Valorant player reveals how long matches can actually last - Dexerto

Valorant player reveals how long matches can actually last

Published: 21/Jun/2020 22:18

by Bill Cooney


Some Valorant matches seem like they can last forever, so one player decided to test and find out the maximum amount of time you can actually spend in a game.

Regular games in Valorant are played until one team has won 13 rounds, and if you’ve played any of Riot’s new FPS, you know this can take quite a while.

But what’s the longest a match could theoretically last? Well to start, the maximum amount of rounds you could see in one game is 25 – 13 for the winning team, and 12 for the losing side.

Player defusing Spike on Ascent.
Riot Games
Winning 13 rounds in a Valorant match can take longer than most of us care to admit.

Thanks to an in-depth breakdown from Reddit user ‘quarkez,’ we also know that each round lasts, at most, 100 seconds, or one minute 40 seconds. There’s also seven seconds of transition after each round (this changes to 10 seconds after the final round for the victory screen).

Next we get to the buy phase, which is 45 seconds in the first, halftime and overtime rounds, and 30 seconds for all others. So if you feel like the Buy Phase at the beginning of matches seems longer, then good news! You’re not crazy.

What is the Longest Possible Game in Valorant? from r/VALORANT

But, planting the Spike can increase the amount of time in a round by 45 seconds – the amount of time it takes for the bomb to detonate. If a player starts placing it with four seconds left, they can extend each match by 45 additional seconds.

Add in the 80 seconds of Agent Select before the match even begins, and we get 4683 second – or 78 minutes and three seconds – as the maximum amount of time a regular Valorant match can last.

This is much longer than Riot’s 30-50 minute estimated match time, but again, the chances of a game going the distance to be a marathon like this are astronomically small.

Riot Games
Your matches probably won’t reach 70+ minutes, but hour-long Valorant games are far from unheard of.

For Spike Rush, Valorant’s new express-style mode, the maximum time you could spend in a match while taking into account the same factors as before comes out to just over 19 minutes.

So if you’re looking to get a few quick regular Valorant matches in on limited time, it seems to be much safer to expect at least 45 minutes per match or longer instead of the 30-50 minute estimate given by Riot.


Riot devs explain why Valorant’s next maps will be like Icebox

Published: 23/Nov/2020 17:01

by Lauren Bergin


Icebox has become one of the most hotly debated maps in Valorant, but Riot Games map developer Joe Ziegler has stated that future map designs are likely to follow in its footsteps. 

Everyone and their Valorant grandmother knows about Icebox, Riot Games’ latest addition to the game. Icebox was released into Future Earth on patch 1.11, however since then it has generated a lot of controversy.

Fans are truly divided on this map, some refer to it as “garbage” while others truly seem to love it. The icy location certainly has left some fans out in the cold due to the vast array of angles on offer to pick off enemies from and the countless routes that the map offers.

However, whether or not Icebox has wowed fans or otherwise, Riot map developer Joe Zeigler has told players to expect more Icebox-style locations.

icebox valorant map
Riot Games
Icebox has quite quickly solidified itself as one of Valorant’s most hated maps.

Riot Ziegler confirms that future maps will be more like Icebox

In a recent instalment of Dev Diaries, Ziegler takes the bull by the horns when it comes to the Icebox discussion.

The segment entitled ‘Icebox and the future of maps’ clarifies that Riot’s vision with every new map is to “bring meaningful new changes that ask you to think about how you approach the space. Our four original maps were designed to introduce you to the complexities of Valorant, especially with so much unique agent utility to play against.”

Ziegler goes on to clarify that “moving forward I hope you can see how we’ll continue challenging the basic concepts of map design in order to promote more diverse, strategic play”. Citing Icebox as an example because it’s more complex design forces players to work on their aim as well as skirmishing ability.

Icebox’s layout allows players to “plan more strategically and perform tactically with guns and character abilities,” something that Riot seek to promote moving forward.

So like it or not, Valorant’s map designers will be using Icebox’s complex design as their blueprint moving forward. Hopefully this decision continues to add an element of difficulty to the game that we perviously haven’t seen before. We’ll keep our eyes out for any further Valorant map news.