Apex Legends Season 7 makes changes to Evo Armor and Ring damage - Dexerto
Apex Legends

Apex Legends Season 7 makes changes to Evo Armor and Ring damage

Published: 3/Nov/2020 6:27 Updated: 3/Nov/2020 9:08

by Alex Tsiaoussidis

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Apex Legends Season 7 is set to make some big changes, including an increase in the amount of damage needed to evolve Evo Armor and a decrease in the amount of Ring Damage players will take.

Apex Legends Season 7 is around the corner, and in addition to introducing plenty of new content, it’s going to make some incredible changes.

However, it also includes two important changes that haven’t been getting the attention they deserve. Specifically, Evo Armor requirements have been increased, and Ring Damage has been reduced.

It doesn’t sound like much, especially compared to new maps, weapons, vehicles, buffs, and nerfs. But these two changes will impact the course of the game. If you want to know about them in more detail, we’ve got you covered. 

Apex Legends Season 7 Emo Armor Ring Damage
Respawn Entertainment
Apex Legends Season 7 will introduce some new content, including a new legend.

Evo Armor Requirements Increased

Evo Armor has been a hot topic among players and fans since it was added to the game. It’s already undergone a series of changes, and it was expected to cop another nerf in Apex Legends Season 7. Now, the latest patch notes have confirmed those rumors were true.

Respawn wanted to reduce the number of players equipped with Red Evo Armor in the late-game. To make that possible, they’ve increased the damage requirements and made it a little harder to evolve.

Here’s a quick breakdown of the changes at each level. 

  • Level 0 -> 1 : 100 damage (from 50)
  • Level 1 -> 2 : 150 damage (from 125)
  • Level 2 -> 3 : 300 damage (from 250)
  • Level 3 -> 4 : 750 damage (from 500)

In Apex Legends Season 7, it will take twice as much damage to evolve Evo Armor from Level 0 to Level 1. The damage requirement of the middle levels has only been slightly increased. However, it will take a whopping 250 additional damage to evolve it from Level 3 to Level 4.

Apex Legends Season 7 Emo Armor Ring Damage
Respawn Entertainment
Evo Armor has been a part of Apex Legends for quite some time now, but it’s set to cop a slight nerf.

Ring Damage Reduced

Players have wanted a Ring Damage reduction for quite some time. Respawn has finally responded, and although the changes seem subtle based on numbers, they’re bound to have an enormous impact in-game.

Here’s a quick summary of the changes, including the ring number and the percent of your health pool that will be damaged per tick.

  • Ring 1: 2% per tick (same)
  • Ring 2: 3% per tick (from 5%)
  • Ring 3: 5% per tick (from 10%)
  • Ring 4: 10% per tick (from 20%)
  • Ring 5: 10% per tick (from 20%)
  • Ring 6: 15% per tick (from 25%)
  • Ring 7: 15% per tick (from 25%)

The damage reduction in each ring will impact the game in their own way.

However, damage reduction in later stages will probably have the most impact. Players caught in the second ring will have more time to pop syringes as well, which could encourage a different play-style in the early-game.

Apex Legends Season 7 Emo Armor Ring Damage
Respawn Entertainment
The Ring shrinks throughout the game, and anyone outside of it will take constant damage.

In the end, these two changes might get buried beneath the impressive list of others, but they will arguably be more influential in the long run.

Of course, there’s always a chance these changes might not sit too well with the player base. However, Respawn has been very responsive to feedback. They will likely iron out any issues and concerns as time goes on.

Apex Legends Season 7 officially goes live on Wednesday, November 4.

Apex Legends

Apex Legends dev explains why “useless” Wattson won’t get more buffs

Published: 26/Nov/2020 5:27 Updated: 26/Nov/2020 5:29

by Isaac McIntyre

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Bad news Wattson fans… Respawn has no plans to buff the Apex Legends engineer again in Season 7, despite the fact much of the battle royale’s player base believes the Static Defender is “useless” in her current state.

Wattson who has been part of the ever-growing Apex Legends roster since mid-2019, was recently handed a buff in Season 7’s ‘Ascension’ patch; her signature ability, “Perimeter Security,” had its damage topped up slightly.

According to the Apex Legends community, however, the French defender is still relatively “useless” in the Season 7 meta. In fact, the view is so widespread that a Reddit thread simply titled “Buff Wattson please” racked up 15.1k upvotes, and more than 125 awards.

In the thread, ‘BaguettePaquette’ declared: “It’s time to radically remake Wattson. Not just +5 to fences, but the whole concept of a ‘defending legend’.”

Unfortunately, when an Apex Legends dev did finally arrive in the thread, it was to deliver bad news: there are no plans to give Wattson more buffs in Season 7, despite the defender’s low pick rate in public playlists and ranked lobbies.

Respawn Entertainment
Wattson has been dubbed “useless” by the wider Apex Legends player base.

Wattson isn’t “useless,” says Apex dev

The reason, game designer Daniel Z. Klein explained, is twofold. The first is that Wattson is “all over the place” in pro play. According to the dev, who “rewound the final game,” four of the final six squads in ALGS finals included a Wattson.

The second was a rebuttal to the Reddit thread’s suggestion Wattson is “useless,” both on new map Olympus, and in all Apex Legends lobbies.

“I’m going to respectfully disagree… on Olympus, or elsewhere. You’re confusing two things; pick rate and effectiveness,” Klein said. “Yes, she’s lowest pick rate, but her win rate is very good. She’s is top 4 across most power metrics.”

The “fun” problem: why no one plays Wattson

The problem, he continued, is that Wattson “isn’t super fun for most people.” Her abilities are based around holding choke points, which Apex Legends players often shy away from.

“[That] means we can’t just put power into her until she’s more widely played, because she’s already very near the top of our power charts; on the other hand, it means that putting power into her won’t address the problem either,” he said.

“It’s not that people pick her and fail to be effective. Clearly the people who do run her have more success than on most other characters. There’s something about the FEELING of playing her that isn’t attractive, and power doesn’t fix that.”

Wattson Apex Legends screenshot
Respawn Entertainment
The French defender is powerful, but fails to be “fun” in public lobbies.

Rework may be one possible solution

So, no more Wattson buffs in Season 7, especially as she continues to hit top scores on many of Respawn’s hidden metrics. A rework though? That’s another story.

“Your suggestion for a rework is most promising,” Klein admitted, but said there are two issues there; the cost ⁠— “reworks are incredibly expensive” ⁠— and two, she already fills an area “very needed” in competitive play: defensive strengths.

“I don’t think she should be 100% or near 100% pick rate in competitive… ideally we find a rework that makes at least part of her kit exciting in the moment, while not losing her identity as a structure giver,” the Apex developer concluded.

Respawn Entertainment
Mirage (pictured) and Lifeline have both got reworks; could Wattson be next?

There was a glimmer of hope for fans of the French defender, however. Klein admitted he “could be convinced to buff her” in an effort to “throw a bone to Wattson mains,” but promised that “wouldn’t change the problems.”

For now, Wattson mains should hold tight. There’s a rework in the pipes that may eventually land, and more buffs are possible; it may just take a bit of begging!