TFT patch 12.9 notes: Dragonlands teasers, mega champion & trait buffs

Andrew Amos
Poppy in TFT Set 6.5

TFT patch 12.9 is here, and it’s a spicy one. Riot have said as much with some wild balance changes on their way after the Gizmos & Gadgets Championship wrapped up. There’s also teasers for Set 7, Dragonlands, abound ⁠— here’s the patch notes.

Well, TFT Set 6 is finally coming to its end. Gizmos & Gadgets revolutionized the League of Legends-inspired autobattler with the beloved Hextech Augments system, unique units like Silco, and more.

Riot are taking all of those learnings into TFT Set 7 and beyond, but first, there’s some fun to be had. The last couple of patches in a set are where the developers let their hair down with wacky balancing, and TFT patch 12.9 is the start of it.

Expect some spicy carry picks, a bit of an unbalanced meta, and some teasers for TFT Set 7 in this update: Here’s the patch notes.

Seraphine in League of Legends
It’s time to party and celebrate Gizmos & Gadgets in TFT patch 12.9.

What’s changed in TFT patch 12.9?

Wild changes incoming with “fun patches”

It’s the end of Set 6, and that means Riot goes a little bit crazy with the balance. If you’re on the late-season ranked grind it can be a bit annoying, but the developers don’t just throw everything out the window.

Developer Stephen ‘Mortdog’ Mortimer did open up the floor to the community, letting them decide (somewhat) on the buffs Riot should implement for the final updates. Responses ranged from changing Augments like Gold Reserves to be uncapped, uncapping traits like Enforcer, or even some fun carry units like Poppy.

We’ve gotten a first taste of them now with Mortdog’s Patch Rundown ahead of the May 11 release, and Riot are going wild with the buffs. A number of chase traits have been buffed, with a new Colossus 3 being added that boosts their health as well as damage reduction.

There’s also a lot of one-cost reroll changes to make the playstyle more viable, so maybe test out new carries like Caitlyn, Illaoi, or the aforementioned Poppy.

Set 7 Dragonlands teasers begin

With TFT Set 7, Dragonlands, set to launch in patch 12.11, Riot are rolling out the teasers in the next update to get players hyped as well.

This includes a special Dragon Egg every player will get at the start of each match, eventually hatching into something usable. Every player gets the exact same value, so you don’t need to worry about losing to egg RNG. The egg will hatch at the start of a Stage, and the bigger the egg the later it hatches — but the more you get (up to a couple of Radiant Items).

There’s also a teaser in the “Hatching” egg: “There are always stories from the days of old; whispers about gifts from the blessed ancient. Before technology, and before Hextech, there were dragons.”

You can find the full TFT patch 12.9 notes below, courtesy of Riot.

TFT patch 12.9 notes

Champions

1-cost

Caitlyn

  • Attack Damage: 45 ⇒ 50
  • Ace in the Hole Damage: 800/1400/2000 ⇒ 900/1500/2250

Camille

  • Defensive Sweep Damage: 150/200/300 ⇒ 200/275/375

Illaoi

  • Harsh Lesson Damage: 200/325/550 ⇒ 250/375/650
  • Harsh Lesson percent of damage healed from linked enemy: 25/30/40% ⇒ 30/35/45%

Jarvan IV

  • Attack Speed: 0.6 ⇒ 0.7
  • Ageless Standard bonus Attack Speed: 40/50/70% ⇒ 40/55/80%

Poppy

  • Buckler Toss Armor scaling: 180/210/240% ⇒ 180/220/280%

Singed

  • Health: 650 ⇒ 700

Twitch

  • Piercing Bolt Damage: 30/50/70 ⇒ 60/70/80

2-cost

Rek’Sai

  • Mana: 60/80 ⇒ 50/70

Sejuani

  • Fury of the North Damage: 275/400/650 ⇒ 300/450/750
  • Fury of the North Stun Duration: 1.5/2/3 seconds ⇒ 1.5/1.5/2 seconds

Warwick

  • Eternal Hunger Healing: 35/45/65 ⇒ 30/40/50

Zilean

  • Mana: 40/80 ⇒ 30/70
  • Time Bomb Damage: 250/350/700 ⇒ 275/400/777
  • Time Bomb Stun Duration: 1.5/2/2.5 seconds ⇒ 1.5/1.5/1.5 seconds

3-cost

Cho’Gath

  • Attack Damage: 90 ⇒ 100
  • Max Feast stacks: 20/40/999 ⇒ 30/60/999
  • Cho’Gath’s size now increases 20% faster. Does not affect his HP growth, he’s just bigger and more menacing.

