League of Legends patch 11.2 notes: Viego release, Maokai nerfs, more

Isaac McIntyre
Riot Games ships League of Legends LoL patch 11.2 Shyvana Ruined King.

League of Legends patch 11.2 has arrived ⁠— just one day later than usual ⁠— and there’s a ton more changes in the aftermath of pre-season. Viego, 2021’s first champion release, is on his way, as well as huge changes to Senna, Aatrox, Olaf, and more.

There’s plenty of buffs, changes, and nerfs coming in patch 11.2, but there’s one thing League of Legends players are excited for over all the rest: Viego, the Ruined King, the game’s 154th champion.

The mysterious, edgy warrior has been a part of LoL’s lore for quite some time, mainly through his fabled “Blade of the Ruined King,” a buildable item, but 2021 marks the first time he’s been a playable character in Riot’s flagship title.

Viego is now set to arrive in patch 11.2, after quite the wait.

Thursday’s update also, as mentioned, delivers a host of changes for champions, items, and even runes that have been a tad over or under-powered in Season 11 so far.

Viego, the Ruined King, arrives in League of Legends this patch.
Viego the Ruined King, champion 154, arrives in League of Legends this patch.

Viego release locked for LoL patch 11.2

There’s a big new release on the way this week: Viego, the Ruined King, finally arrives in LoL patch 11.2. He’s been available for testing on the PBE for a week or so now, and the jungler is already taking players by surprise.

With a pseudo-assassin kit, he’s going to be a huge threat. Lurking in the shadows and controlling the magic that saps the Shadow Isles, you can expect Viego to absolutely ruin enemy teams. You can find more details on his release here.

Aatrox, Olaf, and Maokai headline LoL patch 11.2 nerf list

Lead gameplay designer Mark ‘Scruffy’ Yetter outlined the changes players can expect on League’s patch 11.2 in a tweet on January 7. The most important changes were nerfs to healing. Despite buffs to Grievous Wounds, drain tanks are still decimating the meta.

These “healing edge cases,” like Aatrox and Olaf, are only part of League’s healing problem. Riot are also looking at generic healing reduction across the board, especially Domination rune Ravenous Hunter.

The rune is getting a scaling nerf with reduced healing per stack.

Riot Games

The top support right now, Maokai, has also been targeted in this patch’s nerf. Imperial Mandate — his core item — will now be less effective with its cooldown timing change meaning it’s harder to proc, while his Saplings are also being toned down.

Darius, Elise, Ivern, and Nunu were also hit with nerfs.

Senna gets love after item rework

A number of champions got just the perfect item for their kit in the Mythic item overhaul in preseason 11. However, a number of champions lost their identity ⁠— especially users who relied on Glacial Augment.

Senna is one of those champs, but Riot is looking out for her with healing changes. Umbral Glaive — one of her core items — is getting a price drop too.

True Damage Senna Prestige skin for League of Legends
Senna is getting some love after her power was stripped via the ‘Glacial Augment’ change.

Azir, Caitlyn, Dr. Mundo, LeBlanc, Nocturne, Shaco, Soraka, Trundle, and Varus are also being buffed in this patch, alongside the under-performing Essence Reaver.

You can find the full League of Legends patch 11.2 notes below.

League of Legends patch 11.2 notes



E: Umbral Dash

  • New: Umbral Dash’s self-healing now increases to 26/32/38/44/50% during R – World Ender

R: World Ender

  • Self-healing: 50/75/100% ⇒ 30/45/60%


Q: Five-Point Strike

  • Cost: 120/110/100/90/80 energy ⇒ 120/115/110/105/100 energy


Q: Conquering Sands

  • Cooldown: 15/13/11/9/7 seconds ⇒ 14/12/10/8/6 seconds


Base stats

  • AD growth: 2.88 ⇒ 3.3


Passive: Hemorrhage

  • Noxian Might bonus attack damage: 30-230 ⇒ 20-205

Dr. Mundo

Q: Infected Cleaver

  • Health refund on hit: 40% ⇒ 50%
  • Health refund on kill 80% ⇒ 100%

E: Masochism

  • Bonus damage: 3/3.5/4/4.5/5 of his maximum health ⇒ 4/4.5/5/5.5/6% of his maximum health

R: Sadism

  • Health regen: 50/75/100% maximum health ⇒ 60/85/110% maximum health


Q: Venomous Bite

  • Damage: 70/110/150/190/230 ⇒ 70/105/140/175/210


E: Triggerseed

  • Shield ratio: 90% AP ⇒ 80% AP


Base stats

  • Health growth: 92 ⇒ 97

Q: Sigil of Malice

  • Cost: 50/60/70/80/90 mana ⇒ 50/55/60/65/70 mana


E: Sapling Toss

  • Cost: 60/65/70/75/80 mana ⇒ 60/70/80/90/100 mana
  • Damage ratio: 1% per 100 AP ⇒ 0.8% per 100 AP


