Korean Overwatch player shows off some truly insane Doomfist tech - Dexerto
Overwatch

Korean Overwatch player shows off some truly insane Doomfist tech

Published: 24/Jan/2020 6:57

by Dustin Steiner

Share


Doomfist has become one of the most meta-defining characters in today’s Overwatch, but one Korean YouTuber named Lee Cross has shown off some deadly tech can make the bruiser even more menacing. 

Overwatch montages may be getting a bit old, but every once in a while one comes along that will teach you a thing or two about how obscure mechanics in the game can come together to create something truly magical.

Take this montage, for example, called BBANGFIST from Lee Cross.

Thanks to the way Overwatch handles ramping, being airborne, and sliding along surfaces that you aren’t supposed to be able to land on, Cross took full advantage of these things to ramp up the damage on Doomfist’s Seismic Slam to maximum from heights that should have only done about half damage.

This led to situations where he would drop from a second story to do maximum damage to multiple targets, effectively wiping out most of their hit points and making them easy to clean up.

Not only that, but the way surfaces interact leads to some interesting routes to use with Doomfist’s Rocket Punch and Rising Uppercut in conjunction. If you angle your Rocket Punch slightly upward and hit a corner of a surface, your forward momentum will shoot you off of that surface almost like a ramp.

Read More: Overwatch community furious over broken sound design in latest patches

Small tech like these lead to situations that allows Doomfist to get across the map like Pharah, and can really catch snipers and teams trying to hold choke poitns off guard, as seen multiple times in the video.

Doomfist Overwatch flank
Blizzard Entertainment
Some of the flanking routes shown off in this montage are truly jawdropping.

The entire video really must be seen to be believed, as this montage contains some of the most jaw-dropping moments of Overwatch gameplay, some that even professional Doomfist players could likely learn a thing or two from.

Some of the routes shown might be unpractical against a very well-coordinated team, but if mastered, it will surely aid your climb to Diamond or even higher on the Overwatch ranked ladder.

Overwatch

Overwatch 2 job listings further suggest sequel is far from completion

Published: 20/Jan/2021 0:22

by Michael Gwilliam

Share


Amidst rumors that Overwatch 2 has been delayed and could be releasing as late as 2022, job postings on the Blizzard’s own career website suggest that the game still has a long way to go.

Overwatch 2 was first announced at BlizzCon 2019 and since then, fans have been left in the dark with very little information coming from the developers aside from little tidbits in the form of Reddit AMAs.

While Blizzard themselves may be silent, notable leakers such as Metro – who originally leaked info about the sequel prior to BlizzCon – haven’t been so mum. According to the streamer’s source, development is “really slow” and it sounds like the game is far off.

Which now brings us to Overwatch-related job openings at Blizzard of which there are many. Just looking at the Overwatch team section of the careers page shows 43 job listings.

Overwatch 2 Lucio gameplay
Blizzard Entertainment
Overwatch 2 is focused on PvE co-cop.

Some of the job listings aren’t exclusively-related to Overwatch 2, such as “senior eSports [sic] producer,” but others seem to be of the utmost importance.

For instance, the “Lead Mission Designer” listing wants someone “ready to lead the mission team by example” and “build a strong team environment dedicated to making fun and memorable missions.”

Given Overwatch 2’s emphasis on PvE co-op missions, one would think that this position would have been filled if the sequel was scheduled to release soon.

Overwatch 2 Push map
Blizzard Entertainment
“Push” is the only new mode announced so far.

Other listings of note include “Senior Game Producer, Missions” and “Character Concept Artist.”

The former’s responsibilities are listed as driving the “development process for story campaign, missions & PvE game modes” and the latter’s include developing “character concepts and skins including character sheets, movement studies and detailed breakouts for equipment and weapons.”

Of course, it is possible that Overwatch 2 will have a big slate of content to roll-out post-release and it’s unclear how Blizzard plans to launch the game. All that’s known so far is that all of the PvP multiplayer content coming with Overwatch 2 will be available in the base game.

Tracer on Overwatch Toronto map
Blizzard Entertainment
More Overwatch 2 information is coming at BlizzCon 2021.

How Blizzard handles the PvE side with missions and the story mode remains to be seen. Could Overwatch 2 get a handful of missions at launch and then more added over the next few years?

Unless there is some substantial material planned post-launch to necessitate the jobs listed, it seems like the game could be very far off. In any case, we’ll have to wait and see what the future holds once more information is revealed at BlizzCon in February.