All Killers & Perks in Dead by Daylight: The Skull Merchant, The Knight & more

All killers in Dead by DaylightBehaviour Interactive

Looking for details on Dead by Daylight’s Killers and their Perks to help you to take down Survivors — or escape Killers — in your next Trial? From The Skull Merchant to The Knight, here’s everything you need to know, including how many Killers there are, and their Powers in DbD.

As you work alone to take down Survivors in Dead by Daylight, furthering the all-powerful Entity’s world-ending goals, you have a huge variety of Killers at your disposal to choose from, each with their own particular Powers and Perks.

Article continues after ad

The game’s latest Chapter, Tools of Torment, has introduced a brand new Killer, The Skull Merchant, and three new Perks to DbD. So if you’re looking to decide which Killer Perks appeal to you most in Dead by Daylight, read on to find out which ones to take into your next Trial.

Alternatively, be sure to check out guides on the latest codes available in Dead by Daylight, all you need to know about the Shrine of Secrets, and whether DbD features cross-platform play.

Article continues after ad


The Dredge in Dead by Daylight, the newest KillerBehaviour Interactive
The Dredge is the new Killer in DBD, bringing three extra perks to utilize in a Trial.

How many Killers are in Dead by Daylight?

As of the Tools of Torment Chapter, there are currently 31 Killers in Dead by Daylight – slightly less than the 36 different Survivors that can be played as. We’ve listed all of these below, along with their Powers and Perks. As new Killers are released, we’ll be sure to update this list with new additions.

Who is the new Killer in DbD?

The most recent Killer to join Dead by Daylight’s roster is ‘The Skull Merchant‘. Introduced in the Tools of Torment Chapter, Adriana Imai’s Power brings tech into The Fog in a way we have yet to see explored before — with drones.

Article continues after ad

In an interview with Dexerto, when asked about drones and tech itself being introduced in DbD, Creative Director Dave Richard said: “We love this idea of something as omnipresent and inconspicuous as drones are, which when placed in the wrong hands, serve a dark and macabre purpose. It just felt like the right match with The Skull Merchant – a highly intelligent, apex hunter tinkerer.”

All Killers & Perks in Dead by Daylight

Here are all of the Killers and their Perks in Dead by Daylight:

Article continues after ad
Killers & Powers  Perks
The Trapper in DBDThe Trapper Bear Trap
  • Unnerving Presence: Survivors within your Terror Radius have a 10% greater chance of triggering Skill Checks when repairing or healing. Triggered Skill Checks’ success zones are reduced by 60%.
  • Brutal Strength: Destroy dropped pallets, breakable walls, and generators 20% faster.
  • Agitation: While carrying a Survivor, you benefit from an increased Movement speed by 6/12/18%, and increase your Terror Radius by 12 meters.
The Wraith in Dead by DaylightThe Wraith Wailing Ball
  • Predator: Scratch Marks left by Survivors spawn slightly/moderately/considerably closer together.
  • Bloodhound: Fresh blood marks are considerably easier to see, and can be tracked for 2/3/4 seconds longer.
  • Shadowborn: Increases your Field of View by 9/12/15 degrees.
Hillbilly in DBDThe Hillbilly Chainsaw
  • Enduring: Reduces Pallet Stun duration by 40/45/50%.
  • Lightborn: Grants immunity to blindness caused by Flashlights, firecrackers, flashbangs, and blast mines. The Auras of Survivors attempting to blind you with a Flashlight are revealed for 6/8/10 seconds.
  • Tinkerer: When a Generator is repaired to 70%, a loud noise reveals its location, and grants the Undetectable status effect for 12/14/16 seconds. Can only be triggered once on each generator.
The Nurse Killer portrait in DBDThe Nurse Spencer’s Last Breath
  • Strider: Increases the volume of a Survivor’s Grunts of Pain by 25/50%. Increases the volume of their regular breathing by 0/25%.
  • Thanatophobia: Each injured, dying, or hooked Survivor incurs a stackable 2% penalty to repair, sabotage, and Totem-cleansing speeds.
    • If there are 4 injured, dying, or hooked Survivors, there is an additional 12% penalty to these speeds.
  • A Nurse’s Calling: The Auras of Survivors who are healing or are being healed are revealed in 20/24/28 meters.
The Shape Killer in Dead by DaylightThe Shape Evil Within
  • Save the Best for Last: You become obsessed with a Survivor, gaining 1 Token up for a maximum of 8 for each Survivor that isn’t the obsession you hit with a Basic Attack. Each token grants a stackable 50% decreased successful basic attack cooldown. Hitting your Obsession with a basic attack causes you to lose 2 tokens. You can no longer gain tokens if your Obsession is sacrificed or killed.
  • Play With Your Food: You become obsessed with a Survivor. Each time you chase them and let them escape, you receive 1 Token up to a maximum of 3. Each token increases your movement speed by 5%. Performing Basic Attacks or Special Attacks consumes 1 Token.
  • Dying Light: You become obsessed with a Survivor. Each time you hook a Survivor other than the Obsession, you gain 1 Token. For as long as the Obsession is alive, all other Survivors suffer from a stackable 2/2.5/3% penalty to Repairing, Healing, and Sabotaging speeds up to a maximum of 11 Tokens, or 22/27.5/33%, whereas the Obsession is unaffected and is granted a 33% Action Speed bonus to healing and unhooking.
The Hag, a Killer in DBDThe Hag Blackened Catalyst
  • Hex: The Third Seal: A Hex that hinders the Survivors’ Aura-reading abilities.
    The last 2/3/4 Survivors hit with either your Basic Attack or Special Attack suffer from the Blindness Status Effect.
    The Hex effects persist as long as the related Hex Totem is standing.
  • Hex: Ruin: All Generators automatically regress at 100/150/200 % of the normal regression speed whenever they are not being repaired. Once any Survivor is killed, the perk deactivates and the Hex Totem becomes a Dull Totem.
  • Hex: Devour Hope: Each time a Survivor is rescued from a Hook when you are at least 24 meters away, Hex: Devour Hope receives 1 Token: 2 Tokens: 10 seconds after hooking a Survivor, gain a 3/4/5 % Haste Status Effect for the next 10 seconds. 3 Tokens: Survivors suffer permanently from the Exposed Status Effect. 5 Tokens: You are granted the ability to kill all Survivors by your own hand.
An image of The Doctor Killer in Dead by DaylightThe Doctor Carter’s Spark
  • Overwhelming Presence: Survivors within your Terror Radius suffer from inefficiency: When using an Item, its Depletion rate is increased by 80/90/100 %.
  • Monitor & Abuse: Your base Terror Radius is increased by 8 meters. Whenever you are outside of a Chase, your Terror Radius is reduced by 16 meters while your Field of View is increased by 3/5/10 °.
  • Overcharge: Damaging a Generator overcharges it: The next Survivor interacting with it will be faced with a difficult Skill Check. Failing the Skill Check results in a Progression loss of 3/4/5 %. Succeeding the Skill Check does not grant any bonus Progression, but prevents the Generator from exploding.