Q: Duskbringer

  • Cooldown: 10 seconds ⇒ 8 seconds

R: Paranoia

  • Cooldown: 150/125/100 seconds ⇒ 140/115/90 seconds

Nunu & Willump

Base stats

  • Movement speed: 345 ⇒ 340
  • Health: 570 ⇒ 540


W: Vicious Strikes

  • Life steal: 14/16/18/20/22% ⇒ 16/18/20/22/24%
  • Healing amplification: 0-50% (based on missing health) ⇒ 0-33% (based on missing health)


Base stats

  • Attack speed ratio: 0.2 ⇒ 0.3

Passive: Absolution

  • Non-kill Mist Wraith drop chance: 22% ⇒ 28%
  • Gold from Mist Wraith: 3 ⇒ 8

Q: Piercing Darkness

  • Healing ratio: 25% AP ⇒ 40% AP
  • Damage ratio: 40% AD ⇒ 50% AD
  • Senna’s Q on enemy champions now adds a stack on Kraken Slayer (max one stack).


Passive: Backstab

  • Damage: 10-25 (level 1-18) ⇒ 20-35 (level 1-18)


Q: Starcall

  • Total rejuvenation heal: 50/60/70/80/90 ⇒ 50/65/80/95/110

W: Astral Infusion

  • Heal: 80/115/150/185/220 ⇒ 90/125/160/195/230
  • Heal ratio: 60% AP ⇒ 70% AP


Q: Chomp

  • Bonus damage ratio: 10/20/30/40/50% AD ⇒ 15/25/35/45/55% AD

W: Frozen Domain

  • Bonus attack speed: 20/40/60/80/100% ⇒ 30/50/70/90/110%


Base stats

  • Mana growth: 33 ⇒ 40

R: Chain of Corruption

  • Cooldown: 120/90/60 seconds ⇒ 100/80/60 seconds


W: Spell Thief

  • Minion spell shard drops now include: Randuin’s Omen, Locket of the Iron Solari, Turbo Chemtank, Shurelya’s Battlesong, Youmuu’s Ghostblade, Goredrinker, Stridebreaker, Prowler’s Claw
  • Minion spell shard drops no longer include: Redemption
  • Casting Zoe’s W – Spell Thief with a shard of an item in her inventory no longer causes that actual item to go on cooldown. Additionally, using an item with a damaging passive right after using its shard no longer causes the second instance to deal 0 damage.


Chempunk Chainsword

  • Total cost: 2700 gold ⇒ 2600 gold
  • Health: 200 ⇒ 150

Essence Reaver

  • Spellblade mana restore: 3% of maximum mana ⇒ 40% of mana from damage dealt from Spellblade (before damage reduction)


  • Cloudburst cooldown: 60 seconds ⇒ 90 seconds (applies to Ornn’s Typhoon as well)

Gargoyle Stoneplate

  • Fortify bonus armor and MR: 3% (max 15%) ⇒ 5% (max 25%)

Hextech Rocketbelt

  • Supersonic bonus movement speed: 50% for 2 seconds ⇒ 30% for 1.5 seconds

Imperial Mandate

  • Coordinated Fire cooldown: Applies when ally consumes the mark ⇒ initial application of slow/immobilize

Kraken Slayer

Kraken Slayer will now leverage modifiers of the following champion abilities

  • Aphelios: Severum Q — Onslaught
  • Katarina: R — Death Lotus
  • Urgot: W — Purge

Frostfire Gauntlet

  • Total cost: 3200 gold ⇒ 2800 gold
  • Build path: Bami’s Cinder + Null-Magic Mantle + Chain Vest + 850 gold ⇒ Bami’s Cinder + Cloth Armor + Null-Magic Mantle + 950 gold
  • Ability Haste: 15 ⇒ 20
  • Armor: 50 ⇒ 25

Phantom Dancer

  • Build path: Zeal + Dagger + Dagger + 850 gold ⇒ Zeal + Dagger + Dagger + 950 gold
  • Attack speed: 40% ⇒ 45%

Rimeforged Grasp (Ornn Upgrade)

  • Armor: 65 ⇒ 40
  • Magic resist: 35 ⇒ 40
  • Ability Haste: 20 ⇒ 25

Runaan’s Hurricane

  • Build path: Zeal + Dagger + Dagger + 850 gold ⇒ Zeal + Dagger + Dagger + 950 gold
  • Attack speed: 40% ⇒ 45%

