Diablo Immortal brings the iconic Blizzard ARPG to mobile. Here’s everything we know about its release date & time, trailers, and platforms.
If you’re not willing to fork out massive sums of money to play Diablo 2 Resurrected or Diablo 4 on PC and current-gen consoles, Diablo Immortal promises to give you a dose of all things demonic on your mobile.
Transforming the iconic franchise into a version that can be played from your pocket, this innovative take on the hack and slash behemoth will let you team up with others to explore every corner of Sanctuary’s dusty plains.
Excited to finally see Diablo come to mobile? Here’s everything you need to know about Diablo Immortal.
- Release window
- Is Diablo Immortal free?
- Platforms & System requirements
Diablo Immortal will finally arrive on June 2, 2022 at 10AM PST / 1PM EST / 6PM BST / 7PM CEST. You can preload the game on both PC and Mobile from now until then, but be aware it takes up a whopping 26GB of space; so give yourself time to download it!
- Read More: Diablo 4: Release date & everything we know
On March 28, a leak appeared on the Apple App store showing an “expected” release date of June 30, which would be the final day of Q2, but this was debunked and it’s just as well – we’ll be playing it even sooner.
In short yes, Diablo Immortal is a free-to-play game, so there’s no upfront cost associated with playing.
Importantly, there are in-game microtransactions, but whether or not you choose to purchase these is entirely up to you.
While we knew for a while that Diablo Immortal would arrive on Android and iOS devices, Blizzard has also confirmed that the game will come to PC in open beta at the same time.
Below are the exact tech specs you’ll need to play the game on your phone or tablet.
|Android OS 5.0 (Lollipop) and higher||iPhone 8 or higher|
|Snapdragon 710 / Hisilicon Kirin 810||iOS 12 or later|
|4GB internal space||4.5GB internal space|
If you’re looking to dive in on PC, here’s what you’ll need:
|GPU||NVIDIA® GeForce® GTX 460, ATI Radeon™ HD 6850 or Intel® HD Graphics 530|
|CPU||AMD FX-8100 or Intel Core i3|
|OS||Windows® 7 / Windows® 8 / Windows® 10 / Windows® 11 (64-bit)|
First unveiled at Blizzcon back in 2018, Diablo Immortal’s cinematic trailer shows off several of the game’s classes, including the Wizard and Barbarian.
With Tyrael presumed dead and the fractured Worldstone corrupting Sanctuary with its evil, the heroes will have to strap on their armor once more to fight off the hordes of Hell.
A few familiar faces will be making their way back into the Diablo Immortal fray. Most of Diablo 3’s classes are making a return, with the mysterious Witch Doctor currently poised as the only character to remain unique to Diablo 3.
Immortal’s six confirmed classes are:
- Demon Hunter
Of course, Diablo is going to look pretty different on mobile. While controller support is being added, the vast majority of players will be using, well, their fingertips.
- Read More: Diablo 2 Resurrected review
With players being able to set up shop in city centers like Westmarch, you’ll be able to form parties, take on dungeons, and trade your spoils, creating a community environment like never before.
Iconic villains such as Leoric the Skeleton King and Baal, Lord of Destruction, returning to the game, players will have to take down these familiar foes, as well as new creatures like Manoruk and the Glacial Colossus.
Diablo Immortal takes place between the events of Diablo 2’s expansion, Lord of Destruction, and Diablo 3. With Archangel of Justice, Tyrael, presumed dead, the fragments of the Worldstone are corrupting Sanctuary from the inside out.
Tasked with ridding the world of this demonic scourge, your character will be able to explore the dangers that lurk within Diablo 2’s Dark Wood, the mysteries of the Ashwold Cemetery, and even take to the streets of the bustling metropolis, Westmarch.
So that’s everything you need to know about Diablo Immortal, the first mobile game to debut as part of the devilish franchise.
Looking for some games to play in the meantime, though? Check out our release hubs: