Sons of the Forest: All console commands & cheats

Sourav Banik
an image of sons of the forest console commands

Like its prequel, Sons of the Forest also allows you to use console commands, so, here’s a list of all cheats to enjoy the game in different ways.

After a year-long early access period, Endnight Games’ Sons of the Forest v1.0 is set to go live on February 22, 2024. The open-world survival sequel is here to stay as it embarks you on another journey on an unknown island where the survival of the smartest is key.

One feature that players love the most about survival games is the allowance to use console commands, which are necessary when it comes to hosting and controlling private servers. Games like Ark Survival Ascended, Palworld, and Valheim have their definite set of console commands, and thankfully, Sons of the Forest has its fair share too.

So, here’s a rundown of all the console commands and cheats in Sons of the Forest for you to control your lobby at your will.

Contents

Virginia from sons of the forest

How to use console commands in Sons of the Forest

Using console commands in Sons of the Forest is really easy and these are the exact steps you need to follow:

  1. Fire up the game.
  2. Once the game loads, simply type “cheatstick“. Don’t get anxious if you don’t see any prompt or popup as that’s how exactly it works.
  3. Next, press the F1 button to open up the debug console. It will reveal all the console commands available in Sons of the Forest.

You can then start using different commands as per your liking from the list, but we have provided all of them in the table below.

One thing to note though, in multiplayer, only the host will have access to all the console commands while other players will have limited access to them.

an image of all console commands in Sons of the Forest

All Sons of the Forest console commands

There are more than 300 Sons of the Forest console commands you can use and here’s a list of all of them:

  • addallitems
  • addcharacter
  • additem
  • additemswithtag
  • addmemory
  • addprefab
  • addvirginia
  • aiangerlevel
  • aianimspeed
  • aiarmorlevel
  • aiarmortier
  • aidisable
  • aidodgetest
  • aidummy
  • aiforcestrafe
  • aighostplayer
  • aigodmode
  • aijumpdebug
  • aiknockdowndisable
  • aimemoryadjust
  • aipause
  • aipoolstats
  • airadar
  • airunworldevent
  • aishowanims
  • aishowdebug
  • aishowdebugcamera
  • aishoweventmemory
  • aishowhealth
  • aishownavgraph
  • aishowpaths
  • aishowplayerinfluences
  • aishowstats
  • aishowsurvivalstats
  • aishowthoughts
  • aistatadjust
  • aistructurelog
  • aitestsleep
  • aithought
  • aithoughtnocooldown
  • aivailstats
  • aiverboselog
  • aivillageclosest
  • aiworldeventstats
  • aiworldstats
  • aizonestats
  • allowasync
  • ammohack
  • animallimitmult
  • animalsenabled
  • animstatesgui
  • anisoenabled
  • anisominmax
  • applydefaultmaterials
  • areashadow
  • astar
  • audio2dtest
  • audiodebug
  • audiodebugstates
  • audiodescription
  • audioparameter
  • audioplayevent
  • billboardenabled
  • billboardignorechanges
  • blockplayerfinaldeath
  • breakobjects
  • buffstats
  • buildermode
  • buildhack
  • cameradiss
  • camerafov
  • capsulemode
  • cavelight
  • characterlods
  • checkattachedentities
  • checkexitmenu
  • checkfrozenentities
  • clear
  • clearallsettings
  • clearaudioparameters
  • clearbushradius
  • clearmidactionflag
  • cloudenable
  • cloudfactor
  • cloudshadowsenable
  • combatteststart
  • count
  • countgowithlayer
  • countlinkedstructures
  • counttag
  • createlight
  • creepyvillage
  • damagedebug
  • damagefreeformstructure
  • deathcount
  • debugplayerhitlog
  • debugplayermelee
  • demomode
  • destroy
  • destroyfreeformstructure
  • destroyragdoll
  • destroywildcard
  • diagrenderers
  • diggingclear
  • disablecomponent
  • disablegameobjecttester
  • disablego
  • disablegowildcard
  • disablescene
  • disconnectplayer
  • disconnectplayers
  • dismemberradius
  • dumplobbyinfo
  • duplicateobject
  • dynamicresolutioncycletest
  • dynamicresolutionoverride
  • dynamicresolutiontarget
  • enablecheats
  • enablecollisionbasedkillbox
  • enablecomponent
  • enablego
  • enablescene
  • enablestructureghosts
  • energyhack
  • exportlinkedstructurestojson
  • exposuresetspeed
  • filteraudio
  • findobjectswithshader
  • firstlookforce
  • follow
  • followstop
  • footstepdebug
  • forcecloud
  • forcecloudprofile
  • forceplayerexpression
  • forcerain
  • forceremovetrees
  • freecamera
  • gainstrength
  • gameoverdelaytime
  • gamepaddeadzone
  • gamepadxsensitivity
  • gamepadysensitivity
  • gccollect
  • getgamemode
  • getlayerculldistance
  • godmode
  • goto
  • gotocoords
  • gotoforce
  • gototag
  • gotozone
  • grabsgeneratebuilt
  • gravity
  • greebledrockscollision
  • heallocalplayer
  • help
  • hideworldposfor
  • hitlocalplayer
  • igniteradius
  • importlinkedstructuresfromfile
  • inspectgo
  • instantbookbuild
  • instantrespawnhere
  • invertlook
  • invisible
  • joinsteamlobby
  • jumptimeofday
  • kickplayers
  • killlocalplayer
  • killradius
  • knockdownlocalplayer
  • lightninghittreechance
  • lightninghittreemustbeinfrontplayer
  • lightninginterval
  • listactiveentities
  • listdeathmarkers
  • listgowithlayer
  • listitems
  • listitemswithtags
  • listobjects
  • loaddebugconsolemod
  • loadmacros
  • loadplayer
  • loadscene
  • loadscenesingle
  • locktimeofday
  • loddebugbillboards
  • loddebugmaterials
  • loddebugranges
  • lodforce2ddistance
  • lodforce3ddistance
  • logging
  • loghack
  • logshowerrors
  • logshowinfo
  • logshownone
  • logshowwarnings
  • logtextures
  • logvirtual
  • mipmapstreaming
  • mipmapstreamingbudget
  • mipmapstreamingdiscard
  • mousexsensitivity
  • mouseysensitivity
  • navgraphforceupdate
  • netanimator
  • netskinnedbones
  • netspawnplayer
  • openmacrosfolder
  • outputsnappointstofile
  • physicsupdatetime
  • playcutscene
  • playdeathcutscene
  • playdeathmarker
  • playdeathmarkerindex
  • playeranimparams
  • playerdebugcamera
  • playerinterruptkeys
  • playernetanimator
  • playervisibility
  • playgameover
  • postprocessingcomponent
  • profilersample
  • profilersnapshot
  • qualitytexture
  • radiodebug
  • refillcontainers
  • refreshentities
  • regenhealth
  • removeallitems
  • removeallstoryitems
  • removedead
  • removeitem
  • removeliving
  • removeshader
  • renderspheres
  • replaceshader
  • reporterrors
  • reportlogsnow
  • reportwarningsnow
  • resetinputaxes
  • resetsettings
  • revivelocalplayer
  • robbycarry
  • robbyincutscenes
  • rumbletest
  • save
  • saveplayer
  • season
  • sendmessageto
  • setcurrentday
  • setdifficultymode
  • setexitedendgame
  • setgamemode
  • setgamesetupsetting
  • setgametimespeed
  • setinventorypercent
  • setlayerculldistance
  • setlookrotation
  • setopeningcrash
  • setplayerrace
  • setproperty
  • setsetting
  • setspeakermode
  • setstat
  • setstrengthlevel
  • settimeofday
  • setwindintensity
  • setworldobjectstaterange
  • showactivelights
  • showbutterfly info
  • showcollisionobjectnames
  • showdebugzones
  • showfps
  • showhud
  • showinworldui
  • showmeshmaterialnames
  • showmeshobjectnames
  • showmeshtrianglecounts
  • showobjectlocation
  • showprojectiletrails
  • showstimuli
  • showtriggercollision
  • showui
  • showworldobjects
  • showworldposfor
  • slapchop
  • spawnedobjectstats
  • spawnfallingtree
  • spawnitem
  • spawnpickup
  • spawnrenderspheres
  • spawnworldobject
  • speedyrun
  • sprinttoggle
  • superjump
  • survival
  • targetframerate
  • terrainparallax
  • terrainpixelerror
  • terrainrender
  • terrainrendersimple
  • terraintess
  • terraintessdist
  • testeventmask
  • testingsamplefps
  • timeofday
  • timeofdayconnectiondebug
  • timescale
  • togglebeamdebug
  • togglefiredebug
  • togglefpsdisplay
  • togglego
  • togglegrabberdebug
  • togglegrabsfacedebug
  • toggleocclusionculling
  • toggleoverlay
  • toggleplayerstats
  • togglestructureresistancedebug
  • togglesuperstructurerooms
  • togglevsync
  • toggleworkscheduler
  • trailer3
  • treecutsimulatebolt
  • treefallcontactinfo
  • treeocclusionbonus
  • treeradius
  • treescutall
  • unloadscene
  • unloadunusedassets
  • unlockseason
  • visualdebug
an image of an inventory full of items in Sons of the Forest

All player cheats in Sons of the Forest

There are some cheats or console commands designed especially to make your job easier in Sons of the Forest. So, here are all the player cheats you can use in the game along with their effects listed:

CommandEffect
addallitemsAdds every item to your inventory
additem [item name]Adds specific item to your inventory
buffstatsRefills hunger, thirst, stamina
cavelight offTurns off light
cavelight onTurns on light
createlightCreates a new light source
forcerain heavyChanges weather to rainy
forcerain sunnyChanges weather to sunny
godmode offTurns god mode off
godmode onTurns god mode on
instantbookbuild offTurns instant build cheat off
instantbookbuild onInstantly build anything from the book
locktimeofday morningTime is locked to morning
regenhealthRegenerates your health
removeallitemsRemoves items from inventory
saveSaves the game
season autumnAutumn season is set
season springSpring season is set
season summerSummer season is set
season winterWinter season is set
settimeofday [1-24]Changes time of day to the particular hour
settimeofday morningChanges time to morning
settimeofday nightChanges time to night
showhud offTurns off HUD
showhud onTurns on HUD
spawnworldobject [item name]Spawns a particular item like stick or rock
speedyrun offTurns fast run off
speedyrun onTurns fast run on
superjump offTurns super jump off
superjump onTurns super jump on

All NPC and enemy cheats in Sons of the Forest

In Sons of the Forest, there are various cheats dedicated to the NPCs and enemies. You can spawn multiple companions to do all tasks for you (which comes in handy if you’re playing solo) and even stop enemies from noticing you.

CommandEffect
addcharacter robby 1Extra Kelvin spawns
addvirginiaExtra Virginia spawns
aidisableDisables all AI companions
aighostplayer offEnemies can see you
aighostplayer onEnemies will ignore you
aigodmode offTurns companion god mode off
aigodmode onTurns companion god mode on
aipauseAll AI companions stop moving
aishowthoughts onDisplays paths and thoughts of AI
killradius [numberKills everything within a chosen radius

For more on Sons of the Forest, be sure to check our other guides below:

How to collect water in Sons of the Forest | How many people play Sons of the Forest? | All Sons of the Forest endings explained | Can you play Sons of the Forest on Steam Deck? | How to get the shovel in Sons of the Forest | How to get the Rope Gun in Sons of the Forest | Is Sons of the Forest on Xbox Game Pass | How to use the GPS Locator | All enemies in Sons of the Forest

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About The Author

Sourav is a Games Writer at Dexerto, specializing in writing tips and guides for a number of games, including Apex Legends, Baldur's Gate 3, Diablo 4, Palworld, The Finals, XDefiant, and occasionally Tech. He is also passionate about esports, following games such as Valorant and Rainbow Six Siege. He previously wrote for Sportskeeda. Contact Sourav at sourav.banik@dexerto.com