How to transfer Pokemon from Pokemon Go to Pokemon HOME - Dexerto

How to transfer Pokemon from Pokemon Go to Pokemon HOME

Published: 12/Nov/2020 18:44

by Paul Cot


Pokemon HOME’s long awaited intergration with Pokemon Go is finally here, and slowly the feature is being rolled out to trainers of all levels.

As of writing only Pokemon Go trainers Level 33 and above can transfer their hard-earned ‘mons to Pokemon HOME. We expect this to be made available for all trainers in the coming days.

Before we go into the instructions on how to initiate the transfers, it’s important to note that any Pokemon transferred from Go to HOME are permanent. That means you won’t be able to transfer them back.

GO Transporter Energy

Transfers from GO to Home are initiated with the GO Transporter device. Before we get to that though, you’ll first need to link your Pokemon Go with Pokemon HOME.

  1. Open settings by clicking the PokeBall in the bottom-center of your screen to open the main menu. The settings button can be found in the top-right hand corner.
  2. Click Pokemon HOME
  3. Using the Sign In button login to your Nintendo account that’s associated with Pokemon HOME
  4. Your Go and HOME accounts are now synced and you can return to the Pokemon HOME button to send Pokemon

When you do you’ll be presented with the GO Transporter device. It comes with 10,000 energy which is what’s used to transfer your ‘mons.

Depending on the Pokemon you are transferring – standard, Shiny, Legendary, etc – it will cost varying amounts of energy. The energy costs to transfer from Pokemon Go to Pokemon HOME can be expensive.

The GO Transporter will recharge energy at a rate of 60 per hour, until it reaches its maximum of 10,000. You can speed this process up though, by using PokeCoins. Every one PokeCoin will recharge it by 10, so a full recharge costs 1,000.

Pokemon Go HOME Transfer Instructions
Pokemon Company
Transfer Pokemon from Go to HOME with a few simple steps…

With the understanding of how the GO Transporter works, here’s how to transfer Pokemon:

  1. With your Nintendo account connected, reselect Pokemon HOME from settings as outlined above
  2. Click continue on the GO Transporter energy screen
  3. Select the Pokemon you want to transfer – you can select multiple
  4. Confirm the Pokemon you want to transfer as well as the energy cost of doing so
  5. An animation will display showing the GO Transporter in action – a confirmation message will show those Pokemon have been transfered from Go to HOME.
Call of Duty

Best LW3 Tundra loadout for Call of Duty: Black Ops Cold War

Published: 26/Nov/2020 0:46

by Tanner Pierce


Despite not being everyone’s favorite sniper rifle in Black Ops Cold War, the LW3 Tundra is still a respectable choice because it packs a bigger punch than its fellow bolt-action rifle, the Pelington 703. Here’s what you need to build one of the best loadouts for the Tundra.

Right now, if you were to ask people to think about sniper rifles in Black Ops Cold War, most people would probably think about the Pelington 703. Of the two bolt-action sniper rifles in the game (as of November 25, 2020, at least), it’s the one first unlocked, has better base statistics, and a faster aim-down-speed than the Tundra.

Despite this, however, the Tundra is still a formidable weapon. While the Pelington is a one-shot kill to head and chest, the Tundra is a one-shot kill to both — as well as to shoulders, making it a heavy hitter. Further, you can capitalize on certain attachments to make its speed comparable to the Pelington.

Best LW3 Tundra

There’s an easy way to make a high-speed loadout for the Tundra.

This loadout is meant for speed, which is what you need to improve for such a hefty sniper. You want to be able to have some decent mobility, while at the same time having the option for quick-scoping if you need it. By the end of this, most of the “speed” bar in the stats section of the weapon should be filled out.

In order to best take advantage of this speed, you’ll want to use the Gunfighter wildcard in order to get three extra attachments on your primary. We won’t be using all three though, due to the fact that an optic isn’t really needed, but you can add one if you’d like.

  • Muzzle: Stabilizer .308
  • Barrel: 25.8 Rapid Fire
  • Body: Steady Aim Laser
  • Underbarrel: Infiltrator Grip
  • Magazine: Fast Mag
  • Handle: Serpent Wrap
  • Stock: Raider Pad

For the muzzle, the Stabilizer .308 is your best bet. It’s the first attachment you unlock and it provides immediate control over your idle sway, aka a CoD sniper’s worst enemy after ADS speed. Getting a slight handle on that is worth it at the end of the day, not just for the Tundra, but for almost every sniper in BOCW.

With the barrel, you’ll want the 25.8 Rapid Fire, as it will increase your fire-rate slightly with absolutely no downside whatsoever, just like the aforementioned muzzle. Taking advantage of those positives without having any downsides is always a win.

For the body, this theme continues with the Steady Aim Laser. The use of this attachment is mainly to offset the stock you’ll use, which negatively impacts your hip fire accuracy by 30%. The Steady Aim Laser effectively negates that disadvantage by boosting it back up by the same amount.

The Tundra is still a formidable weapon in BOCW, despite handling heavier than the Pelington.

For the underbarrel, you’ll want the Infiltrator Grip. This gives slight boosts to your movement, shooting move speed, and aim walking movement speed, all of which helps with the sniper role in CoD games. Like the other attachments, there’s once again no downsides.

You’ll also want a Fast Mag on the Tundra. While that means you won’t have extra ammo to use up before you have to reload, the reloads in and of themselves will be improved, thanks to a 25-percent upgrade on your speed. Considering the pattern, it’s pretty easy to guess that, just like the other attachments, this one also has no negatives.

The loadout also takes advantage of the Serpent Wrap handle for the weapon. This increases your ADS time by about 10 percent, giving you an easier way to quick-scope if you need to. Unfortunately, it does come at the cost of 10 percent of your sprint-to-fire speed, but that can be made up with this next attachment.

The last thing you’ll need for this set-up is the Raider Pad stock. This boosts the aforementioned sprint-to-fire time by 30% and also the aim walking movement speed by 40%. As previously mentioned, this attachment also hurts your hip-fire accuracy, but that’s balanced by using the steady aim laser.

Keep it locked to Dexerto for more Black Ops Cold War weapon loadouts.