Ekko

  • Parallel Convergence Damage: 150/200/350 ⇒ 150/200/400

Gangplank

  • Parrrley Damage: 110/160/225 ⇒ 110/175/275

Leona

  • VIP Bonus max Health regeneration per unit targeting her: 0.8% ⇒ 1.25%

Malzahar

  • Malefic Visions Damage: 650/900/1025 ⇒ 650/900/1100

Senna

  • Mana: 30/80 ⇒ 30/70
  • Piercing Darkness Healing: 50% ⇒ 60%

Tryndamere

  • Health: 750 ⇒ 800
  • Spinning Slash 3 empowered autos bonus Damage: 20% ⇒ 25%

Zac

  • Mana: 60/100 ⇒ 50/90
  • Yoink! Damage: 300/400/600 ⇒ 300/450/700

4-cost

Ahri

  • Attack Speed: 0.75 ⇒ 0.8

Alistar

  • Mana: 85/170 ⇒ 80/160
  • Pulverize Damage: 150/250/1000 ⇒ 200/325/1200
  • Pulverize stun duration: 2/2.5/8 seconds ⇒ 1.5/2/8 seconds

Draven

  • Attack Damage: 75 ⇒ 90

Irelia

  • Bladesurge Damage: 60/90/550 ⇒ 75/100/550

Orianna

  • Health: 750 ⇒ 700
  • Mana: 50/130 ⇒ 30/90
  • Attack Speed: 0.75 ⇒ 0.8
  • Command: Shockwave Shield amount: 120/170/600 ⇒ 140/200/700
  • Command: Shockwave Damage: 300/450/1200 ⇒ 325/450/1500

Sivir

  • Ricochet bonus Attack Speed: 45/65/250% ⇒ 30/60/300%

Vi

  • Piltover Pulverizer Damage: 125/200/500 ⇒ 175/250/600

5-cost

Jayce

  • Health: 1000 ⇒ 999

Kai’Sa

  • Mana: 75/150 ⇒ 80/160

Silco

  • Attack Speed: 0.65 ⇒ 0.7
  • Unstable Concoction Explosion Damage: 250/500/5000 ⇒ 350/600/5000

Veigar

  • Furyhorn Storm Damage: 250/300/777 ⇒ 300/325/777

Viktor

  • Health: 850 ⇒ 851

Zeri

  • Lightning Crash passive on Hit magic damage: 10/20/40 ⇒ 12/20/40

Traits

Assassin

  • Critical Strike chance: 10/30/50% ⇒ 10/30/60%
  • Critical Strike Damage: 20/40/60% ⇒ 20/40/75%

Challenger

  • Attack Speed: 25/50/80/150% ⇒ 25/50/85/160%

Chemtech

  • Max Health Healing: 4/8/13/20% ⇒ 4/8/15/25%
  • Attack Speed: 15/40/80/150% ⇒ 15/40/90/200%

Clockwork

  • Base Attack Speed: 10/35/80% ⇒ 10/35/70%

Colossus

  • [NEW] 3 Piece Bonus: Your Colossus gain 800 more HP (for a total of 1600)

Debonair

  • Health: 200/400/700 ⇒ 200/450/800
  • Ability Power: 20/40/70 ⇒ 20/45/80

Enchanter

  • Magic Resist: 25/45/70/100 ⇒ 25/50/80/125
  • Heal & Shield percent increase: 25/50/80/115 ⇒ 25/50/80/125

Enforcer

  • [NEW] 5 Piece Bonus: Your enforcers gain 80% Attack Speed

Hextech

  • On-hit magic Damage while shielded: 15/25/45/75 ⇒ 15/30/55/90

Innovator

  • Hextech Dragon (Innovator 7) Base Health: 1125 ⇒ 1025

Mercenary

  • Lowered the Gold slightly from 3 and 5 Mercenary in the 0 to 5 loss range
  • Average value of Mercenary 7 Orb: 8.9g ⇒ 11.37g

Mutant

  • Bio-leeching Omnivamp: 30/55/80% ⇒ 30/65/100%

Scholar

  • Mana regen: 4/12/25 ⇒ 4/15/25

Socialite

  • Socialite 1 Damage bonus: 15% ⇒ 18%

Syndicate

  • Armor and magic resist: 55 ⇒ 50
  • 7 Syndicate bonus: 55% ⇒ 50%

Yordle

  • 6 Yordle mana reduction: 30% ⇒ 33%

Augments

Cybernetic Implants I/II/III

  • Health: 150/250/350 ⇒ 125/200/300

Cybernetic Shell I/II/III

  • Health: 150/250/350 ⇒ 125/200/300

Cybernetic Uplink I/II/III

  • Health: 150/250/350 ⇒ 125/200/300

Golden Gifts I (Gold)

  • Gray orbs: 2 ⇒ 3

Golden Gifts II (Prismatic)

  • Gray orbs: 3 ⇒ 4

Electrocharge III (Prismatic)

  • Damage: 105/135/165/200 ⇒ 115/145/180/220

Metabolic Accelerator (Gold)

  • Now only available on Stage 1-4

Thieving Rascals (Gold)

  • Low roll (worst case scenario) improved

Items

Morellonomicon

  • Health burn: 20% ⇒ 10%

Systems

Dragon Eggs

  • At the start of the game, every player gets an egg.
  • There are 5 different sized eggs. The larger the egg, the more stuff inside but the longer it takes to hatch.
  • Every player gets the same size egg.
  • Every egg has the same value of contents (though items are different)
  • Every egg will contain a Tome of Traits, but bigger eggs will have Components, completed Items, Radiant Item(s), and more!

Augment odds

  • Reintroduced Gold/Silver/Silver
  • Lowered the odds of a Prismatic for the third augment
  • Increased the odds of an all Prismatic game
  • Total odds of any Prismatic in game is unchanged

Bug fixes

  • Ashe Volley Tooltip now correctly states 20% Attack Speed slow

About The Author

Hailing from Perth, Andrew was formerly Dexerto's Australian Managing Editor. They love telling stories across all games and esports, but they have a soft spot for League of Legends and Rainbow Six. Oh, and they're also fascinated by the rise of VTubers.