Dr Disrespect reverse boosts & breaks Black Ops Cold War SBMM on stream - Dexerto
Call of Duty

Dr Disrespect reverse boosts & breaks Black Ops Cold War SBMM on stream

Published: 9/Oct/2020 21:20

by Theo Salaun

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Dr Disrespect has joined the Call of Duty: Black Ops Cold War SBMM debate by demonstrating how to reverse boost kill-death ratio (K/D) in an effort to manipulate SBMM on stream.

Call of Duty enthusiasts are very passionate about the polarizing subject of skill-based-matchmaking (SBMM). Unlike games like Overwatch and even earlier CoD titles like Call of Duty: WWII, there is no split between ranked play and open play in Modern Warfare – or, at the moment, Black Ops Cold War.

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As such, high-level players, professionals, and streamers alike have been adamant that SBMM is ruining their experience. Among pro players, Seth ‘Scump’ Abner has been at the forefront of the anti-SBMM crusade, claiming it “does not belong in Call of Duty.” That sentiment has been echoed by unpaid players as well, with 51.2 percent of fans saying it should only exist in a ranked playlist and 24.6 percent saying it shouldn’t exist at all, according to our Twitter poll of 80,000-plus CoD enthusiasts.  

Unsurprisingly, an entertainment-focused streamer like Dr Disrespect has joined the fray, as he spent multiple games of his October 9 stream reverse-boosting his K/D in an effort to counteract SBMM.

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While Scump originally caught flack (and some praise) for reverse-boosting by simply killing himself relentlessly, Treyarch deployed a new feature with the beta that complicates the technique. Developers added spawn immunity to the Black Ops Cold War beta, making it impossible for players to just eliminate themselves as soon as they spawn in. 

Thus, Dr Disrespect tanked his K/D the old-fashioned way: By running around, getting zero kills, and letting enemies put him out of his misery. And for those newcomers that didn’t understand why the two-time champ was playing like complete fodder, he gave an impassioned explanation:

“If you’re just rolling into the arena, we’re doing it on purpose …and what we’re doing is not killing anybody, tanking our K/D and then after three games we won’t be influenced, in theory, by the SBMM that everyone is losing their minds on.”

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While the two-time didn’t go so far as Scump in complaining about “Scuf-wielding Game Fuel-chugging demons with ‘szn’ in their PSN,” he did have to take action instead of just getting frustrated with such competitive lobbies.

While it’s unclear whether ranked is coming to Black Ops Cold War or how long the Doc’s SBMM subterfuge will last, fans can at least be happy that he was able to prioritize his mental wellbeing. After those three games tanking his K/D, he proceeded to stream for hours.

Call of Duty

Weird Warzone glitch forces players into hearing never-ending rock music

Published: 13/Oct/2020 12:35

by James Busby

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Warzone players have been rocking out to the game’s new vehicle music as they drive through the frozen fields of Verdansk. However, for some, these catchy tunes never end.

There’s no denying that Warzone Season 6 has had its fair share of problems. Aside from the train station teething problems and return of the ‘demon gun’ texture glitch, there have been some new additions to the seemingly ever-growing bugfix list.

So far, Activision has had to fix an overpowered bug that allowed the AS VAL to shoot through unlimited walls, a game-breaking unlimited Stim glitch, and now Modern Warfare fans are reporting a rock and roll related problem. 

While Warzone’s new music tracks certainly liven up your drive time commutes across Verdansk, they can also pose a risk to your game-winning plays. This is particularly true when the music in question doesn’t actually stop. The continuous blare of heavy rock certainly gets us pumped in games like DOOM, but it really doesn’t help in FPS titles like Warzone where you need to hear enemy footsteps. 

What is the Warzone music glitch? 

The addition of playable vehicle music certainly isn’t a new feature in Warzone – in fact, players have been able to equip certain CoD related tracks since Season 5. However, music fans can now listen to their favorite tracks from the likes of DMX, Skrillex, Jack Harlow, and iconic themes from across the Call of Duty series. 

Unfortunately, these tunes have caused a rather interesting and mildly infuriating glitch. The bug seems to happen when you or any of your squadmates have any of the game’s War Tracks equipped and enter a vehicle. While this bug may not be that bad when listening to the game’s quieter tracks, things can get incredibly frustrating when the heavy metal Juggernaut theme plays on a loop.

You may be tempted to blow up your vehicle or drive it off the nearest cliff edge, but even this won’t stop the never-ending audio. Some players have reported that they still hear vehicle music, even when they have the audio option turned off in the game’s settings. “The rock music won’t stop, even after getting out of the vehicle. To top it off, my teammate and I had already turned the audio off before the game,” says one frustrated player

“After it just wouldn’t stop and we couldn’t hear A THING, we even destroyed the vehicle in hopes it would quiet down. Ultimately, we just disconnected when we couldn’t take it anymore.” Some Warzone players have even reported that they managed to get to the final ring with the same heavy rock track blaring down their earphones. 

How to fix the Warzone vehicle music glitch

Modern Warfare Juggernaut
Activision / Infinity Ward
It seems the Juggernaut War Track is the most common offender.

Fortunately, some crafty players have discovered that you can fix this pesky audio issue by selecting the Black Ops music pack from the War Tracks menu. Meanwhile, if you encounter the problem mid-game, simply enter another vehicle in the hopes that it fixes the never-ending audio loop. 

There have even been reports that constantly getting in and out of the offending vehicle will eventually fix the issue. Of course, your experience may vary and some of these fixes may not work. Warzone Season 6 certainly seems to be off to a rocky start and it looks like we’ll just have to wait until Activision officially fixes this audio issue in a future patch. 


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