League of Legends 2019 Worlds groups decided - Dexerto
League of Legends

League of Legends 2019 Worlds groups decided

Published: 23/Sep/2019 12:35 Updated: 23/Sep/2019 14:34

by Joe O'Brien

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The groups for the 2019 League of Legends World Championship have been decided by a live draw show.

The 2019 World Championship is due to kick off on October 2 and will run until November 10, with 24 teams from around the world competing for the coveted Summoner’s Cup.

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The event will start with a play-in stage, from which four teams will advance to join the 12 already qualified for the main event.

Teams in both stages of the tournament now know which squads they will be facing for the first stage of their run, after the groups for each were decided on a live group draw show.

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Riot Games24 teams will compete to lift the Summoner’s Cup.

Group Stage

The Group Stage is the first stage of the main event, which will see 16 teams compete for eight spots in the playoffs.

Twelve teams have automatically qualified for the group stage – three from China’s LPL, two each from South Korea’s LCK, North America’s LCS, Europe’s LEC, and Taiwan’s LMS, along with one from Vietnam’s VCS.

These teams have now been drawn into the groups. First, the pool 1 teams – the champions of the LPL, LCK, LEC, and LCS – were drawn into separate groups, before teams from Pool 2 were added. Teams could not be placed into groups which already featured at team from their region.

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The final spots in the Group Stage will be filled by qualifiers from the Play-In stage, with the same regional restrictions applying.

Group A

Team Region
G2 Esports Europe (LEC)
Griffin South Korea (LCK)
Cloud9 North America (LCS)
TBD

Group B

Team Region
FunPlus Phoenix China (LPL)
J Team Taiwan, Hong Kong, and Macau (LMS)
GAM Esports Vietnam (VCS)
TBD

Group C

Team Region
SK Telecom T1 South Korea (LCK)
Fnatic Europe (LEC)
Royal Never Give Up China (LPL)
TBD

Group D

Team Region
Team Liquid North America (LCS)
AHQ Esports Club Taiwan, Hong Kong, and Macau (LMS)
Invictus Gaming China (LPL)
TBD

Riot GamesReigning World Champions Invictus Gaming will have a chance to defend their title.

Play-In

The Play-In will be the first stage of the World Championship, and see 12 teams compete for the four spots available in the main event Group Stage.

The teams competing in the Play-In are the third-seed teams from major regions – LCK, LCS, LEC, and LMS – along with the top teams from the various emerging regions around the world.

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The major region teams were given the Pool 1 seeds for the Play-In and drawn into separate groups first, with teams from the larger emerging regions – Latin America, Vietnam, Turkey, and CIS – given Pool 2 seeds, and the smaller emerging regions – Japan, Brazil, Oceania, and Southeast Asia – filling Pool 3.

Two teams from each group will advance to the knock-out stage, with the winners of those matches advancing to the main Group Stage.

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Group A

Team Region
Clutch Gaming North America (LCS)
Unicorns of Love CIS (LCL)
MAMMOTH Oceania (OPL)

Group B

Team Region
Splyce Europe (LEC)
Isarus Gaming Latin America (LLA)
Detonation FocusMe Japan (LJL)

Group C

Team Region
Hong Kong Attitude Taiwan, Hong Kong, and Macau (LMS)
Lowkey Esports Vietnam (VCS)
MEGA Southeast Asia (LST)

Group D

Team Region
DAMWON Gaming South Korea (LCK)
Royal Youth Turkey (TCL)
Flamengo Esports Brazil (CBLoL)
League of Legends

League Patch 10.22 to feature Annie rework, Seraphine release

Published: 16/Oct/2020 8:03

by Isaac McIntyre

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Riot Games has revealed another big League of Legends patch coming at the end of this PBE cycle, with an Annie rework and Seraphine’s release headlining the LoL Patch 10.22 changes. Here’s all the early notes for the Oct. 28 update.

There’s a few big changes coming in the Oct. 28 update. The biggest is that champ 152, new sorceress Seraphine, will be arriving in all her glory on Summoner’s Rift during the patch.

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Fiery youngster Annie will also be getting some big reworks to one of her abilities in an effort to “shift her to support” ahead of Season 11. Brand, Nasus, Jinx, and Ionian brothers Yone and Yasuo are also in line for changes in the next patch.

