Has the Vancouver Overwatch League franchise brand been leaked? - Dexerto

Has the Vancouver Overwatch League franchise brand been leaked?

Published: 22/Nov/2018 12:45 Updated: 22/Nov/2018 13:13

by Joe O'Brien


Vancouver are the latest Overwatch League franchise to supposedly have their team brand leaked before their official reveal.

Vancouver are one of the last of the eight expansion franchises joining the Overwatch League for Season Two that haven’t announced their official team brand.


Now, however, an image of the team’s supposed logo, name, and colors has appeared on the /r/Competitiveoverwatch subreddit.

The apparent leak suggests that the team will be called the Vancouver Titans, with a yeti as their logo and a blue and green color scheme.


The supposed “Vancouver Titans” brand.

The Vancouver franchise is owned by Aquilini Investment Group, who also own the Vancouver Canucks. Given that the Canucks also compete in blue and green, the color scheme at least certainly seems feasible.

It was also previously hinted at by Overwatch podcast ReadySetPwn that Vancouver could be preparing this kind of branding.

However, in the wake of the leak of this image, ReadySetPwn stated that they’d been informed that while the concept is along the right lines, the actual image isn’t real.


A leak on November 7 revealed the logos of five of the expansion teams, four of which have been proven accurate. Vancouver was the only team whose brand remains unknown that wasn’t included in the leak, however.

Not all “leaks” have been as accurate though, with a supposed leak of the Toronto franchise’s branding claiming them to be the “Toronto Venom” proven false after they were officially revealed as the Toronto Defiant.

Vancouver have been perhaps the quietest of the eight new expansion franchises, with no official announcements regarding their roster or branding, or even staff.


RunAway won Season Two of Contenders Korea.

Though nothing official has been announced, rumors have suggested that Vancouver have picked up the full Contenders Korea Season Two-winning roster of RunAway.

RunAway were considered by many to be the best team outside of the Overwatch League, so their status was watched with great interest. RunAway manager Lee ‘Flowervin’ Hyun Ah confirmed that all eight players have been signed to the Overwatch League, although no more official news has surfaced.


Season Two of the Overwatch League kicks off on February 14. Washington D.C. is the only other expansion team yet to announce their branding, while Chengdu Hunters are the only other team that have not yet revealed any players on their roster.


Jeff Kaplan reveals his ideal competitive Overwatch meta

Published: 8/Oct/2020 3:13

by Theo Salaun


Blizzard Entertainment’s Vice President and Overwatch’s beloved Game Director Jeff Kaplan has revealed what he thinks is the ideal competitive meta for the expansive title.

Overwatch exists in many forms, from its highest ranks to its lowest, but the game’s competitive meta at the professional level has also varied greatly since the original release back in May 2016. 


In the olden days, teams prioritized dive compositions led by Winston’s jumps and Tracer’s blinks. Then, in 2019, fans around the world either groaned or cheered as the divisive GOATS meta took center-stage, featuring a hefty squad built entirely with tanks and supports. 

Now, Kaplan is explaining his perspective on the game’s ideal state, following criticisms he levied back in July against the game’s double-shield reliance. Examining the game’s departure from a static, Orisa and Sigma-dependent environment, he dissects his compository ideology. 

Brigitte stuns Junkrat on Volskaya
Blizzard Entertainment
Barriers have held an uncomfortably powerful role in Overwatch for a long time.

As discussed in an interview with the Loadout, Kaplan is both aware of the professional scene’s interests and the casual base’s tendencies. Coupling those factors, he believes the game is at its best when there is some blend of high skill caps and diverse team compositions.

“The most ideal, healthiest state of the game is when the meta is somewhat fluid, when the meta is more map dependent or team match up dependent than it is static. We’ve all seen those moments when the meta has been completely static and all six players will just play the same six heroes every time. I think that’s fun from a mastery standpoint, but I think it’s a lot more exciting for viewers when creativity and curiosity come into play,” he said.

When Kaplan refers to a “static” meta, the simplest example is 2019’s GOATS, where three healers (Brigitte, Lucio, and Moira) were coupled with three tanks (D.Va, Reinhardt, and Zarya) and would barrel into opponents.


It took tremendous teamwork to be pulled off successfully against other professional teams, but many fans considered it more tedious than entertaining after months of gameplay.

In its current state, Overwatch is not completely balanced, but there is a degree of variety to it. That diversity seen in the Overwatch League spans downward into the casual ranks. Kaplan indicates that this is in line with his department’s hopes.

“I think most of our players would say in the ideal meta, all our heroes would be viable in some way competitively. I think as a competitive goal from a game designing and game balancing perspective that is extremely challenging, but it’s obviously what we strive to achieve.”


While he assures that Overwatch would be completely balanced in an ideal world, in the meantime, his team would at least like to push toward a game that varies to some extent based on coaching, player preference, and map.

It remains to be seen if current and upcoming patches can accomplish that, but Kaplan’s emphasis on “fluidity” is a welcome driving force.