Modern Warfare June 13 update patch notes: Multiplayer & Warzone fixes - Dexerto
Call of Duty

Modern Warfare June 13 update patch notes: Multiplayer & Warzone fixes

Published: 13/Jun/2020 17:24 Updated: 13/Jun/2020 18:32

by Theo Salaun


Infinity Ward has pushed out a small patch to Call of Duty: Modern Warfare multiplayer and Warzone, this time addressing a few bugs littered throughout the game.

Season 4 launched on June 11, and brought a ton of new content to the game – including a new multiplayer map, a vast assortment of Battle Pass tiers, and three in-game events for Warzone. Fortunately, after discovering there were some issues with each of those, the game’s developers have stormed in with fixes.

These updates should rectify the issues players were having with the new multiplayer map, Scrapyard, and its spawn locations, the inability to use Battle Pass content, and the frequency of in-game Warzone events.


This is a relatively tight update, as it covers much less ground than a fat one like Season 4’s launch. But it’s a necessary one, specifically for Scrapyard—which is the latest map to suffer from bugged spawns.

Modern Warfare June 13 patch notes

  • Fixed Scrapyard spawns, ensuring players don’t spawn out of the map
  • Fixed players’ inability to use Battle Pass content
  • Fixed “frequency” of the three new events added to Warzone


Infinity Ward
The new Scrapyard map is the latest iteration of a fan-favorite.

Scrapyard has been a highly anticipated map for a while now, having existed in earlier Call of Duty: Modern Warfare 2, the more recent Call of Duty: Mobile, and essentially serving as an area of Warzone’s Verdansk map in Zhokov Boneyard. But, after being thrown into Season 4 as a 24/7 option, it was discovered to have bugged spawns that would put people outside of the legal combat area. This game-breaking bug seems to have now been fixed, as quickly as it appeared.

Similarly, the second fix simply addresses an issue in which players were unable to use items they earned or purchased through the Season 4 Battle Pass. It’s not exactly certain which items were at the center of this problem, but all appear to have been resolved.

Conversely, the third patch note appears to have tackled the spontaneity of Warzone’s new events. The Season 4 patch notes maintained that these “events can happen in any given match without advance notice.” It’s unclear exactly what the issue was with their frequency, but developers have patched their randomness to ensure they fit initial intentions.


Infinity Ward
Warzone’s new Supply Choppers are a great way to earn some insane loot.

Only time will tell what other bugs surface in Modern Warfare and Warzone’s fourth season, but it’s a positive sign that Infinity Ward has addressed these three so quickly. In the spirit of transparency, the team regularly updates a Trello board with issues they’re working on.

Of course, the community should continue to raise any concerns that come up. Doing so will hopefully force the developers’ hands a little, and, eventually, maybe give us an answer to why we can’t consistently get kills in the pre-game lobbies anymore.

Call of Duty

Bizarre Black Ops Cold War exploit completely removes sprint-fire delay

Published: 29/Nov/2020 11:01

by Daniel Cleary


A strange exploit has been found with the Gung-Ho perk in Black Ops Cold War, which removes the sprint-fire delay from all weapons in-game.

As with other online multiplayer shooters, Call of Duty players, typically, have to have quick reaction speed in order to win gunfights and pick up kills against the enemy team.

While this reaction time can be difficult to improve, some players have found another way to gain an advantage over their opponents with a bug that allows you to fire the first few bullets even earlier.

Black ops characters shooting gun

This exploit was found with the Gung-Ho perk, which allows players to shoot their weapons while sprinting. The Cold War perk has been a go-to for those who love to run and gun, but this new bug completely cuts out the time it takes to start firing.

One Redditor u/b3nb0i shared this unusual glitch with the perk, revealing that, with the help of lethal equipment such as semtex, it’s possible to cancel the sprint-to-fire delay on a gun.

Usually, even with the Gung-Ho perk equipped, there is a small delay in the time it takes to straighten the weapon from the sprint position to be ready to fire.

NEW TECH: Run with a semtex and gungho to shoot without sprint-fire delay from blackopscoldwar

However, with semtex or another piece of equipment in-hand, the gun is already in a position to fire and cancels the delay, making it quite deadly in any gunfights. It is worth noting that it is not possible to ADS while using this exploit and that players would have to rely on their weapons attachments to make their shots more accurate.

While this strange exploit does require some getting used to, it could still be quite overpowered particularly on maps with short-range engagements such as Nuketown, especially as the grenade will drop if you’re taken down – like how the Martyrdom perk used to work.

As of now, it is unclear whether this was intended to be a feature in Cold War but, if it is found to be a glitch it will likely be patched by Treyarch in one of the future updates.