Apex Legends players are tired of reckless teammates going rogue, so one has come up with an elegant solution. With voice lines and a mockup, someone has suggested a new ping to rein in the wildcards.
As far as battle royales go, Apex Legends just might be the most team-based one imaginable. Other games let players operate in teams of three, but none have the degree of ability-based synergy that Apex does.
Of course, working with teammates has its highs and its lows. And one such low doesn’t involve ability usage or communication — it just involves positioning.
So, to try and stop teammates from sprinting across the map to their death, a Redditor has come up with an idea. Receiving thousands of upvotes and awards, alongside hundreds of comments, delta17v2’s concept seems to have struck a delighted nerve in the community.
Apex Legends player’s idea for “Don’t go there!” ping
Delta posted their idea to Reddit with a simple request for Respawn Entertainment: “Can we get a ping for when you don’t want your teammates to get reckless?”
And, in their graphic, they explain exactly how this would work out. With a subtle mockup, the ping would have a little “x” and would be called “Don’t go there!” Additionally, they even came up with a variety of voice lines that would work for the game’s characters.
Apex Legends pings to stop teammates from going rogue?
A new 'Hold On' ping added to Apex Legends. pic.twitter.com/vCV1xzr5YB
— Alpha Intel (@alphaINTEL) August 2, 2021
There actually already is a ping that serves a similar purpose, which was brought back in Season 10. But Delta’s “Don’t go there” is a lot more explicit than Respawn’s “Hold On.”
And the voice lines fit right in too. For Octane, they suggested that he let teammates know the area pinged is remarkably risky: “Oooh… Even I’m not reckless enough to get in there.”
But the best voice line just might be Revenant’s, which tells teammates precisely what their reckless behavior could lead to: “You wanna die? Perfect. Die there.” Can’t be sure if this will actually work on random players, but — judging by the community’s response — it’s worth a try.