Russia beats America in $30K Champions Challenge Warzone event: results - Dexerto
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Russia beats America in $30K Champions Challenge Warzone event: results

Published: 5/Nov/2020 2:30 Updated: 5/Nov/2020 2:57

by Brad Norton

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Another major Warzone competition is in the books as the Champions Challenge tournament droped teams from around the globe in head to head action.

Warzone events have become more and more popular over the past few months and the hype train isn’t slowing down anytime soon. BoomTV came back with another huge competition though this time around, the spotlight was on Trios from around the world.

Rather than limiting the player base to North America or Europe alone, Champions Challenge invited teams from a variety of regions. In this unique format, it was every team fighting for their nation’s pride along with a considerable prize pool. 

From Vikkstar to Symfuhny, many of the biggest names were looking to lead their region to victory. Here’s everything you need to catch up on the Champions Challenge Warzone event.

Champions Challenge Warzone event recap

For many regions, this was the first time players had access to compete in a tournament of this scale. As a result, things were a little shaky to begin with in the minor areas. Despite being fresh to this level of competition, scorelines were kept fairly close throughout the first phase of the event.

The Japanese team of competitive CoD veterans wrapped things up with 138 points to their name, while European and Australian Trios pushed slightly ahead. Ultimately, the finals was a battle between two American teams, alongside one Russian and one Brazillian lineup.

In this final, two hour stretch of the competition, underdogs came up big. North American Trios did well but it was the often-overlooked talent that took the lead early and cruised into the money. The Russian team consisting of Recrent, Smith, & Ubica walked away as the overall champions.

Champions Challenge Warzone event results

Placement Team Prize
1st Recrent, Smith, & Ubica $15,000
2nd Sn4rFx, tonyboyofc, & ninext $10,000
3rd Swagg, SuperEvan, & GD Booya $5,000
4th Symfuhny, HusKerrs, & ZLaner
5th Vikkstar, Tommey, & Aydan
6th FataL, Zepa, & Jestxh
7th AGBIN3R, Safiro FK, & SKRxFACE1
8th Rush WinRed, Rush Greedz, & Rush GP

Champions Challenge Warzone event schedule

This particular competition took place across a single day of action. However, it wasn’t a short one. Trios were fighting all throughout Wednesday, November 4 with the first phase  having kicked off at 12 PM PT / 3 PM EST / 7 AM AEDT.

The first section was a standard kill-race over the course of three hours. Only the top four teams from this phase advanced through to the finals. Two more hours were added to the clock as the best teams then fought for the first-place prize.

Competition was fierce over the course of five hours as each region looked to make its mark. The entire event was streamed live on the official BoomTV Twitch account which we’ve embedded below for your convenience.

Champions Challenge Warzone event teams

Given the unique layout of this event, teams were dropping in from all over the world. The likes of Japanese, Australia, European, and American talent were all battling it out.

With that being said, a ton of familiar faces were still in the mix. Without a KD cap in place, the most stacked players formed super teams to lead the charge.

Below is a full rundown on every team that competed in the Champions Challenge event.

  • Symfuhny, HusKerrs, & ZLaner
  • Recrent, Smith, & Ubica
  • Swagg, SuperEvan, & GD Booya
  • FataL, Zepa, & Jestxh
  • AGBIN3R, Safiro FK, & SKRxFACE1
  • Rush WinRed, Rush Greedz, & Rush GP
  • Vikkstar, Tommey, & Aydan
  • NinexTT, TonyBoy, & Sn4rFx

Champions Challenge Warzone event format

No different from other kill-race events, points were awarded for every elimination. Placements were also highly regarded as a first-place finish came with a whopping 25 points.

A $30,000 prize pool was split among the top three finalists. First place received $15,000 for their efforts, second place was given $10,000, and third place was handed $5,000.

Participants had to be playing from their PCs or on a PlayStation 4 with crossplay enabled. Additionally, no smurfs were allowed in the event, all competitors had to be playing from their main accounts.

Call of Duty

Black Ops Cold War Nov 25 patch notes: Hardcore Nuketown & more fixes

Published: 25/Nov/2020 18:05 Updated: 25/Nov/2020 19:43

by Tanner Pierce

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Another day, another Black Ops Cold War game settings update. This time, we have the much anticipated inclusion of a Hardcore Nuketown ’84 playlist, alongside another wave of bug fixes, which actually address some of the crashing problems. Here’s what you need to know.

If you thought you were going to get by without another Black Ops Cold War game settings update, you’re sorely mistaken. Treyarch has revealed that yet another has gone live on November 25. Of course, these game settings updates only require a small in-game download, so you don’t have to worry about making sure your console is in rest mode or downloading a patch.

Like most of the other updates and patches until this point, this update is relatively small, only adding in one major change. Still, the update is significant, especially in Treyarch’s quest to squash all the bugs currently affecting the game, so it’s important to break it all down. Here’s all the major changes.

Major changes in the Black Ops Cold War Nov 25 update

By far the biggest change with this update is the inclusion of a hardcore playlist for the recently added Nuketown ’84. The map was originally added during the previous patch, but it was sorely lacking options for players who enjoy hardcore mode, which removes most of the HUD, increases damage, and disables healing.

People have been asking for this playlist since the map was added on November 24, so hopefully its inclusion will satisfy those players for the time being.

Activision
Easily the biggest addition with the new patch is that of a Hardcore Nuketown playlist.

Beyond that, a few different bugs were also fixed, mostly with the crashing that’s been affecting the game since launch. There’s only been three in total that have been fixed, but that being said, considering this sort of glitch can stop you from even playing the game, that just means there are three less that people have to deal with.

Zombies also got a tiny fix as well. Apparently, players were getting too much weapon XP during the double weapon XP bonus. This has also been fixed, while at the same time adjusting the overall earn rate for weapon XP in the mode.

Treyarch’s official patch notes to follow:

MULTIPLAYER

Playlists

  • Added Hardcore Nuketown 24/7 to Hardcore tab in Quick Play.

Stability

  • Fixed a rare crash that could occur when playing Hardpoint.
  • Fixed a rare crash that could occur while pinging locations.
  • Fixed a rare crash that could occur loading into a Multiplayer match.

ZOMBIES

Progression

  • Addressed an issue that allowed players to earn more weapon XP than intended in Zombies during 2WXP events. This fix includes new general weapon XP tuning, which will result in faster overall weapon leveling in Zombies.