Black Ops Cold War adds FOV slider on console & multiplayer Ping system - Dexerto
Call of Duty

Black Ops Cold War adds FOV slider on console & multiplayer Ping system

Published: 7/Oct/2020 19:16 Updated: 7/Oct/2020 22:17

by Theo Salaun

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In Call of Duty: Black Ops Cold War, PS4 and Xbox players will finally be able to try out Field of View sliders in CoD while all players should get to experiment with the game’s first Ping system in multiplayer.

In an effort to make Black Ops Cold War as historic a CoD title as ever, Treyarch and Raven Software are adding a Ping system, akin to Warzone’s, in multiplayer and testing console limitations by introducing an FOV slider across all platforms. 

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This marks a departure from Modern Warfare 2019, in which FOV control was limited to PC and pings were limited to Warzone.

FOV slider across all platforms

FOV slider in Black Ops Cold War
Treyarch
For the first time ever, an FOV slider is coming to console in Black Ops Cold War!

Historically, controlling FOV has been limited to PC games as consoles have struggled with maintaining their frames-per-second (FPS) at larger in-game views. Call of Duty has typically run at 60 FPS, so consoles have been limited to the highest FOV possible to maintain that rate.

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Now, starting with the Open Beta, Black Ops Cold War will allow console players to choose from the spectrum of FOV, joining the PC fanbase in finding their preferred visibility from 60 to 120. Treyarch have already warned that PS4 and Xbox users may experience framerate issues (likely unideal stuttering or tearing) at higher FOV, so players will need to be conscious of that when choosing their preferred level of visibility.

One has to assume that BOCW is optimized enough to handle larger perspectives than usual on console, but this is overall a nod to the game’s future as a globally competitive cross-play title. It will also be interesting to monitor how much larger aspect ratios can go on the PS5 and Xbox Series X without encountering framerate drops.

Multiplayer Ping system

Infinity WardWarzone’s location and enemy pinging system, which will now debut in Black Ops Cold War’s multiplayer matches.

Following Apex Legends’ lead, Warzone deployed an expansive pinging system that allowed players to point out everything from enemies to locations and even warnings that enemies had gone through locations. While that mechanic has been a blessing to communication and teamwork in the battle royale, players were left solely dependent on their microphones for callouts in multiplayer.

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That’s changing in BOCW, as Treyarch have explained that MP competitors will now be able to “ping objectives, loot, locations, and enemies for your teammates during a match.” Like Warzone, players will be able to choose different button layouts to ping with their preferred mappings.

“By default, Ping is mapped to D-pad left on controllers and bound to Z on keyboards. You’ll also find alternate Ping-prioritized button layouts, like Bumper Ping and Bumper Ping Tactical, in the Gameplay Settings menu. Coordinate with your team by pinging objectives, pointing out loot for your Fireteam, or warning your squad of nearby danger by double-tapping Ping (or the dedicated Danger Ping key on keyboards). And for those tired of asking the age-old question, “Can anyone take out that Spy Plane?” … you can even ping enemy Scorestreaks.”

Overall, these changes should be welcome ones. While it’s unclear how FOV will perform for console players at the highest levels across different systems, adding that control and the ability to ping in multiplayer makes for a game that is thorough and consistent throughout every platform.

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As for what’s changing between the Alpha and the Beta, Treyarch released a massive set of patch notes on October 7 detailing all of the adjustments and improvements they’ve made since the game’s previous build.
Call of Duty

Weird Warzone glitch forces players into hearing never-ending rock music

Published: 13/Oct/2020 12:35

by James Busby

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Warzone players have been rocking out to the game’s new vehicle music as they drive through the frozen fields of Verdansk. However, for some, these catchy tunes never end.

There’s no denying that Warzone Season 6 has had its fair share of problems. Aside from the train station teething problems and return of the ‘demon gun’ texture glitch, there have been some new additions to the seemingly ever-growing bugfix list.

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So far, Activision has had to fix an overpowered bug that allowed the AS VAL to shoot through unlimited walls, a game-breaking unlimited Stim glitch, and now Modern Warfare fans are reporting a rock and roll related problem. 

While Warzone’s new music tracks certainly liven up your drive time commutes across Verdansk, they can also pose a risk to your game-winning plays. This is particularly true when the music in question doesn’t actually stop. The continuous blare of heavy rock certainly gets us pumped in games like DOOM, but it really doesn’t help in FPS titles like Warzone where you need to hear enemy footsteps. 

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What is the Warzone music glitch? 

The addition of playable vehicle music certainly isn’t a new feature in Warzone – in fact, players have been able to equip certain CoD related tracks since Season 5. However, music fans can now listen to their favorite tracks from the likes of DMX, Skrillex, Jack Harlow, and iconic themes from across the Call of Duty series. 

Unfortunately, these tunes have caused a rather interesting and mildly infuriating glitch. The bug seems to happen when you or any of your squadmates have any of the game’s War Tracks equipped and enter a vehicle. While this bug may not be that bad when listening to the game’s quieter tracks, things can get incredibly frustrating when the heavy metal Juggernaut theme plays on a loop.

You may be tempted to blow up your vehicle or drive it off the nearest cliff edge, but even this won’t stop the never-ending audio. Some players have reported that they still hear vehicle music, even when they have the audio option turned off in the game’s settings. “The rock music won’t stop, even after getting out of the vehicle. To top it off, my teammate and I had already turned the audio off before the game,” says one frustrated player

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“After it just wouldn’t stop and we couldn’t hear A THING, we even destroyed the vehicle in hopes it would quiet down. Ultimately, we just disconnected when we couldn’t take it anymore.” Some Warzone players have even reported that they managed to get to the final ring with the same heavy rock track blaring down their earphones. 

How to fix the Warzone vehicle music glitch

Modern Warfare Juggernaut
Activision / Infinity Ward
It seems the Juggernaut War Track is the most common offender.

Fortunately, some crafty players have discovered that you can fix this pesky audio issue by selecting the Black Ops music pack from the War Tracks menu. Meanwhile, if you encounter the problem mid-game, simply enter another vehicle in the hopes that it fixes the never-ending audio loop. 

There have even been reports that constantly getting in and out of the offending vehicle will eventually fix the issue. Of course, your experience may vary and some of these fixes may not work. Warzone Season 6 certainly seems to be off to a rocky start and it looks like we’ll just have to wait until Activision officially fixes this audio issue in a future patch. 

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