Doublelift hits out at "clown show" LCS following production complaints - Dexerto
League of Legends

Doublelift hits out at “clown show” LCS following production complaints

Published: 20/Jun/2020 12:05

by Daniel Cleary

Share


League of Legends star Yiliang ‘Doublelift’ Peng has hit out at the LCS, doubling up on backlash from fans over the broadcast quality and production.

The League of Legends Championship Series, or ‘LCS’, is the premier North American franchised league for Riot’s popular MOBA title. However, following the start of the 2020 summer split, viewers claimed to notice a drop in production quality.

While the LCS broadcast crew is still yet to return to their studio, due to the ongoing health crisis, they attempted to make some improvements for the second half of the season, although it did not go down too well.

Screenshot of analyst desk from LCS broadcast
Riot Games
The new LCS analyst desk changes have not gone down well with viewers.

For Week 1 of the action, Riot introduced a new in-game overlay for the broadcast and added a studio backdrop for their webcams, to replicate the look of their original analyst desk.

Unfortunately, many viewers and League personalities were unhappy with the changes and called for them to revert back to the simpler graphics that were used in the 2020 Spring split instead.

Among those who voiced their frustration was TSM star Doublelift, who pointed out some of the issues with the latest changes, following his win over Immortals on June 19.

The popular Marksman player vented in a series of tweets and claimed that the LCS production team had made “every wrong decision” in terms of the broadcast, resulting in the regular season matches becoming “worse to watch.”

He added that the consistent mistakes with the in-game overlay, highlighting the wrong replay or item builds, along with some of their featured segments were not a good look for the broadcast, calling it a “clown show” in its current state.

He also explained that Ovilee May, who was seemingly left out of the talent lineup for the 2020 season, had a much better understanding of how to improve the league’s broadcast.

“Ovilee has 10x better understanding of what’s funny/entertaining than the boomer running LCS which is prob why she’s not on broadcast this split,” he explained.

Other League personalities such as popular streamer IWillDominate also commented on some of the broadcast’s flaws, highlighting that the in-game overlay was showing the LCS Academy logo for the match between CLG and Golden Guardians.

However, following the backlash in Week 1, the LCS released a statement on June 18, revealing that they will be implementing some more changes to improve the quality of the livestream going forward.

They announced that they would be addressing some of the major issues with plans to “scale back” some of the changes made to Friday Night League as well as improving the clarity on the in-game HUD to make it more appealing.

League of Legends

Riot dev responds to broken League damage bug with Ravenous Hydra

Published: 28/Nov/2020 18:15

by Daniel Cleary

Share


A Riot Games developer has responded to a bizarre bug in League of Legends, which is preventing the Ravenous Hydra from working with certain champions’ abilities in-game.

Riot Games introduced plenty of changes in the 2021 preseason patch such as completely revamping the League Item Shop and items to improve the game’s experience before Season 11 kicks off.

Ravenous Hydra is one of the items that has remained in League, but it received some updated stats amid the changes. The item still provides players with lifesteal, in the form of Omnivamp, but Riot has now removed the Crescent Active and added 20 Ability Haste in its place.

However, one thing that has not changed much is the item’s passive ability Cleave, which allows basic attacks and abilities to trigger extra damage, which varies based on the distance between targets.

Urgot's splash artLeague players called for a Ravenous Hydra fix after a glitch was found with champions like Urgot.

There are some champions with abilities that had unique interactions with this item, such as Aphelios’ Severum Q, but players have now noticed a bug, which stops it from working correctly with certain champions.

The issue was raised with League dev Riot Phlox, with one Redditor explaining that champions with multi-hit abilities, like Urgots W, Renekton W, and Warwick’s Ult seem to be where the problem lies.

Riot Phlox responded to the bug, revealing that they are now aware of the unusual damage glitch with Ravenous Hydra and that it would be passed on to the League Dev team.

“I’ll pass this along so we can make sure there are eyes on it, thanks!” the League dev responded, confirming they would soon be working on it.

However, he also revealed that he was unsure just when a fix might be issued for this broken damage bug, adding that they “can’t give a timeframe.”

While it is unclear when the patch will arrive in League of Legends, this will still come as good news to Urgot mains, and those who play similar champs, after they were quite vocal on this issue, as it will soon allow them to have more build options in-game.