League of Legends

League Patch 10.16 to feature Evelynn role swap, Karthus, Sett nerfs, more

Published: 29/Jul/2020 3:05 Updated: 29/Jul/2020 3:07

by Isaac McIntyre

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League of Legends Patch 10.16 is officially on its way, and this one is a doozy. The pro play playoffs are on the horizon, and Riot is shaking up the competitive meta in preparation for the annual mega-sized Worlds update next month.

Oh boy, where do we start? Riot is pulling out all stops this cycle, though dev Mark Yetter has confirmed most tweaks will be “small ones.” The aim, he continued, is to “diversify the playoffs meta” before the run-in to Worlds 2020.

“These Patch 10.16 changes aren’t 100% final [for live release], but getting close,” Yetter added in a Twitter post on July 28. “We have a good meta, so a lot of small changes is our approach, to hopefully diversify without destroying it.”

League Patch 10.16 nerfs

Right off the bat, there’s a hefty chunk of competitive champions coming under the hammer this fortnight. Syndra, Volibear, Ashe, Sett, and Karthus ⁠— who just got a mini-rework in Patch 10.14 — are all being nerfed in League Patch 10.16.

Nocturne, Kha’zix, Karma, Bard, and Nautilus, all of which have popped up in pro play at one time for another recently, are also being targeted. The Eternal Nightmare’s nerfs will only be focused on his mid lane pick, however.

Sett is being nerfed in League of Legends Patch 10.16.
Riot Games
Sett is coming under the microscope in League Patch 10.16, after his rise in play in the pro leagues.

League Patch 10.16 buffs

League Patch 10.16 boasts even more planned buffs than nerfs too, if you can believe it. The main champions getting a little lift will be Yasuo, Fiora, Akali, Neeko, Tristana, and early Season 10 must-pick ADC Miss Fortune.

Ziggs, Veigar, Jax, Hecarim, Lucian, Morgana, and Rakan will all also be buffed. Finally, jungle assassin Evelynn will have her “lane flex” potential upped in the big August update. The Agony’s Embrace could become a viable mid lane pick after the buffs.

Yone release date

League Patch 10.16 not big enough for you, even with all these balance changes on the way in the August 4 update? Good, cause we’ve also got Yasuo’s formerly-dead brother Yone on the way, after he was formally revealed last week.

Following the release of new Jungler Lillia in Patch 10.15, Yone has now been confirmed by Riot as the second champion who will join the League of Legends roster during the ongoing Summer Blossom event.

League players can expect Yone to arrive on live servers alongside the patch update. If not, he will arrive one day later on August 5. Here’s everything we know about the resurrected swordsman, including his abilities and more.

Sorcery rune Nimbus Cloak will also be getting looked at for small nerfs in LoL Patch 10.16, Yetter confirmed. The “Artefact” pick currently gives ghosting and 15-35% movement speed after casting a summoner spell, for 2.5 seconds.

League of Legends Patch 10.16 will be released alongside the usual Teamfight Tactics update on Tuesday, August 4. You can find the full preview below.

League of Legends Patch 10.16 preview notes

Champions

Akali

  • E damage type physical → magical.

Ashe

  • Q attack speed 20-60 → 20-40%.

Bard

  • Base HP 575 → 560; W full power heal 70-230 → 55-215.

Evelynn

  • Q cooldown 8 → 4s; [Removed] Q refunds 50% of its cooldown when it hits a monster.

Fiora

  • Q cooldown 16-8 → 13-6s; Q refund on hitting an enemy 60% → 50%.

Hecarim

  • E movement speed 25-75% → 25-100% over 3 seconds.

Jax

  • E cooldown 16-8 → 14-8.

Karma

  • Q mana cost 50-70 → 65; Q cooldown 7-5 → 9-7s.

Karthus

  • Q ability power ratio 35 → 30%.

Kha’zix

  • Q isolation bonus damage 120% → 110% total attack damage.

Lucian

  • Q damage 85-225 → 95-235; R shots 20-30 → 24-36.