    • After Overcharge is applied, the Regression speed is increased from 75% to 200% over the next 30 seconds.
The Huntress in DBDThe Huntress Hunting Hatchets
  • Beast of Prey: Upon gaining Bloodlust tier 1, Beast of Prey activates: Grants the Undetectable Status Effect for as long as Bloodlust is active. Grants 30/40/50 % bonus Bloodpoints for actions in the Hunter category.
  • Territorial Imperative: The Aura of a Survivor entering the Basement when you are at least 32 meters away is revealed to you for 3 seconds. Has a cool-down of 30/25/20 seconds.
  • Hex: Huntress Lullaby: Survivors receive a 2/4/6 % regression penalty on Failed Skill Checks for Repair and Healing actions.
    • Each time a Survivor is hooked, this perk grows in power, affecting healing and repairing Skill Check warnings: At 1-4 tokens, the time between the Skill Check warning sound and the check itself becomes shorter. After 5 tokens are gained, there is no Skill Check warning.
The Cannibal in DBDThe Cannibal Bubba’s Chainsaw
  • Knock Out: When putting a Survivor into the Dying State with your Basic Attack, their Aura is not revealed to any Survivor farther away from them than 32/24/16 meters. For the next 15 seconds, the dying Survivor suffers from a decreased Field of View, the Blindness Status Effect, crawls 50 % slower, and recovers 25% slower.
  • Barbeque & Chilli: After hooking a Survivor, all other Survivors’ Auras are revealed to you for 4 seconds when they at least 60/50/40 meters away from the Hook.
  • Franklin’s Demise: Your vicious Basic Attacks make Survivors drop their regular Items on impact. If not recovered within 150/120/90 seconds, the lost Items will have their Charges depleted by The Entity. The Auras of lost Items are revealed to you within 32 meters and fade from white to red as the timer depletes.
Freddy, The Nightmare Killer in DBDThe Nightmare Dream Demon
  • Fire Up: Each time a Generator is completed, Fire Up grows in power. Gain a stackable 3/3.5/4 % Action Speed bonus to picking up and dropping Survivors, breaking pallets and breakable walls, damaging generators, and vaulting windows, up to a maximum of 15/17.5/20 %.
  • Remember Me: Each time your Obsession loses a Health State, Remember Me gains 1 Token: The Opening time of both Exit Gates is increased by 4 seconds per token, up to a maximum of 8/12/16 additional seconds. The Obsession is unaffected by this penalty.
  • Blood Warden: As soon as one Exit Gate is opened, Blood Warden activates.
    The Auras of Survivors standing within the Exit-Gate area are revealed to you. Once per Trial, hooking a Survivor while Blood Warden is active calls upon The Entity to block the exits for all Survivors for 30/40/60 seconds.
Sadako Rising's new Killer shown in DBDBehaviour Interactive
Sadako is one of the newest Killers to arrive in DBD.
Killers & Powers
The Pig's Killer portrait in DBDThe Pig Jigsaw’s Baptism
  • Hangman’s Trick: Gain a Loud Noise Notification whenever a Survivor begins sabotaging a Hook. While carrying a Survivor, see the Aura of any Survivor within 2/4/6 meters of any Hook.
  • Surveillance: The Auras of regressing Generators are highlighted in white. If the Regression progress is interrupted on a Generator, its Aura will be highlighted in yellow for 8/12/16 seconds. Increases the Generator repair sound from Survivors by 8 meters.
  • Make Your Choice: Each time a Survivor is rescued from a Hook when you are at least 32 meters away, Make Your Choice activates:
    The Rescuer suffers from the Exposed Status Effect for the next 40/50/60 seconds.
    Has a cooldown of 40/50/60 seconds.
The Clown Killer in Dead By DaylightThe Clown The Afterpiece Tonic
  • Bamboozle: Performing a Vault action is 5/10/15 % faster and calls upon The Entity to block that Vault location for Survivor for 8/12/16 seconds. Does not block pallets, and only blocks one window at a time.
  • Coulrophobia: The Healing speed of Survivors within your Terror Radius is reduced by 30/40/50 %.
    • Increases the rotation speed of healing skill checks by 50%.
  • Pop Goes The Weasel: After hooking a Survivor, Pop Goes the Weasel activates for the next 35/40/45 seconds: The next generator you damage instantly loses 20 % progression. Regular generator regression applies afterward and Pop Goes the Weasel deactivates.
The Spirit in DBDThe Spirit Yamaoka’s Haunting
  • Spirit Fury: Each pallet you break magnifies the wrath of The Entity. After breaking 4/3/2 pallets, the next time you are stunned by a pallet, The Entity will instantly break it. You still suffer from the Stun penalty.
