Rainbow Six Y5S2.3 patch delayed due to "unforeseen circumstances" - Dexerto
Rainbow Six

Rainbow Six Y5S2.3 patch delayed due to “unforeseen circumstances”

Published: 29/Jul/2020 5:23

by Andrew Amos


The third update of Operation Steel Wave in Rainbow Six: Siege has been delayed due to “unforeseen circumstances.” The patch, which was set to drop on July 28, included changes for Gridlock, Oryx, and Fuze.

After a host of changes to operators Gridlock, Oryx, and Fuze were well received on Rainbow Six’s test servers, players will have to wait just a little bit longer to see them in the live version of the game.

The planned July 28 patch has been delayed until a later date. Ubisoft has yet to confirm when the patch will be coming ⁠— so it could be a matter of hours, days, or potentially weeks.

Ubisoft claimed that they were forced to cancel the Y5S2.3 update due to “unforeseen circumstances.” They only informed players minutes before downtime was expected to begin.

“Due to unforeseen circumstances, we have had to delay today’s release of Y5S2.3. We will share updated maintenance times at a later date,” Ubisoft told players on Twitter.

The Y5S2.3 changes would have been good news for Gridlock, Oryx, and Fuze mains. Those three under-utilized operators were in line for buffs in the Operation Steel Wave update.

Gridlock’s Trax Stingers had their deployment time slashed by almost half, helping the Australian attacker take control of flanks quickly and reliably. Fellow attacker Fuze also gained an extra charge of his gadget.

Oryx’s changes were designed to help him in the pre-round setup stage, as well as during mid-round rotations. He will no longer consume all charges of Remah Dash when he goes through a soft wall, and he will recover after charging faster.

Nomad deploying Airjab in Rainbow Six Siege
Nomad’s Airjabs will now interact with walls like Oryx’s Remah Dash.

There was also a quality of life fix for Nomad. Her Airjabs will now do damage to players if it propels them through a wall. It’s the same as Oryx’s charge damage ⁠— only five health ⁠— but it is better than nothing.

You can find the full Y5S2.3 patch notes below. We will keep you updated for when Ubisoft drops the Rainbow Six update.

Rainbow Six: Siege Y5S2.3 patch notes



  • Lowered Gridlock’s Caltrop deployment time to 9s (down from 13s).
  • Lowered the individual Caltrops deployment time to 0.45s (down from 0.7s).
  • Lowered the range of random deploy variation to 0.05s (down from 0.1s).
  • Added a delay of 0.45s before the deployment sequence starts (previously no delay).


  • Using his dash through a soft wall will not deplete all the dash charges.
    Increased Dash refresh time to 12s (up from 8s).
  • Dash recovery time for all dashes is now 0.5s. (Previous recovery times: soft wall = 1s, enemy = 0.7s).


  • Increased the number of cluster charges to 4 (up from 3)


Pushback Mechanics

To maintain consistency with softwall interactions, we’re giving enemies that are pushed through walls the same feedback as when Oryx dashes through them.

When pushed through a wall by Nomad’s airjabs or Oryx’s dash, players will receive the same feedback and take the same damage (5 hp) as when Oryx dashes through a soft wall.

Bug fixes

  • FIXED – Missing anchoring decals from Ace’s SELMA.
  • FIXED – Ace’s SELMA can get stuck when thrown in a certain way at some beams, becoming unrecoverable.
  • FIXED – While grappling through a window or hatch, Amaru can aim faster with her LMG if she times her sprint and ADS buttons just prior to landing.
  • FIXED – IQ’s gadget will not display the outline and distance of Melusi’s Banshees.
  • FIXED – Zofia’s concussion grenades are impacted by external explosions and can bounce away from the target location.
  • FIXED – Flattening the doorframes and windows on all maps.
  • FIXED – Floating and indestructible wooden squares after destroying some walls on Yacht.
  • FIXED – Gunshot sounds are muffled when shooting from inside 1F Technical Seating of Plane.
  • FIXED – Various menu/UI fixes.
  • FIXED – Various cosmetics fixes.
  • FIXED – Various Lighting issues on maps.
  • FIXED – Various shop visual and cosmetic fixes.
  • FIXED – (PvE) Interaction between Ace’s gadget and AI.
Rainbow Six

How to upgrade Rainbow Six to next-gen PS5 and Xbox Series X consoles

Published: 26/Nov/2020 2:01 Updated: 26/Nov/2020 2:12

by Andrew Amos


Rainbow Six: Siege is hitting the next-gen PS5 and Xbox Series X consoles on December 1. If you’re looking to make the jump, here’s exactly what you need to do to upgrade. The best part is, it’s totally free.

Every title is trying to make the jump to the PlayStation 5 and the Xbox Series X and S consoles. The next generation is here ⁠— just in time for Christmas ⁠— and while grabbing some new games is always high on the list, old favorites shouldn’t be left behind.

If you’ve picked up a copy of Rainbow Six: Siege for the PS4 or Xbox One, you’ll be able to make the jump to the next-gen consoles on December 1. Here’s how you can upgrade.

Rainbow Six Siege Neon Dawn
Get ready to jump into Siege on the PS5 and Xbox Series X, starting December 1.

How to upgrade Rainbow Six Siege to PS5 and Xbox Series X|S

If you own a copy of Rainbow Six on PS4 or Xbox One, you can upgrade to the PS5 and Xbox Series X consoles for free ⁠— providing that you upgrade to a console in the same family.

That means the upgrade won’t work if you go from the Xbox One to PS5, or the PS4 to the Xbox Series X. Also, if you own a physical version of Rainbow Six, you won’t be able to transfer to discless consoles.

From there, it’s as simple as linking your console to Ubisoft Connect, downloading the game again, and jumping right into the action. Here’s a full step by step list of what you need to do.

  1. Link your Ubisoft Connect account to your Xbox or PlayStation account here.
  2. Log onto your console and download Rainbow Six Siege (or insert your physical disc).
  3. Launch the game.
Operation Neon Dawn header for Rainbow Six Siege
The launch of Rainbow Six on next-gen consoles on December 1 will likely align with the release of Operation Neon Dawn.

Rainbow Six cross-play and cross-progression confirmed

Once you upgrade your console, you won’t have to start from scratch. Ubisoft have confirmed that Rainbow Six will not only have cross-progression, but also cross-play between console generations.

You’ll keep all your progress, including Operators, in-game items, stats, and more, and you’ll also be able to play with friends if they don’t make the jump to next-gen just yet.

However, cross-play and cross-progression won’t be coming to PC in the near future. While Ubisoft aims on implementing it for the PS5 and Xbox Series X down the line, they will not be available on launch.