Miss Fortune

  • Base attack damage 50 → 52.

Morgana

  • Q cooldown 11 → 10s.

Nautilus

  • W shield base 60-100 → 45-85.

Neeko

  • Q initial damage 70-250 → 80-260; Q bloom damage 35-115 → 45-125.

Nocturne

  • Passive cooldown 10 → 14; Passive basic attacks against monsters and champs refund 2 → 3s.

Rakan

  • R movement speed 50 → 75%.

Sett

  • W damage 80-180 → 80-160; E damage 50-170 → 50-130.

Skarner

  • Q mana cost 15 → 10; Q total attack damage ratio 0.15 → 0.20.

Syndra

  • Q damage 70-230 → 70-210.

Tristana

  • [NEW] E damage is increased by 1% per 2% crit chance.

Veigar

  • Base magic resist 30 → 32.

Volibear

  • Q movement speed 15-35 → 10-26%.

Yasuo

  • Base magic resist 30 → 32; R bonus attack damage ratio 150 → 175%.

Ziggs

  • Passive ability power ratio 30-50 → 50%; Passive damage to towers 200 → 250%.

Systems

Nimbus Cloak

  • Movement speed 15-35% → 10-30% (based on Summoner Spell cooldown).
League of Legends

Riot “very open” to releasing Wild Rift champions that aren’t in League of Legends

Published: 6/Jan/2021 7:45

by Andrew Amos

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Wild Rift is currently host to over 50 League of Legends champions. Riot’s mobile MOBA clone of their hit PC title is slowly filling out its catalogue with old favorites, but exclusive champions to Wild Rift itself could be on the way with the developers being “very open” to the idea.

League of Legends: Wild Rift has hit it off in the mobile market in South East Asia, Europe, and beyond.

While it hasn’t hit American shores yet, the game has already peaked at number one on both the iOS App Store and the Google Play Store, with over 10 million downloads on the latter alone. The U.S. and Latin America release, penned for later in 2021, could see it spike again.

It’s basically just League of Legends on mobile for now ⁠— with a limited selection of champions and different gameplay mechanics to make it friendly for new players. However, there’s a chance that Wild Rift could deviate drastically from its predecessor.

Seraphine in League of Legends
Riot Games
League’s diverse cast is making their way into Wild Rift, but Riot aren’t afraid of experimenting outside of the traditional universe.

Much like how Legends of Runeterra has deviated from the set of 153 champions currently in League of Legends, as well as Valorant being spawned in an entirely different universe, Riot are making sure Wild Rift can stand alone ⁠— not in the shadow of League of Legends.

One way of doing that is with exclusive champion releases and events. They’ve already fulfilled the latter through in-game promotions like Noxian Brotherhood. However, they’re working on the former, bringing unique experiences to Wild Rift.

“We’re very open to releasing new exclusive Wild Rift champions. It is something that has always been on the table,” lead developer Brian ‘FeralPony’ Feeney said in an interview with Areajugones.

“There’s a lot to the world of Runeterra, it’s not just the champions you see on PC. There are different places, stories to tell, there are many characters almost anywhere that the [League of Legends] universe could expand with.”

Riot Games
Wild Rift is a clean slate for Riot to build off and bring innovation to the MOBA genre.

However, there’s a catch. Riot want to release more of the old favorites before they look towards developing entirely new champions exclusive to Wild Rift.

“The little trick here is that we know we don’t have enough League of Legends champions right now so our first priority is to make sure we offer a lot of champions that we think are missing ⁠— in particular those that cover certain styles of play,” he added.

They’re not slacking through the 100-odd backlog either. Riot have just dropped five new champions in patch 2.0, and are looking at keeping them coming throughout the beta. There’s a sense of urgency, but not a rush to try and fill out the roster.

“It’s not going to be as fast as a champion per week because that would be crazy. It’s not going to be the cadence of a champion every few months either. We are a bit in the middle there.

“Our plan is to release champions for years and years and years so in a sense we want to release more champions but on the other hand we have a lot of time.”