Valorant devs tease Deathmatch and more modes in development - Dexerto

Valorant devs tease Deathmatch and more modes in development

Published: 4/Jun/2020 22:32

by Alan Bernal


Valorant’s Spike Rush has been a hit with fans but it’s just the first step in building an ecosystem of modes including a Deathmatch-type playlist in the future.

The devs have been getting community requests to implement less demanding ways to queue up where people can be active in the action for longer than the “plant-and-defend-the-Spike gameplay” the title currently touts.

Spike Rush, the game’s first supplemental game type, is a lite version of the default way of playing. Typically a normal match in Valorant would last anywhere from 25 to 50 minutes, whereas Spike Rush is meant to contain the action to a cozy eight to 12 minutes.

“We like to dream that Valorant has unlimited potential for additional gameplay modes and expansion in the future,” producer and product lead for game modes, Jared Berbach, said. “Our desire is to create modes for all types of players, needs, mindsets, and moods.”

In keeping with that goal, there’s going to be a constantly evolving “Modes ecosystem.” Some of them will be permanent fixtures in Valorant, others will be “time-limited modes that can get a little wacky.”

Riot Games
Riot are exploring new modes for Valorant.

While FPS players are familiar with the general rules of typical Deathmatch, it could look a little different by the time it comes to the tactical shooter.

“We’re already hearing our beta audience clamor pretty loudly for a Deathmatch style mode,” the developers said. “The desire for a game type that translates heavily to warming up, fragging out, gun skill, and shooting at “live targets” to improve your aim resonates with us both as competitors and as developers.”

Riot doesn’t have a set launch date for this mode at the moment. The studio is still building “some of the necessary technology” that would allow for it to be integrated into Valorant.

Riot Games
The Riot devs are going to develop more playlists for Valorant to foster its Modes ecosystem.

But the devs aren’t shying away from letting their fan base know Spike Rush is just the first of many future modes they are currently prototyping.

Riot’s decision-making for Valorant has been influenced by player feedback and they’ll be looking to their community once again as they develop and implement new modes for the game.


Riot reveals new plans for stopping Valorant toxicity by targeting ranked

Published: 23/Jan/2021 0:32

by Andrew Amos


Riot’s battle with toxic Valorant players is only continuing, but the developer might have the solution once and for all. They’re looking at banning players from playing ranked if they have chat restrictions, among other potential fixes.

In Valorant, having good comms can be the difference between winning and losing. It makes the game infinitely more difficult when you have teammates going at each other’s throats, hurling out abuse.

While there are restrictions ⁠— with bans for toxic behavior in text and voice chat ⁠— they aren’t enough. This is especially prevalent against women and girls, who often face a raft of sexist toxicity when they open their mic.

Yoru in Valorant grimacing
Riot Games
Toxicity is a big problem in Valorant, and Riot are pledging to fix it.

Chat-banned Valorant players won’t be able to play ranked

Now, Riot are starting to put new systems in place to stem the abuse. Senior Producer Ian ‘BrightEyez’ Fielding promised as much, stating the developers are actively working on new technology to crack down on these abusive players.

One such way they’ll do so is by banning toxic players from playing ranked if they have an active chat restriction. They expect this system to be up and running in the next “two to three patches.”

“We will be preventing players who have been penalized with chat and voice restrictions from playing ranked in the next two to three patches. We are actively working on the tech, it’s taking a little bit longer than anticipated, but we are committed to building it,” he said on Reddit.

“While we don’t want to make it a requirement that you have to use voice comms in rank…we do understand that having players who have already proven they can be highly disruptive with active restrictions in your rank games feels unfair, and we want to prevent that from happening.”

More Valorant toxicity measures coming in Episode 2

This is only the beginning of Riot’s latest crackdown on toxic Valorant players. Fielding added that the devs have plans “to reduce disruptive behavior and make our penalty systems more robust.”

This includes the recent introduction of an AFK penalty in Episode 2. However, more announcements will be dropped in the coming months about how they’ll further combat toxicity.