Overwatch community furious over broken sound design in latest patches - Dexerto

Overwatch community furious over broken sound design in latest patches

Published: 24/Jan/2020 1:02

by Brad Norton


Overwatch players have had enough of the latest audio issues as flanking heroes are able to singlehandedly win team fights.

In a game so dependent on every little visual and audio cue, when certain information fails to register it can completely offset an entire team fight and practically give the opposing squad an easy victory. 


As a result, audio-related issues in Overwatch are not taken lightly. However, the latest patches seem to have bugged certain aspects of the competitive experience, leading to a great deal of frustration in the community.

Hanzo takes aim in Overwatch.
Hanzo was the primary culprit behind this instance of the severe audio issue.

While a number of patches throughout January have looked to offset the meta with significant hero adjustments, under the hood, the sound design in Overwatch hasn’t received any love. 


Showcased throughout a recent match by Contenders player Carter Smith of Third Impact, a Grandmaster match was left in jeopardy after a flanking Hanzo crept up without making a sound.

Being shot down in the blink of an eye, the professional player barely had a moment’s notice to react, despite the enemy having wall-climbed, walked, and jumped right next to him. All traits that typically make a noticeable sound, especially in close proximity to other heroes. 

“Sound is completely busted in the game and has been since patch 1.41,” he explained. “Sounds that originate from out of your FOV are often not even played. If they are, they’re EXTREMELY quiet.”


Sound bugged since patch 1.41. Example here. from Competitiveoverwatch

Venting their frustration, members of the Overwatch community responded to the thread and outlined how they had also been experiencing the same audio-related issues. 

“I’m having the exact same issue but I thought I was going crazy,” Reddit user ‘MassMax96’ expressed. “Talking to friends while playing they just laugh and call me bad (which I am) but so many times I get flanked when there’s no sound indicating that someone is there,” they explained, validating the concerns of the original Hanzo player.

“This is unacceptable in a game where sound is so important. This is the sort of thing that should be priority #1 until resolved and hotfixed asap” Reddit user ‘ThiccHammy’ also chimed in.


While a brand new patch was just released on January 23, there’s no indicating if this has resolved the significant audio issues present throughout Overwatch.

From Sigma nerfs to a hefty McCree buff, here are the full patch notes for the January 23 PTR update.


Overwatch meets WarCraft with epic RTS custom game mode

Published: 7/Oct/2020 0:12

by Bill Cooney


Overwatch and RTS games like WarCraft and StarCraft might seem like complete opposites, but the two styles have been combined into a very promising-looking Workshop mode that lets you control multiple heroes as if they were individual units.

If we look at Blizzard games like one big family tree, then the StarCraft and Warcraft franchises could probably be considered something like Overwatch’s grandparents.


Back in the day StarCraft especially was one of the biggest esports on the planet, but the RTS genre has sadly fallen to wayside in recent years. Both still have dedicated communities though (even after the disaster that was Reforged) and it’s safe to say a good number also play Overwatch now as well.

Irish Overwatch manager Andygmb clearly hasn’t outgrown his love for real-time strategy, not that one ever does, decided to take the top down style from those games and apply it to all of our favorite heroes using Josbird’s cursor tool in the Workshop mode.


Demo of a MOBA / RTS style control scheme in the Workshop! The possibilities with the workshop are endless! from Overwatch

You can scroll around the map, and drag the map to select multiple units and control them all at once. Like an RTS game, you can tell them where to go, and when to attack something.

Right off the top of our heads if they ever were to make an Overwatch game like this, we’d wager that Roadhog rush would be a great opening build to start with.

But it doesn’t take much to imagine a League of Legends-style game as well being made playable with this type of game either. Sure, Blizzard already has Heroes of the Storm, but that only features a few Overwatch heroes to choose from, where this could add the whole roster.

Overwatch heroes 2020
Blizzard Entertainment
Overwatch has over 30 different heroes that could make all kinds of different units.

With Heroes of the Storm already existing (and producing cooler skins for D.Va than Overwatch itself) our chances of seeing an official RTS featuring the game’s heroes are unfortunately slim to none.

That has never stopped players before though, so we’d keep our eyes out for some kind of League clone to appear before too long on the Custom Game browser. Until then, you can always waste more time playing Among Us there as well.