TFT Patch 10.22 to feature Dazzler rework, Morgana & Sett buffs, more - Dexerto
League of Legends

TFT Patch 10.22 to feature Dazzler rework, Morgana & Sett buffs, more

Published: 16/Oct/2020 1:59 Updated: 21/Oct/2020 3:16

by Andrew Amos

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TFT Patch 10.21 featured a major rework to Divine, making it one of the strongest comps in the game. Could the same happen to Dazzler after TFT Patch 10.22? There’s potential, with the trait set to be the big talking point of the update.

The previous TFT Fates update drastically shook up the meta. Elderwood-Mages and Brawler-Ashe are out, Divine is the new meta composition everyone is running.

However, could there be some changes to that power balance in TFT Patch 10.22? One of Divine’s biggest counters, Dazzler, is set to get a huge buff in a trait rework. It might not be enough to make Dazzler OP, but it could certainly hinder the meta comp.

Here’s everything you need to know about TFT Patch 10.22, which is set to go live on October 28.

Lunar Empress Lux in League of Legends
Riot Games
Dazzler could be the answer to all your Divine worries.

Dazzler to cut up to 80% total attack damage after rework

Dazzler looked like one of the more interesting traits in TFT Fates, however it’s proven to be a relative flop compared to some more powerful counterparts. It’s much more efficient going Vanguard or Mystic for defensive traits than just slamming Dazzler in.

However, there might be a real reason to pursue Dazzler 4 after TFT Patch 10.22. The trait has been reworked so the more units you have on board, the stronger the attack damage reduction.

At two units, enemies will have their attack damage reduced by 50% for eight seconds ⁠— a buff on the current Dazzler 2. The big buff comes at four though, reducing enemy AD by a whopping 80% for eight seconds.

If you’re struggling against Duelist, Divine, Hunter, or any AD-centric compositions, Dazzler could be your get out of jail free card.

Spirit Blossom Lillia in TFT Fates
Riot Games
Lillia is one of three five-costs getting nerfed in TFT Patch 10.22.

Riot targets five-costs again with Lee Sin, Kayn, Lillia nerfs

Traits for the most part though haven’t been the biggest issue with TFT Fates. It’s the champions themselves. Power picks like Ahri, Jinx, and Sett have been way more potent than an overpowered trait.

Riot have taken notice of this, and are going to further act on it in TFT Patch 10.22. They’ve got Kayn, Lee Sin, and Lillia in their sights for nerfs.

Kayn’s Shadow Assassin (blue) form will do less bonus damage. Lee Sin’s stun will be cut drastically at one and two-star, so your units have a chance of fighting back. Lillia’s sleep is also doing less damage late too.

Sett will be on the good side of history this time though. After his huge mana nerf in TFT Patch 10.20, Riot are giving The Boss some love with extra damage on his slam.

Outside of the aforementioned changes, Riot are targeting a few specific champions. Vayne, Morgana, Vi, Xin Zhao, Evelynn, and Nunu are getting buffed. Divine is also set to be nerfed, even after the hotfix went live.

Sett in TFT
Riot Games
Sett is getting a compensation buff after his TFT Patch 10.20 nerf.

You can find the full TFT Patch 10.22 preview notes below, courtesy of [email protected]. Some of these changes might arrive in the B-Patch on October 20, but we will let you know when it rocks around.

TFT Patch 10.22 preview notes

Champions

Tier 1

Vayne

  • Ability bonus true damage increased from 40/75/125 to 50/90/140

Tier 2

Vi

  • Ability damage increased from 250/400/600 to 250/400/750

Tier 3

Evelynn

  • Ability damage increased from 350/500/900 to 350/550/1250

Nunu & Willump

  • Ability damage increased from 450/650/1300 to 450/650/1650

Xin Zhao

  • Ability damage increased from 200/250/350% to 200/250/425%

Tier 4

Morgana

  • Ability damage increased from 250/400/2000 to 325/525/2000

Tier 5

Kayn

  • Shadow assassin ability damage lowered from 65% to 50%

Lee Sin

  • Ability stun duration lowered from 3/4/10 to 1.5/2/10

Lillia

  • Ability break sleep damage lowered from 500/750/1000 to 500/500/500

Sett

  • Ability primary damage increased from 35/45/400% to 40/60/400%

Traits

Dazzler

Effect changed: Dazzler’s spells reduce the attack damage of enemies hit for 8 seconds.

  • 2 units: 50% Attack Damage reduction
  • 4 units: 80% Attack Damage reduction

Divine

  • 4 unit duration lowered from 7s to 6s
  • 6 unit duration lowered from 10s to 9s
  • 8 unit duration lowered from 14s to 13s
Apex Legends

Apex Legends dev confirms Gibraltar gun shield changes coming

Published: 26/Jan/2021 0:30

by Bill Cooney

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Apex Legends devs at Respawn have confirmed that Gibraltar will be getting a change to his Gun Shield, which will hopefully fix the biggest problem players have with facing the legend at the moment: bleedthrough.

Gibraltar is basically the tank of Apex Legends, with a big Dome shield for his teammates and a smaller “Gun Shield” that appears when he aims down sights for himself.

Obviously, these make him tougher to take down in a fight, but the trade-off being he has one of the largest hitboxes in the game. A lot of players have complained quite a bit about one thing Gibby’s shield lacks – damage bleedthrough.

Now, Respawn has announced they’ll finally be adding the interaction in an update sometime after the start of Season 8. If you’re confused on what bleedthrough actually is, don’t worry, as we’ll explain it all right here.

What is Bleedthrough in Apex Legends?

Respawn Entertainment
Shields in Apex Legends use bleedthrough, but Gibraltar’s Gun Shield does not.

Bleedthrough refers to the transfer of damage to the target after a shield has been destroyed. Take any level of armor you can find in Apex, for example. Say you have 50 armor: If you take over 50 damage with one shot, that remaining damage doesn’t just go away. Instead, it transfers to your base health pool.

Gibraltar’s Gun Shield doesn’t work this way. Instead of transferring damage over, it does make it disappear. This means you can have just 1HP left on your shield, and negate the full damage of an incoming shot.

This might seem like a minor detail, but it definitely makes Gibraltar much tougher to take down during a gunfight and has been a significant annoyance to non-Gibby mains for a while. Thankfully, Respawn seems to have a plan to fix it.

While the updates won’t make it in time for the Season 8 update, Respawn dev JayBiebs did reveal two major changes coming for the legend in a post on the game’s subreddit.

“Bleedthrough and damage counting towards stats/evo to mitigate some of the shield economy difference in poking engagements against Gib,” they wrote. “We really wanted to get the gun shield change in for 8.0. But we discovered a bug in how damage is registered by the gun shield with single projectile vs. multi-projective weapons.”

Exactly when the update will happen remains to be seen, but from the comment, it seems devs are pretty far along with the updates – so it wouldn’t be a shock to see it arrive a week or two after Season 8 begins.