Call of Duty Vanguard Nov 18 update patch notes: Bloom fixed, shotguns nerfed, more - Dexerto
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Call of Duty Vanguard Nov 18 update patch notes: Bloom fixed, shotguns nerfed, more

Published: 18/Nov/2021 19:18 Updated: 18/Nov/2021 19:33

by Jaret Kappelman

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The Call of Duty: Vanguard November 18 update is bringing a long-awaited fix for weapon bloom as well as nerfing shotguns among other changes.

Sledgehammer Games have been on the ball just a couple of weeks into Vanguard’s release with quite a few patches fixing notable issues.

While only a few things were changed in the latest update, the patch touches on big problems that the community has been raising concerns on.

In this patch, Sledgehammer Games is finally fixing the annoying weapon bloom as well as curtailing overpowered shotguns.

Vanguard Shipment change
Activision
The November 18 Vanguard update pis fixing weapon bloom as well as nerfing shotguns.

Vanguard bloom fixed on weapons

When it became apparent that bloom was in Vanguard the entire CoD community went into an uproar.

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However, SHG announced that they have reduced bloom for base weapons, giving them tighter recoil patterns. They also noted that players can equip attachments that improve accuracy to reduce bloom. Attachments that lower the accuracy of a weapon will increase this effect.

Xclusive Ace has already gone ahead and tested this change out which appears to have worked really well. Weapons now have a much tighter spread and should be easier to control their recoil.

While this was one issue that was fixed SHG also went ahead and nerfed the overpowered class of shotguns in Vanguard.

All Vanguard shotguns nerfed

Shotguns have been running over the competition in Vanguard as these weapons have been responsible for mutiple sub-minute V2 Rockets.

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The Einhorn Revolving Shotgun from Call of Duty Vanguard displayed on an empty background.
Sledgehammer Games
The Combat Shotgun has been one of the best weapons in Vanguard.

In the update patch notes, the devs said they are nerfing all of the shotguns by lowering the effective range, pellet spread and hipfire penalty on them.

While this was all the information provided, SHG also noted there would be more changes to come with shotguns so keep a close eye out for those and we will update you when that is revealed.

In the meantime, check out the full patch notes which also include some Zombies fixes as well.

Call of Duty Vanguard Nov 18 patch notes

Multiplayer

Weapon Tuning

  • Reduced the effects of ADS Spread (aka Bloom) on base weapons (without attachments).
    • Dev Note: Attachments improving Accuracy will reduce ADS Spread. Attachments with Accuracy penalties will increase the effects of ADS Spread.
  • Balance pass on all Shotguns affecting range, pellet spread, hipfire penalty, and more.

Weapon Challenges

  • Fixed an issue where the MK11 launcher’s Long Shot Challenges were not tracking.
  • Corrected a mislabeled Proficiency required for the Mind Games Challenge for the Automaton.
  • Fixed a bug preventing the player from completing the Deadeye Challenge for the Fighting Knife.

UI – Gameplay

  • Fixed the Search and Destroy bomb glitch where players could see when an enemy was defusing the bomb.

Perks

  • Fixed the Gung Ho sprint speed shooting glitch – Slow down, friends.

Field Upgrade

  • Fixed a bug where players had 10x the amount of Armor HP than normal.

Challenges

  • Fixed a bug where the Grizzled Veteran Challenge – Get 50 Eliminations in Objective Modes was not tracking properly.

XP

  • Operators’ favorite weapons now provide the correct amount of XP when used.

Clan Tags

  • You know you shouldn’t be rocking the SHG, IW, and Raven tags. Now we’ve made it so you can’t.

Zombies

Exfil

  • Addressed an issue where the player could still interact with the Exfil portal after failing to Exfil.

Progression

  • Corrected the MVP Highlight unlock text that displays when reaching Level 5 with Solange.

Covenants

  • Addressed an issue where Legendary Covenants were still not appearing for some players.