Smash

Ryan Garcia challenges Super Smash Bros pro MkLeo to $30k wager match

Published: 24/Nov/2020 6:48 Updated: 24/Nov/2020 13:09

by Alex Tsiaoussidis

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Ryan Garcia might be a professional in the boxing ring, but now he’s looking to step into the Super Smash Bros. scene and take on one of the most dominant champions, MkLeo.

Ryan Garcia has been making headlines for the wrong reasons lately. However, it looks like he wants to turn a new leaf and win over some fans in the Super Smash Bros. community.

Surprisingly, he has been a dedicated fan and player of the game for many years now. “My love for smash started with [Super Smash Bros. Melee],” he said. “I watched the documentary and been playing ever since.” 

Ryan Garcia has been vocal about his dissatisfaction with Nintendo after they shut down The Big House. Now, it seems like he’s willing to put on a spectacle for the community and take on one of the biggest names in Super Smash Bros. Ultimate.

Ryan Garcia MkLeo Super Smash Bros Fight
John Locher
Ryan Garcia is one of the best boxers in his division.

“I challenge MkLeo to [a] 30,000$ [Super Smash Bros.] match,” he said.

If that wasn’t exciting enough, he also called for it to be a best-of-two series, meaning fans would get more of a show.

Leonardo López ‘MkLeo’ Pérez is widely considered to be the best Super Smash Bros. Ultimate player. He’s always risen above and beyond any challenge, and it wasn’t any different this time around. “Hey, I’m down to make this happen,” he said.

Naturally, he’d be the heavy favorite. It’s the equivalent of him stepping into a ring against Ryan Garcia, except the other way around. Still, Ryan Garcia was keen to get the ball rolling and asked him to “set a date.”

Ryan Garcia and MkLeo have more or less made a gentlemen’s agreement over the bout. But nothing is set in stone until an official announcement has been made. 

It’s an exciting prospect that Super Smash Bros. fans are looking forward to, even if they expect it to be heavily one-sided.

But for all we know, Ryan Garcia might have a couple of tricks up his sleeve. He might even be an absolute beast.

Overwatch

Blizzard changes Overwatch Priority Pass again to stop system abuse

Published: 16/Jan/2021 2:04

by Andrew Amos

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Blizzard has implemented more changes to their Overwatch Priority Pass program to stop players from abusing the system to get their preferred role more often.

The Priority Pass system in Overwatch has been a successful addition so far. Giving players the option to jump the queue for high-traffic roles by sacrificing a few games has helped tackle the game’s long queue times.

However, it hasn’t been without its flaws. Game quality has been pulled into question, with people playing off-role for these passes. Also, people have been abusing the current system to just stack passes quickly by intentionally losing.

The Priority Pass system in Overwatch
Blizzard Entertainment
Priority Passes have been a hit with Overwatch players, but it’s not perfect.

Blizzard are looking to crack down on the latter issue with their latest changes to Priority Pass on January 15.

“Our data indicates that the Priority Pass is functioning as intended, generally providing shorter queue times for those who use them. The goal of the Priority Pass is to improve player experience and get players into matches quicker,” community manager Josh Nash told players.

“In the same vein, we don’t want this feature to have a negative impact on the quality of matches for yourself or others. We want to do our part to discourage players from intentionally losing and ruining matches for the sake of earning priority passes.”

If you lose a match while playing for passes, you’ll only gain one pass instead of two. This will stop players from just inting their games for the ticket.

Blizzard are also refunding passes to players if they queued up for a role using Priority Pass, but then had to wait longer than the estimated time for it.

Oni Genji Overwatch skin
Blizzard
These changes mean you won’t burn through your passes as quickly.

These changes are active immediately, so you can make use of them straight away. Blizzard are continuing to tweak the system as time goes on, and are “ looking into how we can better communicate when you are rewarded passes after playing a match.”