mid-Set update was a hit back in TFT Galaxies, so much so that they’re going to continue changing the game up every three months for players. While the Festival of Beasts update isn’t an entirely new set, it may as well be an entirely new game.

The Set 4.5 update is set to drop early in 2021, and will overhaul TFT with 20 new champions and seven new traits ⁠— including some content not yet released in League of Legends. Here’s what we know so far.

Elderwood Ornn in League of Legends
Riot Games
Ornn is expected to join the TFT roster in Festival of Beasts as a 5 cost Elderwood Blacksmith.

When is the TFT Festival of Beasts launching?

The TFT Fates Mid-Set update, Festival of Beasts, is locked in to launch on patch 11.2. The set date for that update is January 21, 2021. This will also be the final day of Set 4, so be sure to finish your ranked grind by January 20.

Before that, the changes will be pushed onto the PBE when the cycle goes live on January 6, 2021 for two weeks of testing.

TFT Festival of Beasts new champions

To replace the 20 units being removed, Riot are putting 20 units back in to hit that magical 58 champion number they are striving for.

Riot has confirmed a number of these champions over the last week, including all-new traits that haven’t been officially revealed or detailed yet.

On Tuesday, January 5, lead Teamfight Tactics developer Stephen ‘Mortdog’ Mortimer confirmed all the new units that would be added to the game in Set 4.5, as well as which popular champions would be sticking around into 2021 after escaping the “Fates” axe.

Here’s all 20 new champions, their cost, traits, and abilities.

TFT “Festival of Beast” Set 4.5 Champions

CHAMPION COST TRAIT SPELL DESCRIPTION (*Numbers subject to change)
Brand 1g Dragonsoul Mage After a brief delay, Brand erupts the ground under the enemy with the highest Attack Speed in Flames, dealing (175/275/450) magic damage to enemies within. If an enemy is caught in the epicenter, they are stunned for (1.5/2/3) seconds.
Tristana 1g Dragonsoul Sharpshooter Tristana excites her Dragon, increasing her Attack Speed by (80/100/125%) and dealing (20/40/60) bonus magic damage on hit for 3 seconds.
Sivir 3g Cultists Sharpshooter Sivir rallies her allies, granting them (60/75/100%) Attack Speed for 5 seconds. Sivir gains (100/200/400) bonus Attack Damage for the duration.
Vladimir 2g Cultist Syphoner Vladimir deals (350/500/750) magic damage to his target. All nearby allies are healed for 40% of damage dealt.
Samira 5g Daredevil Sharpshooter Samira dashes towards the largest group of enemies, gaining 100% dodge, becoming unstoppable, and firing out 15/25/50 shots at random nearby enemies over 2 seconds.
Nasus 1g Divine Syphoner Nasus wither the enemy with the highest percent heath, dealing (400/600/1000) damage over 5 seconds, and slowing their Attack Speed and Movement Speed by 50% for the duration.
Kayle 4g Divine Executioner Kayle Ascends, causing her attacks to launch waves that deal (100/175/600) bonus magic damage.
Braum 2g Dragonsoul Vanguard Braum puts up his shield for 4 seconds, absorbing and stopping all incoming missiles and reducing his damage taken from that direction by (75/80/90%)
Shyvana 3g Dragonsoul Brawler Shyvana dashes away from her current target and transforms into Dragon Form. While in Dragon Form, Shyvana gains 90% bonus health, (60/120/250) Attack Damage, and her basic attacks become ranged attacks that deal (150/300/600) bonus magic damage over 2 seconds on hit.
Aurelion Sol 4g Dragonsoul Mage Aurelion Sol breathes lighting in a line towards the farthes enemy, dealing (350/550/1750) magic damage and overcharging all enemies hit for 10 seconds. If an enemy is already overcharged, Aurelion Sol consumes the effect and deals 50% bonus damage.
Olaf 4g Dragonsoul Slayer Olaf gains (150/200/450%) Attack Speed, immunity to Crowd Control, and his attacks cleave in a cove in front of him for (40/50/100%) physical damage for the rest of combat.
Swain 5g Dragonsoul Syphoner Swain transforms into his dragon form for 6 seconds, gaining (60/75/100%) maximum health and dealing (75/150/1000) magic damage each second to enemies within (2.5/2.5/5) hexes. While in dragon form, every 2 seconds Swain breathes fire in a cone in front of him, dealing (175/350/5000) magic damage, burning enemies for 25% of their maximum health as true damage over 10 seconds, and reducing healing by 50% for the duration.
Rakan 2g Elderwood Keeper Rakan dashes to the furthest enemy within range, Disarming all units he passes through for (1.5/2/3) seconds and taunting his target. Rakan then creates a shield with (300/550/950) health on himself for 4 seconds.
Xayah 4g Elderwood Executioner Xayah leaps into the air becoming untargetable, invulnerable, and throwing out a fan of feather daggers dealing (300/325/375%) of her Attack Damage as Physical Damage to enemies within the cone. Xayah then recalls her feathers, striking enemies hit for (100/200/400) magic damage per feather.
Ornn 5g Elderwood Blacksmith Ornn summons an elemental from behind the furthest enemy to travel towards him, knocking up and stunning enemies hit for 1.5/2/15 seconds, and dealing 100/200/4000 magic damage.If the elemental runs into Ornn, he headbutts it, redirecting it towards another distant enemy.
Darius 3g Fortune Slayer Darius dunks an enemy, dealing (500/750/1250) magic damage. While dunking, Darius is unstoppable. If this kills the target, Darius immediately casts again dealing 20% reduced damage.
Nautilus 2g Fabled Vanguard Nautilus erupts the ground beneath his target knocking them up, stunning them for (3/4/6) seconds and dealing (300/450/1200) magic damage. Fabled Bonus: Nautilus also grants himself a shield that reduces incoming damage by 75% for 5 seconds.
Neeko 3g Fabled Mystic Neeko throws a seed at a random target that exploded for (150/250/500) magic damage three times. Each explosion affects a bigger area than the last. Fabled Bonus: The third explosion is empowered dealing (450/750/1500) magic damage instead.
Cho’Gath 4g Fabled Brawler Cho’Gath ruptures a large area, dealing (200/400/1500) magic damage and knocking up all enemies for (2/2.5/8) seconds. Fabled Bonus: Cho’Gath additionally knocks up all enemies on the board.
Tryndamere 4g Warlord Duelist Tryndamere spins towards the most enemies in a line dealing 100% of his Attack Damage to enemies in his path and empowering his next three autos to do (75/100/200%) additional damage.

 

Samira was dominating League of Legends solo queue after her patch 10.19 release.
Riot Games
Samira is being added as a 5 cost Daredevil Sharpshooter Slayer.

TFT Festival of Beasts new traits

Going through that units list, there’s a few unfamiliar traits. With the likes of Dusk and others being removed in the mid-set update, a host of new traits are coming in to replace them.

All of these traits are brand-new, and haven’t appeared in any set before. Here’s what you can expect.

  • Blacksmith: After participating in combat, Blacksmiths will begin forging an Artifact item. The higher their star-level, the faster they work. Once the Artifact is complete, it will be able to bestow upon an ally.
    • Champions: Ornn
  • Daredevil: Every other basic attack, Daredevils will acquire a new target. If that target is out of her range, she will dash towards them. With each attack on a new target, her Combo Rating will increase.
    • Champions: Samira
  • Dragonsoul: On death, this blessing passes to the closest Dragonsoul ally.
    • 3 units: 40 Spell Power and Attack Speed, and Dragonflames deal 40% maximum health damage.
    • 6 units: 80 Spell Power and Attack Speed, and Dragonflames deal 80% maximum health damage.
    • 9 units: 200 Spell Power and Attack speed, and Dragonflames deal 200% maximum health damage.
    • Champions: Tristana, Brand, Braum, Shyvana, Olaf, Aurelion Sol, Swain
  • Executioner: Executioners’ basic attacks and spells always critically strike targets below:
    • 2 units: 33% health
    • 3 units: 66% health
    • 4 units: 99% health
    • Champions: Kindred, Kayle, Xayah
  • Fabled: Fabled champions’ spells gain an additional effect. Active at three units.
    • Champions: Neeko, Cho’Gath, unknown
  • Slayer: Slayers gain Lifesteal that increases at lower Health, and deal bonus damage that increases based off their target’s missing Health.
    • 3 units: 40 to 80% Lifesteal and Bonus Damage
    • 6 units: 80 to 160% Lifesteal and Bonus Damage
    • Champions: Zed, Olaf, Samira, Tryndamere, Darius
  • Syphoner: All allies heal for some of the damage they deal with spells and attacks
    • 2 units: 10% for Allies, 40% for Syphoners
    • 4 units: 25% for Allies, 100% for Syphoners.
    • Champions: Nasus, Vladimir, Morgana, Swain

 

Champions, traits removed in TFT Festival of Beasts

A decent chunk of meta units and compositions are being wiped in the TFT Festival of Beasts update, making Set 4.5 almost an entirely new game. No more Warwick, no more Dusk, and no more Moonlight means TFT patch 11.1 will be the last time you can use these to climb.

The full list of axed champions and traits can be found below.

Champions

  • Ahri
  • Aphelios
  • Ashe
  • Cassiopeia
  • Evelynn
  • Ezreal
  • Hecarim
  • Jhin
  • Jinx
  • Kayn
  • Nami
  • Lillia
  • Lissandra
  • Lux
  • Riven
  • Sylas
  • Thresh
  • Vayne
  • Warwick
  • Xin Zhao

Traits

  • Dazzler
  • Dusk
  • Hunter
  • Moonlight
  • Shade
  • Tormented

TFT Festival of Beasts is expected to go live on January 21, 2021.

Valorant

Valorant players demand Ascent rooftop fix after Raze “super boost” breaks the game

Published: 15/Jan/2021 18:58

by Michael Gwilliam

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A new Raze “super boost” taking the Valorant community by storm has resulted in players pleading with Riot Games to fix the rooftops on the Ascent map.

Boosting is a controversial, yet intriguing part of most tactical shooters and Valorant is no exception, with players using character models or tricks with abilities to reach new heights.

However, one such boost may be too game-breaking for its own good, leading players to call for Riot to remove it from the game.

The so-called “very illegal” boost was posted to the Valorant subreddit by user Nikkyy and shows how Raze can access positions that make her the most lethal threat in the game.

‘Very illegal’ Raze boost on Ascent from VALORANT

Basically, by performing a satchel boost with her Blast Packs in combination with her Showstopper Ultimate, Raze can travel insane distances. And while it can take a lot of practice to get this right, the end result can be devastating for enemies.

After performing a satchel boost to get on top of a wall on Ascent, players can perform the super rocket boost with the Showstopper to essentially reach the skybox and fire down onto unsuspecting players.

As you can see in the clip, the entire enemy team was like fish in a barrel and fell one-by-one to the Raze player who had a great line of sight from so high up. In the end, the player only died because they started tunnel-visioning on another Agent.

Even the player’s own teammates were shocked at the clip, as they can be heard saying “what the f**k Raze?”

In the comments, users started calling on Riot to fix the map. “These boosts on Ascent rooftops need to be fixed asap,” one remarked.

“This is very illegal. Tremendously illegal. There hasn’t been a more illegal boost,” another added, seemingly mimicking the talking habits of a former Celebrity Apprentice host.

Hopefully, with how much attention the post has received, the devs investigate the issue and prevent the boost from being an issue before it starts affecting more ranked matches.