  • Hex: Haunted Ground: Two trapped Hex Totems will spawn in the Trial Grounds.
    When either Hex Totem is cleansed or blessed, all Survivors suffer from the Exposed Status Effect for 40/50/60 seconds. The second Hex Totem will immediately turn into a Dull Totem.
  • Rancor: You become obsessed with one Survivor. Each time a generator is completed: Your Aura is revealed to the Obsession for 5/4/3 seconds. All Survivors’ locations are revealed to you for 3 seconds.
    • After the Exit Gates are powered, you are granted the ability to kill the Obsession by your own hand, and they suffer from a permanent Exposed status effect.
The Legion in DBDThe Legion Feral Frenzy
  • Discordance: Any generator within a range of 64/96/128 meters that is being repaired by 2 or more Survivors is marked by a yellow Aura. When first highlighted, a loud noise triggers.  After the generator is no longer within range or is being repaired by 1 Survivor only, the highlighted Aura will linger for 4 seconds.
  • Mad Grit: While carrying a Survivor, you suffer no cool-down on missed attacks.
    Successfully hitting a Survivor will pause the carried Survivor’s wiggling progression for 2/3/4 seconds.
  • Iron Maiden: You open lockers 30/40/50 % faster. Survivors who exit lockers suffer from the Exposed Status Effect for 30 seconds and scream, revealing their location to you for 4 seconds.
The Plague Killer portrait in DBDThe Plague Vile Purge
  • Corrupt Intervention: The 3 generators furthest away from you at the start of the trial are blocked by The Entity for 80/100/20 seconds. Deactivates prematurely when the first Survivor enters the Dying State.
  • Infectious Fright: When a Survivor enters the Dying State, all others within your Terror Radius will scream, revealing their location for 4/5/6 seconds.
  • Dark Devotion: When the Obsession loses a Health State, this perk activates, and your Terror Radius transfers to them fir 20/25/30 seconds, at a radius of 32 meters. During this, you receive the Undetectable Status Effect.
The Ghostface Killer in DBDThe Ghost Face Night Shroud
  • I’m All Ears: Survivors performing a rushed action within 48 meters of you have their Aura revealed for 6 seconds. Can only be triggered every 60/50/40 seconds.
  • Thrilling Tremors: All generators currently not being repaired are blocked by The Entity when you pick up a Survivor for 16 seconds. The Auras of blocked Generators are highlighted in white. Has a cooldown of 100/80/60 seconds.
  • Furtive Chase: Whenever you hook your Obsession, you can 1 Token up to a maximum of 2/3/4. When chasing, your Terror Radius is reduced by 4 meters with each token. When a Survivor rescues the other, they will become the Obsession.
Demogorgon portraitThe Demogorgon (Retired) Of the Abyss
  • Surge: When you put a Survivor into the Dying State with a basic attack, all generators within 32 meters explode and regress progress. Applies an 80% progression penalty. 60/50/40 second cool down.
  • Cruel Limits: When a generator is completed, all windows and vault locations become blocked for 20/25/30 seconds within 32 meters, with their Auras being revealed.
  • Mindbreaker: Survivors repairing generators suffer from the Exhausted status effect. If the Survivor already is, their timer will be passed. Lingers for 3/4/5 seconds.
The Oni Killer in DbDThe Oni Yamaoka’s Wrath
  • Zanshin Tactics: Auras of breakable walls, pallets, and windows are revealed to you within 24/28/32 meters.
  • Blood Echo: All other Survivors suffer from Haemorrhage until healed when hooking a Survivor, and applies Exhausted that lingers for 45 seconds. Cooldown of 80/70/60 seconds.
  • Nemesis: Each time a Survivor blinds or stuns you using a pallet or locker, they become the Obsession. They suffer from the Oblivious status effect for 40/50/60 seconds, and their Aura is revealed for 4 seconds.
The Deathslinger in DBDThe Deathslinger The Redeemer
  • Gearhead: After a Survivor loses a Health State, a Survivor who completes a Great Skill Check while repairing has their Aura revealed by 6/8/10 seconds. This perk then deactivates.
  • Dead Man’s Switch: After hooking the Obsession, this activates for 20/25/30 seconds. Any Survivor that stops repairing a generator before it is fully prepared causes The Entity to block it until the effect ends, highlighting it by a white Aura.
  • Hex: Retribution: Survivors cleansing any Totem suffer from the Oblivious status effect for 35/40/45 seconds. After cleaning a Hex Totem, the Auras of all Survivors are revealed for 15 seconds.
Pyramid Head Killer, known as The Executionerin DbDThe Executioner Rites of Judgement
