New Rockstar Games job listing has GTA 6 fans hopeful for a trailer

Published: 12/Feb/2021 0:27

by Michael Gwilliam


Grand Theft Auto fans continue to keep their hopes of a possible GTA 6 announcement alive and now, a recent job posting from Rockstar Games seems to suggest a trailer could be on the way.

Rockstar Games have been providing some nods to GTA 6 lately in the form of hidden messages and even GTA Online’s in-game adverts. Needless to say, the hype has steadily been growing and is reaching a boiling point.

Although the company has still yet to officially reveal anything, fans spotted quite the interesting job listing on the Rockstar careers page.

The job posting is for a “Cinematic Gameplay Capture Artist” in New York and some of the job description is intriguing to say the least.

GTA Online advert for the VETIR truck.
Rockstar Games
Has Rockstar been hinting at GTA 6?

“This role is responsible for shooting in-game footage for use in online and TV campaigns,” the post reads, indicating that the gameplay collected seems to be for trailers.

Furthermore, it reads: “The Gameplay Capture team works with our video editing and trailer teams to produce outstanding videos using exclusively in-game shots.”

While this could be for any of Rockstar’s games such as GTA Online or Red Dead Redemption, another part of the ad stands out and has fans hoping this is a sign that GTA 6 is finally on the way.

🤔 from GTA6

The qualifications ask that the candidate be a “World-class player of current platform (PS5, Xbox Series X, PS4, Xbox One, PC) video game titles.”

Listing PlayStation 5 and Xbox Series on the list is key because so far, aside from backwards compatibility, Rockstar has yet to release a game for those consoles.

Of course, it is known that GTA V is being ported onto next-gen systems and it is rumored that the original 3D trilogy is being remastered, so while this doesn’t outright exclude GTA 6, it’s something to keep in mind.

Frankin in GTA V
Rockstar Games
The hype for GTA 6 is growing each day.

Fans, however, remain hopeful yet skeptical. “Hopefully it’s for GTA VI but wouldn’t be surprised if it’s for GTA V E&E,” one wrote on Reddit.

Meanwhile, the user who originally posted the listing simply captioned the discovery with a thinking emoji.

We’ll have to see what the future holds, but the hype for GTA 6 continues to surpass all expectations. When Rockstar finally reveals the game, guaranteed the internet will go nuts.


Diablo 2: Resurrected devs reveal biggest challenges of pulling off remake

Published: 23/Feb/2021 17:06

by Lauren Bergin


BlizzConline was a treasure trove of new content for Diablo fans. We spoke to two of Diablo II: Resurrection’s art devs on the game’s remastering. 

BlizzConline 2021 certainly has made some waves among the Blizzard fanbase. World of Warcraft fans have been gifted a new Shadowlands expansion and Overwatch fans were given more of a glimpse into the title’s highly anticipated sequel.

Diablo fans, however, possibly emerged the most hyped. While further details dropped about Diablo IV, the next installment in Blizzard’s landmark franchise, the most exciting announcement was Diablo II: Resurrected, a 2021 remastering of the original game.

Being dubbed ‘the best game ever made,’ Dexerto were invited to BlizzCon’s Q&A with Game Designer Andre Abrahamian and Art Lead Chris Amaral to find out more about what it’s like to remaster an icon.

Blizzard devs on remastering Diablo 2

Blizzard Entertainment
The new Diablo II: Resurrected trailer took fans’ breaths away at Blizzconline.

Remastering Diablo II in no mean feat. The game’s commercial success, coupled with it being the beating heard of the Diablo fandom, makes remastering it a pretty daunting task.

When I asked the duo about this, Andre responded that “we quickly identified what was important about Diablo II so that kept us on track of going down the path of a remaster. There’s a lot of quirks and interesting things that are still relevant and made this game such a legacy that players know and love.”

“There’s a lot of things that define the ARPG genre over these past 20 years Diablo II is still relevant today so we knew that we had to stay as close as we could so that’s why we went that path of remaster.

“I think we’ve stuck with that and have stayed very true to the experience.” Andre certainly adds some hype to the already flaming hellfire that is the rebirth of Diablo II.

Resurrecting Diablo II with modern art

Blizzard Entertainment
Tyrael is back, but he looks better than ever.

Andre’s comment about maintaining the soul of Diablo II is clearly what both devs and the wider team deemed the most important. It’s a challenge, though, especially when part of the task is bringing the title’s arcade-style art aesthetic into the modern-day.

Chris sheds some light on this, commenting “this game has been around for 20 years, it’s basically inspired many, many ARPGs out there. It has a very unique look that also kind of established the look of ARPGS. So for me, as far as on the art side, it was more difficult because you don’t want to ruin what people have remembered.”

“Like the Necromancer’s heavy armor, it has a look and feel a certain way or it won’t look like Necromancer. You can’t veer off too far otherwise it becomes something entirely different.”

“So for me on the art side I’d say it’s more difficult to do a remaster than a remake because you have the limitations that you have to adhere to or else you’re messing things up.”

It’s pretty clear that Chris, Andre, and everyone working on Diablo II have hardly messed up. Looking at the side-by-side comparisons of the original gameplay versus the Resurrected world on the official website, the game maintains that nostalgia.

So get ready to strap on your armor the prepare for hellfire, because the angels and demons are at war all over again and we can’t wait to jump into the fray when it releases later this year.