Los Angeles Gladiators throw shade at Fissure while announcing new signings for Overwatch League Season Two - Dexerto

Los Angeles Gladiators throw shade at Fissure while announcing new signings for Overwatch League Season Two

Published: 26/Oct/2018 12:04 Updated: 26/Oct/2018 12:16

by Joe O'Brien


The Los Angeles Gladiators took a shot at one of their former players in their announcement of new roster additions.

The Gladiators recently announced two new additions to their roster for Season Two of the Overwatch League.

Joining the team will be main tank Gye ‘rOar’ Chang-hoon and DPS Jang ‘Decay’ Gui-un, both formerly of Kongdoo Panthera.

Decay was one of the most sought-after players of the off-season, with rumors suggesting several teams ended up in a bidding war before the Gladiators ultimately secured him.

To announce the new additions, the Gladiators produced a video in which Aaron ‘Bischu’ Kim goes to a GameStop with a box of items to trade in, where he meets OWL host Chris Puckett working behind the counter.

Bischu first trades in “the mercy meta”, followed by the “aKm blade” – with a dig from Puckett about how long people had been waiting for it – before finally turning in the jersey of former Gladiators main tank Baek ‘Fissure’ Chan-hyung.

Fissure’s addition to the Gladiators after Stage 1 of the first season was credited with transforming them into a play-off team, but his time with the squad ended in drama, with Fissure absent for their quarter-final match due to internal issues.

After the Gladiators were eliminated without their star main tank, Fissure was ultimately traded to Seoul Dynasty.

During his time with the Gladiators, Fissure famously asked London Spitfire if they regretted trading him following a win over his former team. It seems the Gladiators are answering the question in advance, will be looking to ask the same of Fissure’s decision to leave them when the two teams meet in Season Two.


Overwatch Oct 29 update buffs McCree, Mei, Brig and more: patch notes

Published: 29/Oct/2020 18:47 Updated: 29/Oct/2020 18:51

by Michael Gwilliam


A new Overwatch patch has just gone live on PC, PS4, Xbox One and Nintendo Switch, bringing in several major buffs from the Experimental Card, but not Baptiste’s Amplification Matrix increase.

Notably, for fans of McCree, they’ll be pleased to know that his reload speed has been buffed along with his health, going from 200 to 225.

The change in health may seem minor, but in the heat of battle, it can be the difference between landing a fatal shot on an enemy or dying before firing that last bullet.

Mei has also received a massive buff with her ammo not being restored by 15 per second when she’s in Cryo-Freeze. This should make her a massive threat when she’s healing up as when she comes out, she’ll be locked and loaded.

Mei uses ice block
Blizzard Entertainment
Mei will now gain ammo when in her block.

Additionally, her Ice Wall sees its cooldown reduced, so that ability will be up more often.

Moving onto Brigitte, the shield maiden is getting a small health buff, which should help her get the Inspire passive online and improve her survivability.

Meanwhile, Baptiste is getting several changes by being able to shoot faster at the expense of losing one damage per shot and sees her healing buffed by 10.

McCree on Hanamura
Blizzard Entertainment
McCree just got a lot deadlier.

However, the big Amplification Matrix buff is not going through yet. Community Manager Josh Nash wrote that the dev team thinks, “the width increase from 5 to 9 meters is a positive change to Baptiste’s gameplay because it makes the ability more easily usable for his allies without gathering closely together. We’re planning to add this update to the live game in an upcoming patch after an art polish pass.”

Finally, Widowmaker is getting a small health nerf with her base HP dropping from 200 to 175. This should help keep her in check at the highest levels of play.

Full patch notes:



Biotic Launcher

  • (Primary Fire) Recovery time reduced from 0.45 to 0.38 seconds
  • (Primary Fire) Damage reduced from 25 to 24
  • (Secondary Fire) Recovery increased from 0.8 to 0.9 seconds
  • (Secondary Fire) Healing increased from 50 to 60

Developer Comments: We’re making some adjustments to Baptiste’s Biotic Launcher firing cadence that will make dealing damage quicker and landing a healing grenade more impactful.



  • Base health increased from 150 to 175



  • Base health increased from 200 to 225


  • (General) Reload time reduced from 1.5 to 1.2 seconds



  • Now restores 15 ammo per second

Ice Wall

  • Cooldown lowered from 13 to 12 seconds

Developer Comments: Since we previously made Mei’s primary fire relatively more expensive, she spends more time out of ammo and this was particularly noticeable when unable to reload while in Cryo-Freeze. To help smooth out this gameplay she now regains some ammo during Cryo-Freeze.



  • Base shields increased from 100 to 125



  • Base health reduced from 200 to 175

Developer Comments: We’re making some max health adjustments in 25 HP increments to allow for more fine tuning of heroes’ power. Until now this was done in 50 HP increments to help simplify the understanding how many hits an enemy hero could withstand.