Jeff Kaplan confirms missing Overwatch stats will be returned - Dexerto
Overwatch

Jeff Kaplan confirms missing Overwatch stats will be returned

Published: 21/Nov/2018 21:54 Updated: 21/Nov/2018 22:06

by Joe O'Brien

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Jeff Kaplan has confirmed that at least one missing Overwatch stat will be coming back soon.

Overwatch players noticed on November 20 that multiple stats had either become more difficult to see or disappeared entirely from their profiles.

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First, players noticed that it was no longer possible to calculate their win rate in most game modes, as though the “Games Won” stat remains, the “Games Played” had disappeared from all except the standard competitive playlist.

As a result, players can no longer see what proportion of their games they’re winning by looking in-game, even for other “competitive” modes like the competitive Deathmatch playlist.

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Shortly after, players also identified that the “healing per 10 minutes” statistic had been removed from the overview tab, instead only visible in the statistics of individual heroes, obscuring the number and making comparisons between heroes more difficult.

Fortunately, the latter change seems set to be resolved, as Jeff Kaplan confirmed that the difference was the result of the bug that the development team is evidently now aware of.

u/MeldornThe “games played” statistic no longer appears to be available for several modes.

No comment has been made on the win rate issue, however, which some players have criticized as being “like stealing a piece of our history.”

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Overwatch players have long had a somewhat contentious relationship with Blizzard on the matter of statistics. Blizzard have stuck to a philosophy of limiting the statistics visible in-game, providing no score-board in matches for instance.

As well as frustrating some casual players, the lack of clear statistics has been a particular issue for competitive players and teams, who don’t have access to numbers that could help evaluate players, heroes, and strategies.

It remains to be seen whether the removal of some win rate statistics is a further step in limiting information Blizzard sees as unhelpful, or simply another error.

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Overwatch

Overwatch meets WarCraft with epic RTS custom game mode

Published: 7/Oct/2020 0:12

by Bill Cooney

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Overwatch and RTS games like WarCraft and StarCraft might seem like complete opposites, but the two styles have been combined into a very promising-looking Workshop mode that lets you control multiple heroes as if they were individual units.

If we look at Blizzard games like one big family tree, then the StarCraft and Warcraft franchises could probably be considered something like Overwatch’s grandparents.

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Back in the day StarCraft especially was one of the biggest esports on the planet, but the RTS genre has sadly fallen to wayside in recent years. Both still have dedicated communities though (even after the disaster that was Reforged) and it’s safe to say a good number also play Overwatch now as well.

Irish Overwatch manager Andygmb clearly hasn’t outgrown his love for real-time strategy, not that one ever does, decided to take the top down style from those games and apply it to all of our favorite heroes using Josbird’s cursor tool in the Workshop mode.

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Demo of a MOBA / RTS style control scheme in the Workshop! The possibilities with the workshop are endless! from Overwatch

You can scroll around the map, and drag the map to select multiple units and control them all at once. Like an RTS game, you can tell them where to go, and when to attack something.

Right off the top of our heads if they ever were to make an Overwatch game like this, we’d wager that Roadhog rush would be a great opening build to start with.

But it doesn’t take much to imagine a League of Legends-style game as well being made playable with this type of game either. Sure, Blizzard already has Heroes of the Storm, but that only features a few Overwatch heroes to choose from, where this could add the whole roster.

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Overwatch heroes 2020
Blizzard Entertainment
Overwatch has over 30 different heroes that could make all kinds of different units.

With Heroes of the Storm already existing (and producing cooler skins for D.Va than Overwatch itself) our chances of seeing an official RTS featuring the game’s heroes are unfortunately slim to none.

That has never stopped players before though, so we’d keep our eyes out for some kind of League clone to appear before too long on the Custom Game browser. Until then, you can always waste more time playing Among Us there as well.