Scump explains why Black Ops Cold War’s SBMM needs changes - Dexerto
Call of Duty

Scump explains why Black Ops Cold War’s SBMM needs changes

Published: 22/Sep/2020 14:50 Updated: 25/Sep/2020 11:22

by Andy Williams


As the SBMM debate continues, Chicago Huntsmen’s Seth ‘Scump’ Abner has delved into his reasons for wanting Treyarch to dial it back before Black Ops Cold War is released to the public.

It’s about that time of year where Call of Duty fans begin to look forward to the next iteration in the franchise. After the multiplayer reveal looked promising, many were eager to get their hands on the Cold War Alpha when Treyarch announced they’d be flicking the switch live between September 18-20.


But while certain aspects of gameplay — such as sniping — were raised as a cause for concern throughout the Alpha, skill-based matchmaking (SBMM) stole the show. Scump and other CoD pros were vocal about their distaste of its inclusion.

In a September 19 Tweet, Abner wrote: “SBMM does not belong in Call of Duty.” There should be a ranked playlist for people to sweat in.” And Scump expanded upon this in a recent video, where he laid out what Treyarch needs to do to make the game more enjoyable for pros.


Scump: Ranked & SBMM tuning are needed

Scump was eager to get in some game time on the Alpha, in early preparation for the Call of Duty League 2021 Season. But after merely one day of playing, the ‘king’ of Call of Duty went right back to Warzone. Why? SBMM.

According to Abner, the level of competition while playing public matches during the Alpha was comparable to playing the CDL Playlist in Modern Warfare. And because of the impact it had on his Cold War experience, Scump planted his flag firmly in the camp that wants SBMM to change.

The 2017 World Champion believes that a solid ranked playlist — where SBMM is in full effect — would be a better implementation. But Scump doesn’t want to get rid of SBMM in public matchmaking altogether. Instead, he believes that it needs to be “tuned” or dialled back, to ensure that skill level is still evenly distributed throughout the lobby.


Incentivizing a ranked play system is a solution which streaming megastar Tyler ‘Ninja’ Blevins is an advocate of, saying that it would “deter” those looking to pub-stomp on beginners.

Of course, Scump is biased to give his opinion from a content creator’s standpoint, with the CDL pro saying that it can sometimes take two to three hours just to record the perfect gameplay for YouTube.

It’s for this reason that Abner trolled and ‘reverse-boosted’ in a bid to be matched up against less skilled players — something which he claims he’s never had to do before in his Call of Duty career.

Scump has competed on the biggest stages, and thinks Multiplayer for CoD shouldn’t lend itself to woes that come with SBMM.

Another solution that Seth put forward would be for Treyarch to adopt connection-based matchmaking, with a hint of SBMM. “I don’t want to play against the bottom 10-30% of players, but I also don’t want to play against the top 5% of players all the time.”

But of course, this would require the Cold War devs to fine-tune the matchmaking algorithm further, which might actually impact on the speed in which matches are found. What would be your perfect balance? Be sure to have your say on our Twitter poll.

Call of Duty

Weird Warzone glitch forces players into hearing never-ending rock music

Published: 13/Oct/2020 12:35

by James Busby


Warzone players have been rocking out to the game’s new vehicle music as they drive through the frozen fields of Verdansk. However, for some, these catchy tunes never end.

There’s no denying that Warzone Season 6 has had its fair share of problems. Aside from the train station teething problems and return of the ‘demon gun’ texture glitch, there have been some new additions to the seemingly ever-growing bugfix list.


So far, Activision has had to fix an overpowered bug that allowed the AS VAL to shoot through unlimited walls, a game-breaking unlimited Stim glitch, and now Modern Warfare fans are reporting a rock and roll related problem. 

While Warzone’s new music tracks certainly liven up your drive time commutes across Verdansk, they can also pose a risk to your game-winning plays. This is particularly true when the music in question doesn’t actually stop. The continuous blare of heavy rock certainly gets us pumped in games like DOOM, but it really doesn’t help in FPS titles like Warzone where you need to hear enemy footsteps. 


What is the Warzone music glitch? 

The addition of playable vehicle music certainly isn’t a new feature in Warzone – in fact, players have been able to equip certain CoD related tracks since Season 5. However, music fans can now listen to their favorite tracks from the likes of DMX, Skrillex, Jack Harlow, and iconic themes from across the Call of Duty series. 

Unfortunately, these tunes have caused a rather interesting and mildly infuriating glitch. The bug seems to happen when you or any of your squadmates have any of the game’s War Tracks equipped and enter a vehicle. While this bug may not be that bad when listening to the game’s quieter tracks, things can get incredibly frustrating when the heavy metal Juggernaut theme plays on a loop.

You may be tempted to blow up your vehicle or drive it off the nearest cliff edge, but even this won’t stop the never-ending audio. Some players have reported that they still hear vehicle music, even when they have the audio option turned off in the game’s settings. “The rock music won’t stop, even after getting out of the vehicle. To top it off, my teammate and I had already turned the audio off before the game,” says one frustrated player


“After it just wouldn’t stop and we couldn’t hear A THING, we even destroyed the vehicle in hopes it would quiet down. Ultimately, we just disconnected when we couldn’t take it anymore.” Some Warzone players have even reported that they managed to get to the final ring with the same heavy rock track blaring down their earphones. 

How to fix the Warzone vehicle music glitch

Modern Warfare Juggernaut
Activision / Infinity Ward
It seems the Juggernaut War Track is the most common offender.

Fortunately, some crafty players have discovered that you can fix this pesky audio issue by selecting the Black Ops music pack from the War Tracks menu. Meanwhile, if you encounter the problem mid-game, simply enter another vehicle in the hopes that it fixes the never-ending audio loop. 

There have even been reports that constantly getting in and out of the offending vehicle will eventually fix the issue. Of course, your experience may vary and some of these fixes may not work. Warzone Season 6 certainly seems to be off to a rocky start and it looks like we’ll just have to wait until Activision officially fixes this audio issue in a future patch. 


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