OpTic players reveal hilarious communication during Scump’s 1v1 clutch vs FaZe - Dexerto
Call of Duty

OpTic players reveal hilarious communication during Scump’s 1v1 clutch vs FaZe

Published: 16/Jun/2019 11:03 Updated: 1/May/2020 17:06

by Joe Craven

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OpTic Gaming’s Ian ‘Crimsix’ Porter and Seth ‘Scump’ Abner have revealed the discussions that took place prior to the latter’s intense 1v1 clutch, which clinched the reverse sweep over rival organization FaZe Clan at CWL Anaheim.

June 15 saw the first matches of the winners’ and losers’ brackets at CWL Anaheim, as pool play concluded late on Friday. One stand out encounter saw OpTic Gaming versus FaZe Clan, as the two juggernauts of esports met in the winners’ round one.

It’s fair to say that the match did not disappoint. FaZe Clan came out swinging, taking the Frequency Hardpoint 250-93, followed by clutching up in Arsenal Search and Destroy Round 11, to lead OpTic 2-0.

MLGThe $200,000 tournament takes place from June 14-16.

OpTic came storming back though, taking the Gridlock Control around a huge performance from Thomas ‘TJHaLy’ Haly. They backed this up in Map 4, taking the Hacienda Hardpoint, and setting up an epic Map 5 on Frequency S&D.

The final S&D was as close as the series would suggest when, at 5-4 to OpTic, Scump stepped up and won the series, by eliminating McArthur ‘Cellium’ Jovel in a tense 1v1.

After the match, OpTic players revealed what was said as Scump debated whether to challenge his opponent in the gunfight.

Halo World Champion and ex-OpTic captain Tony ‘LethuL’ Campbell tweeted that “after the 8th shoulder peek I knew King Scump had him right where he wanted him. Either that or Crim said ‘you gotta go dumbass look at the clock.’”

This prompted Crimsix himself to respond, saying that “he (Scump) asked to chall, I replied with ‘yeah, **** it’ then Damon goes ‘Well yeah, you kinda gotta go’”.

Scump confirmed, explaining “I said ‘should I just ego chall?’ Whole team gave the green light so I said **** it”.

The hilariously casual exchange reflects the communicative efficiency of OpTic’s CoD team, as well as Scump’s incredible confidence in even the most tense of scenarios.

Despite the impressive clutch, OpTic could not make the momentum count, as they lost 3-1 to 100 Thieves in the winners’ semis and are set up for a difficult Losers’ Bracket run.

Similarly, FaZe Clan are still in the losers’ Bracket, and will start their Sunday off against Enigma6.

Call of Duty

100 Thieves’ Tommey explains why Warzone private matches don’t work

Published: 1/Dec/2020 4:31

by Brad Norton

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Private lobbies were a highly-requested feature since Warzone launched in March, however, they haven’t quite gone over well in the community as 100 Thieves player Thomas “Tommey” Trewren explains why they’re “not great for competing.”

Since the latest Call of Duty battle royale dropped, there’s been one consistent method of competition: Kill-races. In this format, players rush to find as many eliminations as possible in a single lobby. More often than not, duos are put together, dropped in as a squad, and have to race for kills against each other in the same lobby.

While kill-races have been exceedingly popular, with dozens of high-stakes tournaments adopting the format since launch, there was always the possibility of custom games in the back of our minds. What would it look like when the world’s best players all drop into the same instance of Verdansk?

Well, a few weeks after private lobbies were added in beta form, not much has changed. Kill-races are still the go-to for comp Warzone. Tommey, one of the highest-earning competitors in the scene, has explained why this is the case.

Warzone private lobbies
Activision
Private lobbies are finally in Warzone, but they haven’t lured anyone away from kill-races just yet.

“Warzone is very easy to play,” he said in a November 30 tweet. Comparing it to Fortnite and how the competitive scene immediately took to custom games and never looked back, Tommey outlined how the games are vastly different. “You cannot build your way through zones and outplay with crazy mechanics.”

In Warzone, you’re stuck on the ground. There’s no lightning-fast mechanics to get you out of a pickle. As a result, “if you’re crossing anywhere in the open against any good player or team, you’re dead,” he explained. 

“It’s fun to mess around with for sure, it’s not great for competing. The best format for competitive Warzone to watch and compete is 2v2. Same lobby, same opportunities, same people to kill. It lowers the RNG. If you ask any actual top player on Warzone, they’ll agree.”

The Call of Duty League hosted a few private matches earlier in the year before the feature was available to the public. Since then, however, kill-races have remained the norm. Despite private lobbies finally coming to the game, no major tournaments outside of the CDL have utilized the feature just yet.

“I’d have loved for customs to actually work and be exciting to play but it just simply doesn’t,” Tommey added. “There’s very little outplay potential.”

Perhaps things might change down the line with some more settings to experiment with. Everything from circle timing to loot around the map, being able to adjust all aspects of private lobbies could lead to a more enticing state of affairs.

But for the time being, it doesn’t seem like we’ll be moving away from kill-race tournaments anytime soon.