Black Ops Cold War Nov 30 update increases Weapon XP rates: patch notes - Dexerto
Call of Duty

Black Ops Cold War Nov 30 update increases Weapon XP rates: patch notes

Published: 30/Nov/2020 18:47 Updated: 30/Nov/2020 19:27

by Albert Petrosyan


Call of Duty: Black Ops Cold War developers Treyarch have released another patch update for the game, this time increasing the earn rates for Weapon XP, patching an out-of-bound exploit on Nuketown ’84, and more.

Leveling up guns in Black Ops Cold War has been a highly discussed topic since the game’s launch as the player-base has almost unanimously complained about how slow the Weapon XP earning process can be.

Fortunately, following a long 2XP promo, Treyarch have pushed out a small update that’s made it way easier to gain that valuable Weapon XP: “Coming out of last week’s 2XP + 2WXP event, we’ve made some additional tuning changes to global Weapon XP earn rates across the board. Starting today, you’ll now level up your weapons and unlock more attachments faster than the previous standard rate in both MP and Zombies.”

In addition, the exploit on Nuketown ’84 that allowed players to stand out-of-bounds and still be able to survive and shoot at enemies has been patched, so getting killed by someone using the glitch should now be a thing of the past.

Last but not least, the November 30 update has also addressed an issue in Zombies that was causing lower-than-targeted Weapon XP earn-rates in solo matches and in later rounds.

Here are the full patch notes:

Black Ops Cold War November 30 update – patch notes



  • Increased Weapon XP earn rates for both Multiplayer and Zombies.



  • Addressed an issue that was causing lower-than-targeted Weapon XP in solo matches and in later rounds.
  • Addressed an issue where the Napalm Burst Ammo Mod wasn’t consistently awarding Weapon XP when equipped.



  • Nuketown ‘84
    • Closed an out-of-bounds gap that allowed players to stay alive outside of the playable space.
Black Ops Cold War Weapon XP
Leveling up guns in BOCW should be a lot easier and faster following the November 30 update to Weapon XP.

There’s even more good news on top of all this: Treyarch also announced that they’re “planning additional 2X Weapon XP events in December,” although when exactly those will take place has not been revealed.

That said, however, the devs did not disclose exactly how the XP earn-rates have been tweaked, so it’s hard to know what to expect before jumping into the game and testing the waters for yourself.

Either way, fans will be thrilled by all of this since arguably the biggest complaint about BOCW so far has been about how long and tedious it can be to level up guns.


Army National Guard CSGO Community Nights

Published: 13/Oct/2020 18:38 Updated: 30/Dec/2020 15:00

by Calum Patterson


The US Army National Guard ran a series of CS:GO Community Nights and tournaments throughout the last few months of 2020, with prizes up for grabs. Here’s what went down.

Army National Gaurd


Starting in October, the community nights offered up 30,000 points, which could be redeemed for prizes.

For the duration of the three-month-long series, players could also register their teams for bi-weekly tournaments, which were held on the National Guard’s organizer page.

National Guard Community Nights

Every player will began with 1000 points, and was awarded 10 points for a win, or deducted 10 points for a loss. The player with the most points each night walked away with 10,000 points, 2nd and 3rd get 5,000, and 4th through 7th 2,500 each.

For the bi-weekly tournaments, starting on October 18, players were ranked on their wins/losses throughout this period. The top players proceeded to the next stage of the tournament and were rewarded with Points, from a pool of 30,000.


To make things interesting though, Missions were in-play for all matches, as a way to earn extra points. For example, actions such as getting headshots, clutches, bomb defuses, nade kills and more were rewarded.

Players were set a mission challenge, for example, get 3 clutches, and succeeding will earn points. Mor information on how missions work can be found here.