League of Legends patch 14.13 notes: Varus mini-rework, rune changes & more

Liam Ho
Empyrean Varus Splash ARt

League of Legends patch 14.13’s notes are finally here, and there’s a lot to unpack. Here are the full patch notes to get you up to speed on what’s getting adjusted.

Plenty of champion changes are coming to League of Legends on patch 14.13, many of them aimed at the pro play meta. Varus being moved away from full Lethality builds and toward attack speed and Kalista getting nerfed despite an abysmal solo queue win rate.

Brand and Karthus are also getting nerfed to try and reduce their jungle relevance, while underutilized champs like Miss Fortune, Xayah, and Lissandra are getting some big buffs to try and push them back into the meta.

When does League Patch 14.13 go live?

League of Legends Patch 14.13 is expected to go live on June 26, 2024. Patch 14.13 will head to Oceanic servers first, with other servers slowly receiving it throughout the day.

Here are the key timings of Patch 14.13 for your server:

  • 3 AM PT (NA)
  • 5 AM GMT (EUW)
  • 3 AM CET (EUNE)
  • 8 AM KST (Korea)

There’ll be a few hours of downtime when patching begins, and matchmaking queues will be taken offline approximately three hours beforehand.

League of Legends patch 14.13 notes

varus-league-of-legends
Varus is getting some big changes this patch to try and move him away from full Lethality builds

Champions

Brand

Passive: Blaze

  • Mana restore reduced: 30-50 (based on level) ⇒ 20-40 (based on level)

E: Conflagration

  • Base damage reduced: 60/90/120/150/180 ⇒ 60/85/110/135/160

Gangplank

E: Powder Keg

  • Slow increased: 30-60% ⇒ 40-80%
  • Slow no longer scales with 25% crit chance

Gragas

Passive: Happy Hour

  • Heal reduced: 6.5% max HP ⇒ 5.5% max HP

Graves

E: Quickdraw

  • Armor per stack increased: 2/5/8/11/14 ⇒ 4/7/10/13/16

Kalista

Base Stats

  • Base AD reduced: 61 ⇒ 59

W: Sentinel

  • [REMOVED] Minimum non champion damage: 75/100/125/150/175
  • [REMOVED] Non-Champion execute threshold: 125/150/175/200/250
  • Non-Champion Damage cap: 250/300/350/400/450 ⇒ 100/125/150/175/200

R: Fate’s Call

  • Cooldown increased: 150/120/90 ⇒ 160/140/120

Karthus

Q: Lay Waste

  • Base damage reduced: 43/62/81/100/119 ⇒ 40/59/78/97/116
  • AP ratio reduced: 35% ⇒ 30%

R: Requiem

  • AP ratio reduced: 75% ⇒ 70%

Kennen

Base Stats

  • Base health reduced: 611 ⇒ 580

Lee Sin

Base Stats

  • Health growth increased: 105 ⇒ 108

W: Safeguard

  • Base shield increased: 50/100/150/200/250 ⇒ 70/115/160/205/250

Lissandra

Q: Ice Shard

  • AP ratio increased: 80% ⇒ 85%

W: Ring of Frost

  • Cooldown reduced: 12/11/10/9/8 seconds ⇒ 10/9.5/9/8.5/8 seconds

Miss Fortune

Base Stats

  • Base AD increased: 52 ⇒ 55

W: Strut

  • Passive speed increased: 25 ⇒ 30/35/40/45/50
  • Active speed increased: 55/65/75/85/95 ⇒ 60/70/80/90/100
  • Damage Lock-out: 5 seconds ⇒ 4 seconds
  • Upgraded Move speed delay: 5 seconds ⇒ 3 seconds

Orianna

Base Stats

  • Base AD increased: 40 ⇒ 44

Pantheon

W: Shield Vault

  • Minimum damage increased: 50 ⇒ 60

Skarner

Q: Shattered Earth/ Upheaval

  • Health damage reduced: 15% max HP ⇒ 10% max HP
  • Mana cost increased: 30 ⇒ 50

Taliyah

Q: Threaded Volley

  • Bonus monster damage reduced: 25 ⇒ 10
  • No longer has 5% bonus AP scaling against monsters

Varus

Base Stats

  • Base AD reduced: 60 ⇒ 57
  • Attack speed growth reduced: 4% ⇒ 3.5%

Passive: Living Vengeance

  • Minion kill: 10/15/20% (+20% Bonus AS) ⇒ 10% Attack Speed, (10% Attack Speed) AD, and (10% Attack Speed) AP
  • Champion Takedown: 40% (+40% Bonus AS) ⇒ 40% Attack Speed, (15% Attack Speed) AD, and (15% Attack Speed) AP
  • [NEW] Passive now includes attack speed scaling from champion levels
  • Passive now increases attack speed cap to 2.7632 from 2.5

W: Blighted Quiver

  • On-hit base damage increased: 7-31 ⇒ 7-35
  • Cooldown refund per stack increased: 12% ⇒ 13%
  • Amplified Q damage changed: 6-14% (based on level) ⇒ 6-14% (based on skill rank)
  • Q cast lockout: .25 seconds ⇒ .85 seconds

Xayah

E: Bladecaller

  • Base damage per feather increased: 50/60/70/80/90 ⇒ 55/65/75/85/95
  • Cooldown decreased: 13-9 seconds ⇒ 12-8 seconds

Zac

Base Stats

Passive: Cell Division

  • Heal changed: 5-8% max HP (based on R rank) ⇒ 4-8% (based on level)

Items

Opportunity

  • Takedown speed increased: 150 ⇒ 200
  • Passive lethality reduced to 60% for ranged champions

Runes

Dark Harvest

  • Base damage reduced: 20-80 ⇒ 20 flat
  • Damage per soul increased: 5 ⇒ 9
  • Cooldown reduced: 45 seconds ⇒ 40 seconds

Electrocute

  • Base damage changed: 30-220 ⇒ 50-190
  • Cooldown reduced: 25-20 seconds ⇒ 20 flat
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