Here’s all the details on League of Legends Patch 10.22, coming next fortnight.

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Seraphine arrives in LoL Patch 10.22

League champion 152, songstress support mage Seraphine is set to arrive in League Patch 10.22 ⁠— which Dexerto tipped back in August ⁠— after nearly two months of viral marketing on Twitter and through LoL K-pop group K/DA at Worlds.

Seraphine is already on the PBE ahead of her Oct. 29 release date.

Her ability kit is loaded with stuns, musical healing, and a “notes” passive that lets her stack power. Catch up on all things Seraphine in our dedicated release hub.

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KDA All Out Seraphine Indie in League of Legends
Riot Games
League of Legends champions 152, Seraphine, is arriving in Patch 10.22.

Annie gets mini-rework in Patch 10.22

Annie, one of the original characters in League of Legends, is the headlining champion for Patch 10.22, outside Seraphine of course. The Dark Child is finally getting a mini-rework that Riot hopes will boost her support playstyle slightly.

The main change comes for her E ability, Molten Shield. The mana cost is spiking slightly for her defensive spell (40, up from 20), but the trade-off is she can now give the shield to one of her allies, similar to Morgana’s iconic Black Shield.

The new Molten Shield reflects magic damage (20/30/40/50/60) and grants 30-60% movement speed over a 1.5 seconds decay following the cast.

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Annie has finally come under the microscope ahead of the Oct. 28 update.
Riot Games
Annie has finally come under the microscope ahead of the Oct. 28 update.

Yone, Yasuo get critical strike buffs

League’s notorious Ionian brothers are both set for major critical strike changes to start with in Patch 10.22. The tweaks, which target the brothers’ passives, are mainly to prepare them for the item overhaul coming to League in Season 11.

Both champions will have any critical strike chance over 100% converted to bonus attack damage. This ratio will be 0.5 bonus AD for every 1% over the base 100%.

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Yasuo and his brother Yone will be undergoing crit chance changes ahead of Season 11.
Riot Games
Yasuo and his brother Yone will be undergoing crit chance changes ahead of Season 11.

Patch 10.22 drops second K/DA skin set

The latest K/DA skin line, “ALL OUT,” is set to arrive in LoL Patch 10.22. All five members of K/DA ⁠— Ahri, Akali, Evelynn, Kai’Sa, and newcomer Seraphine — will be getting skins. Seraphine will be getting an Ultimate version of her skin.

Kai’Sa is also lucky enough to get her own special variant. The ADC champion will have a “Prestige” edition alongside her normal ALL OUT skin option.

All of the new ALL OUT skins will be available for at least 1350 RP next patch. Seraphine’s Ultimate skin will cost 3250 RP, while Kai’Sa’s K/DA Prestige skin will cost 2000 event tokens. All six skins are already being tested on the PBE.

League of Legends Patch 10.22 will drop on Wednesday, October 28. Dexerto will continue to add all planned balance changes as Riot reveals specific numbers.

League of Legends Patch 10.22: all planned changes

Champions

Annie

  • E damage reduction ⇒ 40-240 (+40% ability power) shield for three seconds, mana cost 20 ⇒ 40. Shield can now be cast on self or ally within 800 range.

Ashe

  • W fires 9 ⇒ 7-11 arrows (by rank).

Brand

  • Passive explosion damage 12-16% (1.5% per 100 ability power) ⇒ 10-14% (2% per 100 ability power).
  • E [new] always spread to nearby enemies, spread range lowered from 375 ⇒ 300, blaze effect doubles spread range to 600.
  • R ultimate can now bounce to Brand.

Jinx

  • E traps deal full damage immediately instead of over 1.5 seconds.

Nasus

  • R bonus resists 15-55 ⇒ 40-70, no longer gains 1-3 resistance per second.

Yasuo

  • Way of the Wanderer passive critical strike chance above 100% now converts into bonus attack damage. Ratio is current 0.5 bonus attack damage for every 1% crit over 100% crit chance.

Yone

  • Way of the Hunter passive critical strike chance above 100% now converts into bonus attack damage. Ratio is current 0.5 bonus attack damage for every 1% crit over 100% crit chance.