Call of Duty

Modern Warfare community slams “ridiculous” overpowered weapon

Published: 3/Nov/2019 14:52 Updated: 3/Nov/2019 15:17

by Joe Craven

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A number of Modern Warfare players – including three-time Call of Duty World Champion Damon ‘Karma’ Barlow – have lamented the current state of the 725 shotgun in Infinity Ward’s latest CoD. 

Modern Warfare has undergone a number of patches since its release on October 25, the majority of which have been to iron out small glitches and inconsistencies that have been discovered following its launch to the public. 

The 1.06 patch notes, released on November 2, made a number of adjustments to the game, but no weapon balancing changes. This is contrary to community feedback, which indicates that, in the current build of the game, the M4A1 assault rifle and 725 Shotgun are far too strong. 

Infinity WardThe 725 is by far the best shotgun in Modern Warfare.

One player who definitely agrees with the general consensus is Karma, who recently signed for Seattle Surge alongside Octane, Enable, Slacked and Apathy.

On November 2, Barlow tweeted that the 725 shotgun “is getting ridiculous. It feels like the models all over (again).” 

The Model 1887s have featured in numerous CoD games, but were most notorious in 2009’s Modern Warfare 2. Already the most powerful shotgun in the game, the option to run them akimbo boosted them from overpowered to broken, although they were later nerfed.

Karma feels the 725 is reaching a similar point in terms of its relative strength in Modern Warfare. 

A double-barrel shotgun, the 725’s main criticism has been its incredible range which, paired with its high damage, can result in some ridiculously long-range shotgun kills. 

A clip from Reddit user ‘ToyMachine471’ amassed over 20,000 upvotes, showing the 725 being used almost as a sniper rifle.

Popular Call of Duty YouTuber Tmartn was among those to agree, sharing the clip on Twitter to his 1.7million followers. 

To those who say the 725 isn’t broken from r/modernwarfare

Similarly, FaZe Jev uploaded a video on November 2 entitled ‘The 725 shotgun keeps me up at night’, in which he constantly shows how overpowered the weapon is. 

While the 1.06 patch did not bring any changes to the 725, it seems the community has made up its mind about it requiring a nerf. Joe Cecot, lead multiplayer developer, has confirmed that weapon balancing is coming, but did not specify further.

Infinity Ward are probably ensuring they get the balance right in the context of other weapons in the game, before they make any changes. Hopefully, we see the correct adjustments made soon. 

Call of Duty

Aydan explains how Ghost can be reworked to stop Warzone campers

Published: 3/Dec/2020 1:15

by Theo Salaun

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Former Fortnite pro and current Warzone star, Aydan ‘Aydan’ Conrad, believes that the Ghost perk in Warzone should be tweaked to dissuade camping in the popular Call of Duty battle royale. 

Aydan is no stranger to BR titles, given all the success he’s achieved in Fortnite and Warzone. He’s also very familiar with CoD titles, given his history competing in ‘GBs’ since Black Ops 2. Coupling those perspectives, he believes that Warzone would be better if its Ghost perk was tuned in line with how the perk functions in Black Ops Cold War.

As it stands, Ghost grants an impervious cloak of map invisibility to its bearer in Modern Warfare and Warzone. A necessary perk built into every second loadout across Verdansk, it guarantees that players cannot be detected by Heartbeat Sensors or UAVs. 

Dissimilarly, Black Ops Cold War’s Ghost is akin to earlier titles’, in which it grants the same mini-map immunities — but only when the player is moving. Therefore, if a camper has Ghost equipped, they will be detectable. As mentioned in the CharlieIntel Podcast, Aydan thinks this version should be integrated into Warzone. 

(For mobile users, segment begins at 28:10)

“I really like how [BOCW] has Ghost: it only works if you’re moving,” he said. “So if you’re camping in a corner, Ghost won’t work. I think that might be a great addition.”

While discussing his feelings toward Black Ops Cold War in comparison to Modern Warfare and Warzone, Aydan touched on his excitement about possible integration between the different titles. While BOCW and MW will be kept separate, Activision have already confirmed that both games will enjoy some overlap in Warzone.

One of the more interesting opportunities this provides is the chance to rework Ghost, which is exactly what the streamer was alluding to.

heartbeat sensor warzone
AIDXN 69, Youtube / Infinity Ward
Call of Duty’s Heartbeat Sensor allows you to locate enemies up to 50 meters away, unless they’re ghosted.

While aware that he does have biases as a “bot racer and a PUB slayer,” Aydan elaborated that “it’s just kind of annoying when someone’s just sitting there with Ghost and you can’t detect them at all.” As such, he argues that the anti-camping adjustment “would be a great integration to add to Ghost.”

Given how many CoD enthusiasts complain about campers, either in multiplayer or Warzone, one has to imagine that there could be some serious support for this tweak to the game’s most popular perk.