Respawn reveal why Titans & wall-running are never coming to Apex Legends - Dexerto
Apex Legends

Respawn reveal why Titans & wall-running are never coming to Apex Legends

Published: 20/Nov/2019 22:28

by Alan Bernal

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Apex Legends was a hit with a ton of Titanfall fans since it was made from the same studio, but players noticed that two iconic elements of the past title didn’t make it to the battle royale.

Developers Respawn Entertainment took a hard look into the Titans and wall-running features that were key in their original games’ popularity and saw that the didn’t transfer well into the larger scope of Apex.

As players know, Apex has a concise albeit growing cast of Legends featured in the game. Each of them has their own unique abilities and passives that contributes to an overall squad’s dynamic and combat potential.

It seems like Respawn were happy with how these characters played off each other, given that people make proper use of their unique kits.

Respawn EntertainmentWhile commercially Titanfall fell to the wayside, it’s breakthrough gameplay design and unique FPS combat resonated with players for a long time to come.

The importance of this balancing act, however, might have been disrupted by the inclusion of Titans and the popular wall-running elements of Titanfall.

“We tried for months and months to make Titans work in BR, but they’re the antithesis of what we were trying to accomplish,” executive produce Drew McCoy told gamesindustry.biz.

Players can easily relate this to Fortnite’s controversial BRUTE mechs. While the concept was novel when first released, it wasn’t long before they started heavily influencing the BR.

This led to a standoff between the Epic Games devs who wanted to stick with their experiment, and an irate player-base that wasn’t having fun with the mech’s inclusion.

Epic Games
Epic Games
It looks like Respawn’s fears of including their mechs into Apex were realized when seeing the disaster that the BRUTE mechs were on Fortnite.

Speaking on wall-running, there were too many factors distorting “the legibility of combat” when a fight breaks out in the Apex Games.

“What happens when you can wall-run and double-jump all the time is the legibility of combat just goes to zero,” the dev said. “You can never predict where someone’s going to be, or how many squads are coming around the corner, because they can go up, they can go underneath, they can go around.”

While Octane and Pathfinder certainly have the capability of these unpredictable movements, players can at least account for them as soon as they see those Legends in an opposing squad.

Respawn EntertainmentPlayers can at least account for Pathfinders and Octane’s unpredictable movements when they are spotted in the Apex Games.

If all players in the lobby had access to that kind of free movement, it could create a hectic environment within the Apex Games sphere.

Even though Titans and wall-running would be an exciting concept to include into an LTM or in-game event, the devs ultimately found enough obvious pitfalls when looking to integrate it into the larger formula of the game and decided it just wasn’t worth it.

Apex Legends

Apex Legends dev confirms highly-requested inventory feature coming soon

Published: 25/Nov/2020 20:29 Updated: 25/Nov/2020 21:10

by Alan Bernal

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The era of ‘red dots’ littered across Apex Legends’ menu tabs will finally come to an end after Respawn confirmed they’re implementing a ‘mark all as seen’ button to the game.

Apex’s bustling community is rejoicing after the developers indicated the long-awaited quality of life update that is scheduled for the next patch, if everything goes to plan.

While fans of the game have known for a while that the feature was pending, there hasn’t been much news of it since seeing it on Respawn’s Trello board a while ago. Since the conversation’s gone dark, it’s been a waiting game to see if the developers would follow-up on the organizational feature.

Well, an inquiring fan created a mock-up of what the ‘mark all as seen’ button could look like within the character-select screen. But fiction turned into reality once Respawn Senior Game Designer, Daniel Z. Klein, chimed into the discussion.

apex legends season
Respawn Entertainment via InterfaceInGame
The red dots on tabs have cursed the Apex Legends menu screen for a while.

“Could we get a ‘Mark all as seen’ button? Would be useful instead of going through all the menus to clear the icons,” user ‘TigerTankSniper’ suggested, before Klein was happy to oblige.

“Good news! That’s probably coming in the next patch! John Hodgson put that one in not too long ago,” Klein was happy to report. Hodgson is another Senior Game Designer at Respawn, who’s about to make a lot of the Apex fans really happy.

Since the launch of Apex Legends back in February 2019, there’s been a ton of content regularly injected into the battle royale. This stretches from Legends, weapon cosmetics, sky trails, holo sprays, voice lines, banners, and a lot more.

As much as the fans have loved adding troves of content to their personal libraries, every time something new gets added a small red dot appears to notify players of the change.

“I have an army of them because all the useless blue and white items I get, not really motivated enough to click on all them so now it just keeps growing bigger and bigger,” one person wrote.

The thing is, those little indicators can be persistent and a bit of a bother; hence, the quality of life update that’s coming into the game very soon.

But the community can let out a collective sigh of relief seeing as they shouldn’t be a problem in Apex Legends after the next update.