Vancouver Titans appear to leak Overwatch 2 release details - Dexerto
Overwatch

Vancouver Titans appear to leak Overwatch 2 release details

Published: 15/Jan/2020 13:28

by Joe O'Brien

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Overwatch League team Vancouver Titans appear to have confirmed that Overwatch 2 will be released in 2020.

In a now-deleted post on the team’s Twitter account, the Titans stated that “Overwatch 2 is coming out this year”, seemingly confirming a 2020 release.

While the post doesn’t give a specific date, if accurate it would at least give players a narrower timeframe than they currently have for the launch. So far, Blizzard haven’t given any official word on when Overwatch 2 can be expected to release, with Jeff Kaplan even stating in November 2019 that the developers had “no idea”.

Blizzard Entertainment
Blizzard haven’t yet given any details about the release of Overwatch 2.

Though many fans might have anticipated a 2020 release anyway after the reveal at 2019’s BlizzCon, it’s by no means guaranteed – Overwatch itself was first unveiled at BlizzCon in 2014, and didn’t officially release until May 2016.

The tweet didn’t only mention a 2020 release, but also stated that the Titans are “excited for all the new game modes.” So far, only one new multiplayer game mode, Push, has been officially confirmed for the sequel, but the Titans tweet implies there could be multiple others also in the works. This would line up with Blizzard job listings which also appear to suggest as much.

Vancouver Titans tweet leaks Overwatch 2 release details and more game modes

This isn’t the first time a third party has apparently leaked a 2020 release for Overwatch 2. The PlayStation Brazil Twitter account also stated that “2020 will be the year Overwatch 2 comes to PS4” in a tweet that has since been deleted.

While it’s possible that both these accounts could have simply made an assumption that the game will be out in 2020, the fact that two separate sources who could well have knowledge about the release make the same statement lends credence to the theory that Overwatch 2 will, in fact, be released this year.

While much of the content of Overwatch 2 remains unknown, the game is expected to focus largely on PvE and story-based content, something that the original title almost entirely lacks.

While it will also introduce multiple new heroes and at least one new game mode for multiplayer PvP, these features are expected to be available to all Overwatch players whether or not they purchase the sequel.

Overwatch

Overwatch’s Jeff Kaplan explains how Priority Pass will fix queue times

Published: 16/Nov/2020 23:07

by Bill Cooney

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Overwatch director Jeff Kaplan revealed a new system headed to the game that will hopefully help to cut down on queue times in his latest developer update.

The big Overwatch news this week is of course Symmetra’s Restoration Challenge, which will reward players with a brand new skin for the hero if they get nine wins between Nov. 17 and 30.

After filling us in on the latest story and event, Jeff revealed a brand new role queue feature that will hopefully cut down on wait times by basically offering players a way to get ahead in line.

Called the Priority Pass, Jeff explained that by going in role queue as a Flex player you’ll earn a pass that grants you a shorter wait time for a certain role.

Ashe Overwatch group
Blizzard Entertainment
Queuing Flex for any role will earn you quicker DPS times.

“If we’re being honest and direct with each other, that’s probably the Damage (DPS) role,” Kaplan laughed. “When you enter the Flex queue, you are in essence queuing for every role available — Tank, Support, Damage — and the game will put you into the role that is currently most needed to speed up queue times for everyone.”

As an extra incentive, players who win matches while in the Flex role will receive extra Priority Passes. You’ll still get them if you lose too, just not as many. Players will be limited to a maximum of 40 passes at any given time as well.

Timestamp at 2:35 for mobile viewers.

 

“This [40] is a number that might change, we might tune this differently,” Jeff added. “The goal of the system is to speed up queue times for everybody, and the way this is done is by highly encouraging the behavior that people queue for as many roles as possible, that’s the way to make the queue move as fast as possible.”

We don’t know exactly when this update will be going live, but Jeff did say it would be headed to the PTR “soon” before coming to the main game, so we’d keep an eye out for it sometime in the next few weeks.

Long queue times have been the bane of Role Queue’s existence since the system was introduced to Overwatch. Whether or not Priority Pass will end up cutting down on DPS waits remains to be seen, but at this point, DPS players are probably willing to give anything a try.