With the return of two iconic items, a ton of reworks and changes to existing items, plus three new tank Mythics, League of Legends Season 13 is sure to shake up the meta: here’s all you need to know on the shop front.
League of Legends Season 13 is introducing a ton of new changes, including to the item shop. Since the Season 11 overhaul Riot has been trying to find the sweet spot with Mythics and Legendaries, but some roles have been harder done by than most.
Tank Mythics have been heavily debated since the Sunfire Aegis-Frostfire Gauntlet buffs. With damage champions like Yone and Diana running Sunfire at different points in Season 12, it’s clear that tank Mythics are performing well. But not on their intended champions.
So, in League of Legends Season 13, many of the tank Mythics are being changed into standard items, along with the introduction of a new fleet of Mythics meant to change how tanks operate.
According to Matthew Leung-Harrison, Lead Designer on the League of Legends balance team, they’re “reevaluating what it means to have a tank Mythic item” by giving players more itemization options.
On top of that, two historic League of Legends items are making their return: Rod of Ages and Spear of Shojin. Here’s all the item changes you need to know ahead of League of Legends Season 13.
Brand new items in League of Legends Season 13
The vast majority of item changes and additions going into Season 13 are tank items, with three new tank-oriented Mythic items being thrown into the mix, as well as Turbo Chemtank and Sunfire Aegis being downgraded from Mythic items.
For the full list of changes on the Season 13 patch, you can find the notes here.
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Where the former tank Mythics had a focus on providing additional damage, this new fleet of items has a focus on sustain. They’re all about making you live longer in fights and giving tanks some real staying power.
Riot also wants to give players more decision power in when they build their Mythics: “In this world we decided, after some exploration, to have Mythics be more regularly purchased as a second item so you are more freely able to itemize against your lane opponent,” Leung-Harrison added.
Here are those three Mythics being added alongside the current roster in League of Legends Season 13.
Jak’Sho, the Protean
- 400 Health, 30 Armor, 30 Magic Resist, 20 Ability Haste
- Passive – Voidborne Resilience:
- For each second in champion combat, gain a stack granting 2 armor and MR, up to 8 stacks.
- At max stacks you become empowered, instantly draining enemies around you for 3% of your max health (reduced to 30% against minions and monsters) and doubling your resistances from stacks until the end of combat.
- 60 second cooldown
- Mythic Passive: Grants all other legendary items 5 Armor and MR
- 400 Health, 30 Armor, 30 Magic Resist, 20 Ability Haste
- Passive – Guiding Light:
- Upon casting your ultimate you Transcend, increasing your max health by 10% for 9 seconds.
- While transcended, you and your allies within 1200 range gain 25 non-ultimate ability haste and heal for 1.5% of your max health every 3 seconds, increased based on missing health. Healing is doubled on yourself
- 90 second cooldown
- Mythic Passive: Grants all other legendary items 100 Health
- 800 Health, 200% Base Health Regen, 20 Ability Haste
- Passive – Colossal Consumption:
- Charge up a powerful attack against a champion over three seconds while within 700 range of them.
- The charged attack deals 125+6% of your max health as bonus physical damage, and grants you 10% of the pre-mitigation damage as permanent max health
- 30 second cooldown per target
- Mythic Passive: Grants all other legendary items 1% increased health and 6% increased champion size
Reintroduced items in League of Legends Season 13
Rod of Ages was a mainstay item on bruiser mages in early seasons of League of Legends, while Spear of Shojin was an item that transformed some of League’s bruisers into unkillable gods. They’ve both retained some of their original identity as items, but these items’ Season 13 iterations aren’t carbon copies of their long-lost predecessors either.
Shojin has shed its former identity as an item reliant on using your ultimate to be useful, while Rod of Ages having a level up tied to its time-based power scaling gives it an even bigger payoff than it had before.
On top of these two, Catalyst of Aeons is being reintroduced as a component of both Rod of Ages and Abyssal Mask.
Spear of Shojin
- Gold cost: 3400
- 65 Attack Damage, 300 Health, 20 Ability Haste
- Build path: B.F. Sword + Kindlegem + Caulfield’s Warhammer
- Unique Passive – Dragonforce:
- Non-ultimate spells gain an extra [8 (+8% base AD) Ability Haste for melee champions | 6 (+6% base AD) Ability Haste for ranged champions], reduced to [4 (+4% base AD) Ability Haste for melee champions | 3 (+3% base AD) Ability Haste for ranged] for spells with immobilizing effects
- Unique Passive – Exigency:
- Gain up to [15% melee | 10% ranged] move speed, based on your % missing health (maxed out while below 33% health)
Rod of Ages
- Gold Cost: 3200
- 60 Ability Power, 300 Health, 400 Mana
- Build Path: Catalyst of Aeons + Blasting Wand + Amplifying Tome
- Unique Passive – Eternity:
- Restore mana equal to 8% of premitigation damage taken from champions, and health equal to 20% of mana spent, up to 15 health per cast. Toggled abilities can only heal for up to 15 per second.
- For every 250 health or mana restored this way, gain 25% decaying move speed for 2 seconds.
- Passive: This item gains 20 health, 20 mana, and 4 ability power every minute, up to 10 times, for a maximum of 200 health, 200 mana, and 40 ability power. Upon reaching max stacks, gain a level and all effects of Eternity are increased by 50%.
- Mythic Passive: Grants all other Legendary items 5 Ability Haste
Catalyst of Aeons
- 225 Health, 300 Mana
- Eternity: Restore mana equal to 10% of damage taken from champions, and health equal to 20% of mana spent, up to 15 health per cast. Toggled abilities can only heal up to 15 per second
- This is a component item for Rod of Ages, and it also builds into Abyssal Mask.
These new items will be added as part of mid-November’s League of Legends Season 13 launch, including major overhauls to top lane and jungle, the reintroduction of Chemtech Dragon, and more.