  • Forced Penance: Survivors who take a Protection Hit suffer from the Broken effect for the next 60/70/80 seconds.
  • Trail of Torment: After kicking a generator, you receive the Undetectable effect until that generator stops regressing, or you damage a Survivor by any means. The aura of the damaged generator is shown to Survivors in yellow. Has a cooldown of 80/70/60 seconds.
  • Deathbound: If a Survivor heals another for 1 Health State at least 32 meters away from you, they will scream. For the next 60 seconds, they suffer from Oblivious when farther than 16/12/8 meters from the healed Survivor.
The Ghostface, one of the Killers in Dead by DaylightBehaviour Interactive
Some of the Killers in DBD have exceptional abilities such as The Ghostface’s Thrilling Tremors.
Killers & Powers
The Blight Killer in DBDThe Blight Blighted Corruption
  • Dragon’s Grip: After kicking a generator, the next survivor that starts to repair it within 30 seconds will scream, revealing their location for 4 seconds, also suffering from the Exposed effect. Has a cooldown of 120/100/80 seconds.
  • Hex: Blood Favour: When a Survivor loses a Health State to enter the Injured of Dying State, all pallets are blocked within 24/28/32 meters of their location for 15 seconds.
  • Hex: Undying: The Auras of Survivors within 2/3/4 meters of a Dull Totem are shown. When another perk’s Hex Totem is cleansed or blessed, it is transferred to the Hex: Undying Totem along with any Tokens, disabling this perk in its stead.
The TwinsKiller portrait in DBDThe Twins Blood Bound
  • Hoarder: Triggers a loud noise for 4 seconds when a Survivor unlocks a chest or picks up an item within 32/48/64 meters. Spawns an additional 2 chests on the map.
  • Oppression: When damaging a generator, up to 3 other generators also begin regressing. Causes a difficult Skill Check if one of those generators is being repaired. Has a cooldown of 120/100/80 seconds.
  • Coup de Grace: When a generator is completed, you can 1 Token. Consume it to increase the distance of your next lunge attack by 70/75/80%.
Trickster Killer portrait in Dead by DaylightThe Trickster Showstopper
  • Starstruck: When carrying a Survivor, other Survivors suffer from the Exposed effect within your Terror Radius. Lingers for 26/28/30 seconds. Deactivates when hooking or dropping a Survivor, but the effect persists for 26/28/30 seconds.
  • Hex: Crowd Control: Survivors who rush through a window causes The Entity to block it for 14/17/20 seconds. Persists while the related Hex Totem is up.
  • No Way Out: When you hook a Survivor for the first time, you gain 1 Token. Activates once the Exit Gates are powered. Receive a loud noise when they interact with an Exit Gate switch for 12 seconds, and an additional 6/9/12 per token, up to a maximum of 60.
Nemesis in DbDThe Nemesis T-Virus
  • Lethal Pursuer: All Survivor auras are revealed to you for 7/8/9 seconds at the start of a trial. Also extends the duration of a Survivor’s Aura being revealed to you by 2 seconds.
  • Hysteria: When you cause a healthy Survivor to enter the Injured state, all other injured Survivors receive the Oblivious status for 20/25/30 seconds.
  • Eruption: After kicking a generator, its Aura is highlighted. When you cause a Survivor to go into the Dying state, every affected generator explodes and begins to regress, removing the Aura. Survivors repairing these will scream, revealing their Aura for 6/8/10 seconds.
Cenobite Killer DbDThe Cenobite Summons of Pain
  • Deadlock: When a generator is completed, The Entity blocks the next generator with the most progress for 20/25/30 seconds, revealing the Aura of this generator in white.
  • Hex: Plaything: If a Dull Totem remains, it activates on a random totem each time a Survivor is hooked for the first time. They then suffer from Cursed and Oblivious. For the first 90 seconds, only that Survivor can cleanse it. The aura of the totem is revealed to them within 24/20/16 meters.
  • Scourge Hook: Gift of Pain: 4 hooks are changed into Scourge Hooks, with their Aura revealed to you. When a Survivor is unhooked from one of these, they receive Haemorrhage and Mangled effects until healed. Once healed, they suffer a 10/13/16% penalty in speed for healing and repairs.
The Artist Killer in DBDThe Artist Birds of Torment
  • Grim Embrace: Each time a Survivor is hooked for the first time, the Perk gains a token. Once you’ve got 4, The Entity blocks all Generators for 30/35/40 seconds. The Obsession’s Aura is also revealed for 5 seconds.
