Fortnite 12.50 Update patch notes: Aim assist & Heavy Sniper nerfs - Dexerto

Fortnite 12.50 Update patch notes: Aim assist & Heavy Sniper nerfs

Published: 29/Apr/2020 10:00 Updated: 29/Apr/2020 16:05

by Matt Porter


Epic Games have released a brand-new patch for popular battle royale title Fortnite, with the v12.50 Update released on PC, Xbox One, PS4, Nintendo Switch and mobile devices on Wednesday, April 29.

With the incredible Travis Scott’s Astronomical event firmly in the rear-view mirror now, Fortnite fans now turn their attention back to the battle royale, and Epic have wasted little time in tweaking the current state of the game, fiddling with the meta just a week after releasing the v12.40 patch.


While the 12.40 update was relatively small in terms of additions not linked to Travis Scott, Epic have made some sweeping changes that address a number of issues with the game, attempting to solve some of the major problems that some of the game’s biggest content creators have been complaining about throughout Chapter 2, Season 2.

Aim Assist nerfed

The biggest change in Fortnite 12.50 is a major adjustment to aim assist, something that pro players and content creators like Tfue and Ninja have been vocally upset by in recent weeks.


For some time, controller has seemed to have the upper hand over keyboard and mouse, as aim assist helped them lock onto enemies and hit shots that would generally be extremely difficult to hit otherwise using a thumbstick.

Now, Epic have made an adjustment, stating that the new patch includes a change that makes “240hz aim assist act like 60HZ,” something that say will directly “impact target acquisition.” At this time, investigations and tests are still ongoing, so we may see them continue to tweak it over the coming weeks.

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Heavy Sniper nerfed

That’s not the only nerf in the 12.50 Update though, as the Heavy Sniper has also had its power greatly reduced in an attempt to balance out the weapon pool. In recent weeks, the Heavy Sniper has become a must-have weapon, as not only does it deal incredibly high damage to enemy players, but it’s output also made it incredibly useful for breaking down enemy builds.

While Epic have yet to reveal how exactly the weapon was altered, they have confirmed that “Ghost Aganets have tampered with Heavy Snipers to retune their effectiveness,” with early signs showing that it no longer kills enemies in one shot if they have full health and shields.

Ninja believes Epic Games made a mistake unvaulting the heavy sniper rifle in update 12.00.
Epic Games
The Heavy Sniper has had its damage output reduced.


Party Royale & Operation: Payload

Epic also announced some brand-new modes, with Party Royale allowing players to leave their “weapons and materials behind,” and instead hang out and have fun on a specially-built island designed specifically for the new addition. What this new mode will include remains to be seen, but Epic have confirmed that they plan to run their first test on Friday, April 1 at 9PM EST, and invited players to take part.

A new Spy mode also makes its debut known as Operation: Payload, which is extremely reminiscent of Overwatch’s escort mode. Players will be divided into two teams, with one escorting and defending the payload as it moves towards its final destination, while the other team does their best to stop the convoy in its tracks.


Bug Fixes

As always, Epic Games have introduced a number of bug fixes to the game, as they attempt to iron out issues and improve quality of life for players. You can view the full list taken from the game’s Community Trello below.


  • Framerate and resolution drops in v12.41

Battle Royale

  • Local Challenges not appearing when entering a new area
  • “Block damage with a Kingsman” Challenge not tracking progress

Save the World

  • Surround Pound’s heavy attack may not deal damage to husks
  • Players may be swapped to their pickaxe when using an ability that’s on cooldown
  • Stormking Onslaught Projectiles are not functioning correctly
  • Players may become stuck in a previous Dungeons zone while their teammates are in the next one
  • Psylocke’s Pickaxe does not swing properly


  • Video playback disabled on Android
  • Extra Build buttons display Wall icons
  • Ping marker displays 0n


How to watch Fortnite FNCS Season 4: Stream, schedule, format

Published: 7/Oct/2020 10:56 Updated: 7/Oct/2020 11:04

by Andrew Amos


The Fortnite Champion Series (FNCS) is back for Chapter 2 Season 4, with a return to the beloved Trios format that fans have been clamoring to see make a return. With the action kicking off on October 9, here’s everything you need to know to make sure you catch all of the action.