Serpent’s Fang

  • Total cost: 2800 gold ⇒ 2600 gold
  • Attack damage: 60 ⇒ 55

Shurelya’s Battlesong

  • Health: 350 ⇒ 200
  • Shurelya’s no longer grants 5% movement speed
  • Shurelya’s now grants 40 AP
  • Base mana regen: 50% ⇒ 100%
  • Build path: Kindlegem + Faerie Charm + Winged Moonplate + 650 gold ⇒ Kindlegem + Bandleglass Mirror + 750g

Sunfire Aegis

  • Mythic Passive: 5 ability haste per Legendary item ⇒ 5% tenacity and slow resist per Legendary item

Turbo Chemtank

  • Total cost: 3200 gold ⇒ 2800 gold
  • Build path: Bami’s Cinder + Cloth Armor + Negatron Cloak + 900 old ⇒ Bami’s Cinder + Cloth Armor + Null-Magic Mantle + 950 gold
  • Magic resist: 50 ⇒ 25
  • Ability Haste: 15 ⇒ 20
  • Mythic Passive: 5% tenacity and slow resist per Legendary item ⇒ 5 ability haste per Legendary item

Turbocharged Hexperiment (Ornn Upgrade)

  • Magic resist: 65 ⇒ 40
  • Armor: 35 ⇒ 40
  • Ability Haste: 20 ⇒ 25

Umbral Glaive

  • Total cost: 2800 gold ⇒ 2600 gold
  • Attack damage: 55 ⇒ 50
  • Build path: Serrated Dirk + Caulfield’s Warhammer + 600 gold ⇒ Serrated Dirk + Long Sword + Long Sword + 800 gold


Ravenous Hunter

  • Omnivamp: 2% per Bounty Hunter stack (maximum 11%) ⇒ 1.7% per Bounty Hunter stack (maximum 9.5%)

In-game shop updates

  • Items purchased from a pre-saved Item Set will appear in the appropriate slots in which they were saved in the Collection tab
  • This happened in 11.1 but we forgot to include it (how ironic)! The shop will now remember your pins and open tab between games.
  • Blade of the Ruined King now properly shows up in the Item Shop when the player filters for move speed items
  • Actions that automatically close the Item Shop will no longer cause players to be unable to cast abilities or Summoner Spells
  • Chempunk Chainsword’s cost has been corrected to the appropriate amount in the Item Shop
  • Fixed a crash when alt-tabbing (or changing resolutions) and then clicking the search field of the Item Shop


  • LEAGUE CLIENT: Eternals Progression no longer covers Honor Votes in the post-game lobby
  • LEAGUE CLIENT: Cleaned up code to reduce the number of uncaught Javascript errors for an important plugin that launches prior to getting into Champ Select
  • Fixed an issue that required you to have to press Shift+Enter twice in order to say “gg wp” after the Nexus explodes
  • Soraka is no longer able to maintain increased move speed when a low-health Yuumi is attached to her
  • Fixed a bug where the Rift Herald would occasionally do 0 damage to a turret
  • Garen’s E – Judgment spin speed now properly accounts for the bonus Legendary item attack speed that Trinity Force’s Mythic passive grants
  • Lissandra’s R – Frozen Tomb no longer applies the Horizon Focus debuff to all enemies in its area of effect; now only debuffs the immobilized enemy
  • Udyr is no longer able to trigger Eclipse’s Ever Rising Moon with a single attack from Q – Tiger Stance or R – Phoenix Stance
  • After hitting an enemy with Pantheon’s spear from Grand Starfall, the slow debuff icon will now properly appear in the affected enemy’s buff bar
  • Runaan’s Hurricane no longer gives less attack speed than its item components combined
  • Descriptions of Umbral Glaive, Serpent’s Fang, and Chempunk Chainsword have been updated in the Collection tab
  • Fixed a bug where Zyra’s Horizon Focus’ debuff would reset if she has Scorch equipped
  • Fixed a bug where jungle items would be removed from the Recommended items tab if the player purchased a Refillable Potion
  • Fixed a bug where Smiting five times would not consume the jungle item, allowing the player to sell it for gold
  • Draven’s Q – Spinning Axe no longer generates more than the intended Tear of the Goddess mana charges

About The Author

Isaac was formerly the Australian Managing Editor at Dexerto. Isaac began his writing career as a sports journalist at Fairfax Media, before falling in love with all things esports and gaming. Since then he's covered Oceanic and global League of Legends for Upcomer, Hotspawn, and Snowball Esports.