Riot Games planning Valorant rewards for dedicated players - Dexerto
Valorant

Riot Games planning Valorant rewards for dedicated players

Published: 7/Jun/2020 10:41

by Andy Williams

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While there are a plethora of Valorant cosmetics available to purchase, there is currently nothing to mark ‘the grind’ in Future Earth — but according to one Riot dev, that will change.

Valorant’s unique take on a traditional Battle Pass system rewards players for ‘grinding’ through each Chapter until the final 50 tiers are complete.

Yet unless players opt for the Premium iteration, the rewards are few and far between. Meaning, as it stands, Valorant players can literally purchase almost everything available in-game — taking away from the prestige of grinding.

Kingdom Melee knife in Valorant.
Riot Games
Players can grind through the Act 1 Battle Pass, but there’s nothing left to grind for beyond that.

This led one Redditor to argue that “there simply isn’t anything rewarding for skill or time spent” in-game as it currently stands.

Given that players have no specific level-cap to aim for, nor do they have weapon camos to grind for (akin to Call of Duty), the user contested that the “game needs content and exclusive features that [are] only accessible to those that are dedicated to the grind so they can feel rewarded for time spent.”

Software engineer, ‘tehleach,’ responded to the concerns regarding a lack of rewards. “We’ve got a few different systems in mind to provide mastery/time investment expression in Valorant,” the Riot dev began. “They just unfortunately didn’t make it for launch.”

While the dev couldn’t go into the specifics of what these rewards would look like, it’s quite possible that Riot will look to rival games for some inspiration.

CS:GO currently offers a system which rewards players with distinct badges for progression through ranks, and is displayed in-game so people know your exact rank.

As the developer stated, Apex Legends allow players to customize their player card with specific stats that say something about their achievements in-game.

So while there’s no telling exactly how Riot intends on acknowledging a specific skill level or time spent in Future Earth, players that are hungry to grind for a reward that they can boast in the server will be happy knowing that it’s on the horizon.

Valorant

Cloud9 TenZ reveals big Valorant changes he wants from future updates

Published: 26/Nov/2020 16:10

by Lauren Bergin

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Cloud9’s TenZ has become a behemoth in the Valorant world, so when he speaks people listen. A recent Twitter thread to Riot Games has shown several game features that need fixed.

Former CS:GO pro turned Valorant legend Tyson ‘Tenz’ Ngo has always openly expressed his opinions on Riot Games’ flagship FPS – be them positive or negative.

On a recent stream the player effectively ended the Phantom versus Vandal debate when he realised that the Vandal’s hip-fire is better than the former.

In a recent Twitter thread though, TenZ has challenged Valorant’s developers to make some essential adjustments to the game’s interface, picking up on this hip-fire accuracy issue once more.

Rfrsh entertainment
TenZ is a Valorant legend so when he talks, people listen.

Adjustments that TenZ thinks Riot need to make to Valorant

In an extended Twitter rant about the current state of the game, TenZ had a lot to say about hip-fire, fire range, and ziplines.

TenZ’s first bone of contention is the accuracy associated with hip-fire. When running with rifles, the C9 legend claims that he can hits shots far too easily, and that to make the game more realistic and less overpowered Riot needs to adjust this.

The second part of his Tweet goes on to discuss the Classic. Noticing that when right-clicking and jumping the Classic seems to one-shot things at long range, he specifically asks Riot to adjust the damage dropoff for medium-long range shots. This is especially important when you consider the first round of every Valorant match is a pistol round.

The final adjustment that TenZ believes Riot has to implement is with zipwires. He has found out the hard way that when using the ziplines players have nearly perfect accuracy, again something that is both unrealistic and will give players easy kills if they take to the high ground.

Just to cement his case even further, he drops some videos showing exactly what he means in the comments, making his argument bulletproof (literally).

It’ll be interesting to see whether or not Riot takes these points into consideration on their next patch, or whether they’ll be dismissed as just a pro player having a good old Twitter rant.

Hopefully, this gets sorted as it makes the game a nightmare to play and will cause many a player to call it quits. We’ll see what happens in patch 1.13, but hopefully, it’ll be a lucky patch for TenZ.