  • Scourge Hook: Pain Resonance: 4 hooks are changed into Scourge Hooks, with their Aura revealed to you in white. When a Survivor is hooked, the generator with the most progression explodes, losing 9/12/15% of progress. Survivors repairing it will scream.
  • Hex: Pentimento: You see the Auras of cleansed Totems. You can turn these into a Rekindled Totem, with the more you create increasing the effects of certain action speeds up to 30%, with all Totems then being blocked when you have 5.
Onryo Killer portrait dbdThe Onryō Deluge of Fear
  • Call of Brine: After damaging a generator, this Perk becomes active for 60 seconds. The generator regresses at 150/1705/200% of the normal regression speed and its aura is revealed to you. Each time a Survivor completes a good Skill Check on a generator affected by this perk, you receive a loud noise notification.
  • Merciless Storm: When a generator reaches 90% progress, Survivors working on the generator will be faced with continuous Skill Checks. If they miss or stop repairing, the generator is blocked for 16/18/20 seconds. Can only be triggered once per trial.
  • Scourge Hook: Floods of Rage: At the start of the trial, up to 4 random hooks are changed into Scourge Hooks. You see their auras in white. When a Survivor is unhooked from a Scourge Hook, all other Survivors have their auras revealed for 5/6/7 seconds.
Dredge Killer portrait Dead by DaylightThe Dredge Reign of Darkness
  • Septic Touch: Whenever a Survivor performs the healing action within your Terror Radius, that Survivor suffers from Blindness and Exhausted. Effects linger for 6/8/10 seconds after a healing interaction is interrupted.
  • Darkness Revealed: When you search a locker, the auras of all Survivors within 8 meters of any lockers are revealed to you for 3/4/5 seconds. 30-second cooldown.
  • Dissolution: Three seconds after injuring a Survivor by any means, Dissolution activates for 12/16/20 seconds. While Dissolution is active, if a Survivor fast vaults over a pallet inside of your Terror Radius, The Entity will break the pallet at the end of the vault. Deactivates following this.
The Skull Merchant in DBDBehaviour Interactive
The Skull Merchant arrived in The Fog in Tools of Torment.
Killers & Powers Perks
The Mastermind Killer in DBD portraitThe Mastermind Virulent Bound
  • Awakened Awareness: When carrying a Survivor, you can see the aura of other Survivors within 20 meters of your position.
  • Superior Anatomy: When a Survivor performs a fast vault within 8 meters of you, this perk activates. The next time you vault a window, your vaulting speed is increased by 40%. This perk deactivates are vaulting a window, and has a 30-second cooldown.
  • Terminus: When exit gates are powered, this perk activates. While Terminus is active, injured, downed and hooked Survivors are inflicted with the Broken status effect until exit gates are open. When exit gates are open, Survivors will stay Broken for an additional 30 seconds.
Knight Portrait dbdThe Knight Guardia Compagnia
  • Hex: Face The Darkness: Injuring a Survivor by any means lights a Dull Totem, activating the Hex. While active, all other Survivors outside of your Terror Radius will scream every 25 seconds, revealing their positions and auras for 2 seconds. When the Survivor enters the dying state or becomes healthy, the Hex totem becomes dull again and this perk deactivates. If the Hex totem is cleansed, this perk is permanently disabled.
  • Hubris: Whenever you are stunned by a Survivor, they suffer from the Exposed status effect for 20 seconds. Has a cooldown of 20 seconds.
  • Nowhere To Hide: Whenever you damage a generator, reveal the aura of all Survivors standing within 24 meters of your position for 5 seconds.
The Skull Merchant portrait dbdThe Skull Merchant Eyes In The Sky
  • Game Afoot: While you are chasing the Obsession, this perk activates. Damaging generators and breaking walls or pallets gives you a 5% Haste status for 8 seconds. Whenever you hit the Survivor with the total most time in chase with a basic attack, they become the Obsession.
  • Leverage: Each time you hook a Survivor, gain 1 token, up to 10. When you hook a Survivor, this perk activates. For each token, reduces the speed at which Survivors heal by 3% for 30 seconds.
  • THWACK!: After hooking a Survivor, the next breakable wall or pallet you break will make Survivors within 32 meters scream and reveal their auras for 4 seconds. THWACK! is active for 40 seconds after the Survivor is hooked.

[Back to top]

So that’s everything you need to know about the Killers and their Perks in Dead By Daylight.

For other gaming-related guide content, make sure to check out our main page.

Related Topics