Riot leak huge Karthus buffs planned for LoL Patch 10.14 - Dexerto
League of Legends

League devs accidentally leak huge Karthus buffs planned for Patch 10.14

Published: 25/Jun/2020 3:14 Updated: 25/Jun/2020 3:49

by Isaac McIntyre


Riot Games has accidentally pushed a raft of hefty mid lane Karthus buffs onto the League of Legends testing realm. The update leak comes amidst plans to give the Deathsinger a leg-up into the Season 10 meta in Patch 10.14.

Karthus has struggled to have an impact on Summoner’s Rift in the last few League seasons outside of a bit-part role in the jungle. Riot is looking to solve that in the Patch 10.14 update on July 8 with a few changes to his W ability.

The horse may have bolted a little early though; the buffs to his ‘Wall of Pain’ spell appeared on the PBE on June 24, well before Riot was ready to unveil the tweaks. League PBE website Surrenderat20 spotted the changes soon after.

Karthus’ Wall of Pain (W) has had a few spicy new additions with the changes. First off, it now grounds enemies and interrupts dashes. This should work in a similar way to Cassiopeia’s Miasma. It includes mobility given by the Flash summoner spell. The wall also delivers a 40% slow, and a 15% magic resist debuff.

Karthus W tool-tip that accidentally appeared on League of Legends PBE.
Screenshot: Surrenderat20, via Riot Games
Karthus could be getting a major buff to his W in League Patch 10.14.

On top of that, the zone-control ability will also last a full second longer when activated. At the moment, it lasts for four seconds on live servers. If these changes make it into Patch 10.14, the wall will last for five seconds.

These speculative changes look set to help mid lane Karthus return to the meta. The mage has spent the last few seasons relegated to the jungle beat, aided by recent jungle experience changes. It looks like Riot prefers the Deathsinger as a solo laner long term, however.

At the moment in Patch 10.13 ⁠— which just went live ⁠— 87.44% of games involving Karthus see him end up in the jungle role. According to League stats tracking site Lolalytics, he also wins just 49.10% of games in that roaming role.

“Trying to dig into Karthus in my spare time. Hoping to give him a little love in mid lane. We want to make him bit better for people who aren’t top of the ladder,” Riot designer Phlox explained on Twitter. The changes leaked onto the PBE soon after.

Karthus could surge back into the mid lane meta in League Patch 10.14, thanks to these potential changes.
Riot Games
Karthus could surge back into the mid lane meta in League Patch 10.14, thanks to these potential changes.

He did restate after the slip-up, however, that these were “very much not guaranteed” at the moment. There is a chance though, the Riot dev added on Reddit. This “wasn’t the full change list” planned either, he said, meaning more tweaks could be on their way.

One change Riot could be testing behind the scenes is a reduction in his Q damage to jungle camps. Considering the W buff is targeting mid lane specifically, it makes sense for them to take power out of his roaming role to balance the changes out.

League of Legends

Tahm Kench rework coming in LoL Season 11: everything we know

Published: 26/Nov/2020 6:17

by Isaac McIntyre


Tahm Kench is set to have his ‘acquired taste’ adjusted slightly in early 2021. The River King will be receiving a mini-rework targeting Devour and Abyssal Voyage during the Season 11 preseason, Riot devs have revealed — and it looks like it will soon be time to unbench the Kench again.

Riot unveiled their plans for the notorious support in a dev blog in late June. Their idea to “carefully balance” the River King, game designer Kevin ‘Captain’ Huang said, was to target his two most iconic abilities: his deep-diving ultimate, and his ‘Devour’ mechanic.

“It’s no secret [Tahm Kench] is one of the champions most famous for being weak for a vast majority of players because his kit is strong for pros,” Huang said. “Tahm has a lot of power that specifically requires the highest degree of coordinated play.”

The main issue with these kinds of champions ⁠— a category other famous picks like Kalista and Ryze also fall into ⁠— is “if they ever rise about 44-45% win rate [in their roles], they simply take over the professional scene,” Huang explained.

Riot’s aim, then, is to tweak his two “high skill cap” moves in the Season 11 mini-rework. TK’s ultimate, Abyssal Voyage, will be switched to his ‘W’ ability, while Devour/Regurgitate will be the River King’s ultimate heading into Season 11.

Tahm Kench could see his iconic kit shuffled around slightly in a Season 10 mini-rework.
Riot Games
Tahm Kench is set to see his iconic kit shuffled around slightly in a Season 11 rework.

Abyssal Voyage, Devour being reworked

There’s a few smaller tweaks the devs have already tabled for these two abilities too. Kench’s Abyssal Voyage would become the support’s “new engage tool,” would be “faster” and have a “shorter range”. It would also deal damage, and knock up enemies on arrival.

His Devour ability, which would be headed to the premiere “R” slot, would come with damage (for enemies) or a shield (for allies) depending on targets. On top of that, its cooldown would be stretched, and obviously it would be locked behind a level 6 experience barrier.

“We have moved Devour to his ult slot, where it gets to be significantly more powerful as a spell cast, and therefore less dependent on allies,” Huang said.

“With a longer cooldown and no access to the ability before [level] 6, opponents should also be able to capitalize on its downtimes [in better ways.]”

River King gets more self-healing

Finally, Tahm Kench may be getting a bit more self-healing in his reworked kit, with his Q ability Tongue Lash currently giving the River King a little HP top-up on-hit.

The last time Tahm Kench was handed a balance update outside of minor bug fixes was in League Patch 9.19, last season. His Thick Skin passive had its ‘Grey Health’ bonus changed from 30-100% (based on levels) to 75% at all levels.

Most of Tahm Kench's kit will be changed in Season 11.
Riot Games
Most of Tahm Kench’s kit will be changed in Season 11.

When will Tahm Kench be updated?

These new changes have been in Riot’s testing chambers for more than half a year now, but it looks like we may have to wait just a little bit longer before the new Tahm Kench actually arrives.

Originally, Riot said the River King’s ability update would arrive “after the Worlds patch [10.19].” That expected release date has rolled up in the distance, arrived, and now is weeks in the rearview mirror; Season 11’s preseason has begun.

The Tahm Kench rework will land after that, Riot Phlox confirmed on Nov. 25.

He said, “The TK rework is coming once preseason is more settled, and we have time to finish up the work and allocate the resources. Really would prefer to have it out before pro starts again, but I sadly can’t just slap a timeline here.”

The plan was originally to “avoid upheaval” around the pro scene, but that appears to have fallen by the wayside, at least for the time being.

Riot admits the River King is hard to balance around solo queue and pro play at the same time.
Riot Games
Riot admits the River King is hard to balance around solo queue and pro play at the same time.

Tahm Kench “thicc” changes, as Phlox called them, aren’t the only ones planned champion-wise in League of Legends’ huge Season 11 shakeup either.

Support Pantheon is being targeted in patch 10.25, in an attempt to shift the Artisan of War top lane again, while Amumu has just been whacked with a hefty chunk of nerfs after the new item reworks fired his win rate into the clouds.