FNCS is making its return to trios in Season 4 for the first time since the inaugural Season X event. While it’s been a pretty poorly kept secret, there are some changes to the format from when it last appeared in August 2019.


With qualifiers now completed, we’re heading into the main stage of the FNCS Season 4 event, with a full month of competitive Fortnite on the way featuring some of the biggest names in the game competing for their cut of the prize money.

FNCS Season 4 format

FNCS Season 4 returns to the Trios format that has been used in the past, and is arguably the most popular competitive format in the tournament’s history, with past events filled with massive plays and huge battles that make for the ultimate Fortnite viewing experience.


As always, FNCS runs on a points-based scoring system, with your final placement in matches contributing to your overall score at the end of the weekend. Those who manage to win a game will receive 25 points as their reward, with the values decreasing incrementally down to 17th place, with anyone finishing below that scoring nothing. There are points for finding eliminations though, so players will be on the lookout for enemies to wipe out and add to their tally.

FNCS scoring system

  • Victory Royale: 25 Points
  • 2nd: 20 Points
  • 3rd: 16 Points
  • 4th: 14 Points
  • 5th: 13 Points
  • 6th: 12 Points
  • 7th: 11 Points
  • 8th: 10 Points
  • 9th: 9 Points
  • 10th: 8 Points
  • 11th: 7 Points
  • 12th: 6 Points
  • 13th: 5 Points
  • 14th 4 Points
  • 15th: 3 Points
  • 16th: 2 Points
  • 17th: 1 Point
  • Each Elimination: 1 Point

FNCS will be running in all the same regions it has been for the last few seasons: NA-West, NA-East, South American, EU, Middle East, Asia, and OCE, with the competition running on PC and consoles.


FNCS Season 4 will feature three weeks of qualifiers, with the top 15 teams from each week qualifying for the Grand Finals, who will be joined by the 87 teams with the highest cumulative points over the three qualifying rounds, with up to 132 teams competing in the Grand Finals on October 29.

FNCS stream

As always, Epic Games will be hosting their own broadcast for the FNCS Season 4 events, complete with commentary and analysis to make sure you catch all the action as it happens. You can check out the official Fortnite FNCS stream on their official Twitch channel, which has been embedded below.


FNCS Season 4 dates

FNCS Season 4 will run across four weeks ⁠— three weeks of qualifiers, and one week for finals. If you want to sign yourself up, these are the dates you need to know.

  • FNCS Week 1: October 9 – October 11
  • FNCS Week 2: October 16 – October 18
  • FNCS Week 3: October 23 – October 25
  • FNCS Finals: October 29 – November 1

The first day of each week will be an open qualifier. If you make the top 33 teams, you’ll be invited to play in the next two days for a chance to make it to the Finals.


FNCS isn’t the only competition coming to Fortnite Season 4. Weekly Cash Cups for Solos and Trios will be returning, while the Dreamhack Online Open (Solo) will also take place across NA and Europe.

With players set to earn up to $111,000 for winning the whole tournament, you can rest assured that there will be plenty of action when the action kicks off.

Who is competing in FNCS Season 4?

While each of the FNCS Qualifying Heats are open to any player who has reached the Champion League divisions in Arena or higher, we know some of the big names who will be competing in the tournament, and their teammates for the event. You can take a look at a selection of the confirmed FNCS Trios below.

  • Bugha, Avery, and Jamper
  • Vivid, Co1azo, and RoLLer
  • Clix, Bizzle, and illest
  • Cizlucky, LazarP, and Owl
  • Scoped, Highsky, and Tuxey
  • Chap, Coop, and Skqttles
  • Riversan, Dubs, and Megga
  • Zayt, Saf, and Stretch
  • Benjyfishy, Savage, and LeTsHe
  • Mongraal, mitr0, and Tayson