League of Legends

League devs accidentally leak huge Karthus buffs planned for Patch 10.14

Published: 25/Jun/2020 3:14 Updated: 25/Jun/2020 3:49

by Isaac McIntyre


Riot Games has accidentally pushed a raft of hefty mid lane Karthus buffs onto the League of Legends testing realm. The update leak comes amidst plans to give the Deathsinger a leg-up into the Season 10 meta in Patch 10.14.

Karthus has struggled to have an impact on Summoner’s Rift in the last few League seasons outside of a bit-part role in the jungle. Riot is looking to solve that in the Patch 10.14 update on July 8 with a few changes to his W ability.

The horse may have bolted a little early though; the buffs to his ‘Wall of Pain’ spell appeared on the PBE on June 24, well before Riot was ready to unveil the tweaks. League PBE website Surrenderat20 spotted the changes soon after.

Karthus’ Wall of Pain (W) has had a few spicy new additions with the changes. First off, it now grounds enemies and interrupts dashes. This should work in a similar way to Cassiopeia’s Miasma. It includes mobility given by the Flash summoner spell. The wall also delivers a 40% slow, and a 15% magic resist debuff.

Karthus W tool-tip that accidentally appeared on League of Legends PBE.
Screenshot: Surrenderat20, via Riot Games
Karthus could be getting a major buff to his W in League Patch 10.14.

On top of that, the zone-control ability will also last a full second longer when activated. At the moment, it lasts for four seconds on live servers. If these changes make it into Patch 10.14, the wall will last for five seconds.

These speculative changes look set to help mid lane Karthus return to the meta. The mage has spent the last few seasons relegated to the jungle beat, aided by recent jungle experience changes. It looks like Riot prefers the Deathsinger as a solo laner long term, however.

At the moment in Patch 10.13 ⁠— which just went live ⁠— 87.44% of games involving Karthus see him end up in the jungle role. According to League stats tracking site Lolalytics, he also wins just 49.10% of games in that roaming role.

“Trying to dig into Karthus in my spare time. Hoping to give him a little love in mid lane. We want to make him bit better for people who aren’t top of the ladder,” Riot designer Phlox explained on Twitter. The changes leaked onto the PBE soon after.

Karthus could surge back into the mid lane meta in League Patch 10.14, thanks to these potential changes.
Riot Games
Karthus could surge back into the mid lane meta in League Patch 10.14, thanks to these potential changes.

He did restate after the slip-up, however, that these were “very much not guaranteed” at the moment. There is a chance though, the Riot dev added on Reddit. This “wasn’t the full change list” planned either, he said, meaning more tweaks could be on their way.

One change Riot could be testing behind the scenes is a reduction in his Q damage to jungle camps. Considering the W buff is targeting mid lane specifically, it makes sense for them to take power out of his roaming role to balance the changes out.

League of Legends

TFT patch 10.25 to feature Talon buffs, Warwick & Moonlight nerfs, more

Published: 3/Dec/2020 7:29

by Andrew Amos


TFT patch 10.25 is on its way as the final update ahead of the Mid-Set update, and it’s set to be massive. Talon could be back on the menu, Warwick and Moonlight are getting a nerf, and that’s only the tip of the iceberg.

The TFT meta has stabilized after patch 10.24. No longer is it 4-1 roll down and pray, because there’s actually meaning to the early game.

That doesn’t mean there’s nothing Riot can’t improve though. With the b-patch finally going live with nerfs to Zed, Yone, and Runaan’s Hurricane, TFT patch 10.25 is going to be the big one before the year’s end. It’s the final patch before January’s mid-set update, which will shake up units, traits, and more.

Enduring Sword Talon in TFT
Riot Games
Talon could be back in TFT patch 10.25 with some damage buffs.

TFT patch 10.24b nerfs Zed, Yone, more

Before we dive too deep into TFT patch 10.25, it’s important to note some changes were made in the middle of TFT patch 10.24 that you might have missed. Zed and Yone were nerfed, alongside traits Keeper, Cultist, and attack speed item Runaan’s Hurricane.

This was to curb the power of Zed carry comps which had risen to prominence. An attack speed nerf has made them less potent, but ultimately still strong. The same goes for the rest of the nerfs, which have lightly nudged the power balance instead of major overhauls.

Moonlight the big target on TFT patch 10.25

TFT patch 10.24 had one big winner, and it was Moonlight reroll compositions. Diana and Lissandra carry have been two of the strongest picks on this patch thanks to the rolling changes.

However, on TFT patch 10.25, Riot are bringing them back in line. Because it’s easier to hit the composition, Riot have had to bring back Lissandra and Diana’s damage to be more in line with other one-cost units. While they still have the four-star mechanic, it won’t be as hard to beat.

Warwick is also set for a big nerf to his lifesteal at one and two-star to compensate for his ability overhaul last patch. This will be coupled with a Divine nerf, reducing the amount of true damage the units dish out.

Wukong, Fiora, Sylas, Xin Zhao, Evelynn, and Talon are all set for buffs, while Vi and Kayn are on Riot’s naughty list.

Diana in TFT Fates
Riot Games
Moonlight champions Diana and Lissandra are getting nerfed in TFT patch 10.25.

You can find the full set of changes below, courtesy of [email protected]. We will update this with the full patch notes once they drop on December 8.

TFT patch 10.24 preview notes


Tier 1


  • Ability AD percent increased from 225/250/275% to 250/265/280%


  • Damage increased from 200/300/450 to 250/400/600


  • Ability damage lowered from 350/450/600/800 to350/450/550/700
  • Ability secondary damage lowered from 175/225/300/450 to 175/225/275/375


  • Ability orbs lowered from 4/5/6/9 to 4/5/6/8

Tier 2


  • Damage increased from 250/400/600/1000 to 250/400/700/1111


  • Ability armor reduction lowered from 50/75/100% to 40/60/80%

Tier 3

Xin Zhao

  • Ability AD percent changed from 300/325/350% to 330/340/350%


  • Ability damage increased from 350/500/1400 to 350/600/1500
  • Ability damage multiplier lowered from 3 to 2.

Tier 4


  • Ability AD percent increased from 200/200/250% to 240/250/275%


  • Ability lifesteal lowered from 50/50/200% to 40/40/200%

Tier 5


  • Damage changed from 400/600/6666 to 375/575/6666