TFT Patch 10.9 to feature Chrono rework, Dark Star nerfs, more - Dexerto
League of Legends

TFT Patch 10.9 to feature Chrono rework, Dark Star nerfs, more

Published: 22/Apr/2020 2:57

by Andrew Amos


Dark Star’s have proven to be a nuisance in Teamfight Tactics since the addition of Xerath, so in Patch 10.9 one of the game’s most powerful traits is getting nerfed. Chrono is getting reworked too, and that’s only the tip of the iceberg.

The release of Xerath, plus Patch 10.8 buffs to Sorcerer and Dark Star, have proven to be too influential on the Teamfight Tactics meta. In Patch 10.9, Riot are looking to rein in that power.


On top of that, a host of buffs are coming to some of the game’s less-loved units, and some traits will have an entirely new look, including a rework to Chrono.

Pulsefire Caitlyn splash art for League of Legends
Riot Games
TFT Patch 10.9 will change how Chrono units stack attack speed.

Chrono trait reworked in TFT Patch 10.9

Chrono is receiving a rework in TFT Patch 10.9. Instead of granting scaling attack speed based on units for a fixed amount of time, its bonuses have been reversed.


Instead, Chrono will grant all units a fixed amount of attack speed ⁠(20%), which gets boosted indefinitely at set intervals (eight, four, and 2.5 seconds). All units will automatically start with a 20% attack speed bonus.

On the numbers, this is a nerf at all levels, unless you have a long-drawn out fight with six Chronos.

Chrono isn’t the only trait receiving what could be considered a mini-rework on Patch 10.9. Infiltrators will now have their attack speed bonus refreshed on takedown, regardless of the number of units.

Riot Games
Sorry Xerath, but Dark Stars and Sorcerers are being nerfed in TFT Patch 10.9.

Dark Star, Sorcerer nerfed after Xerath release

Xerath’s reign on the TFT battlefield knew no end ⁠— that was, at least, until Patch 10.9. Both of the five-star units traits are being nerfed to hopefully bring him in line, as well as take some power out of the strongest meta compositions.

Sorcerer will have its spell power bonus reduced at four, six, and eight units. This doesn’t just affect Dark Star compositions, but also Star Guardian, which was making a rise in certain scenarios.

This is on top of April 21’s hotfix, nerfing the bonus damage on Dark Star’s six and nine unit bonus by five and ten AD and spell power respectively.


Shaco was also hit with nerfs to his spell power and overall damage, rendering one of the main carries of Dark Star comps useless.

Units-wise, it’s buff central. Syndra, Rumble, Graves, Fiora, Sona, Kha’Zix, Malphite, Twisted Fate, Leona, Master Yi, Yasuo, and Ziggs are all being changed for the better, while no nerfs are currently touted.


There won’t be any new units coming in the update, but two new Galaxies will be dropping in. The Treasure Trove and two-star carousel will be making their entrance, as Riot continue to add new gameplay mechanics to keep this set fresh.

Teamfight Tactics Patch 10.9 will be released on Patch 10.9. You can find the full TFT Patch 10.9 notes preview below.

TFT Patch 10.9 notes preview



  • Six-unit trigger chance: 60% > 55%


  • Four-unit additional attacks: 6 > 5


  • Two-unit health bonus: 300 > 350
  • Four-unit health bonus: 700 > 650


  • Now grants 20% attack speed every few seconds, based on number of Chronos
    • Two units: 8 seconds
    • Four units: 4 seconds
    • Six units: 2.5 seconds


  • Three-unit bonus: 350 health + 50 AD > 350 health + 35 AD
  • Six-unit bonus: 750 health + 75 AD > 700 health + 70 AD


  • Attack speed is now always refreshed on cooldown
  • Four-unit bonus: 80% > 75%
  • Six-unit bonus: 125% > 120%

Mech Pilot

  • No longer grants mana when Super-Mech dies


  • Two-unit bonus: 20% > 25%
  • Six-unit bonus: 45% > 40%


  • Six-unit bonus: 225 shield > 200 shield
  • Nine-unit boonus: 350 shield > 325 shield


  • Four-unit bonus: 45% spell power > 40% spell power
  • Six-unit bonus: 80% spell power > 70% spell power
  • Eight-unit bonus: 125% spell poweer > 105% spell power

Star Guardian

  • Six-unit bonus: 60 mana > 50 mana


  • Mana per second: 20 > 40


  • Crit threshold: 50% health > 40% health


  • Two-unit bonus: 60 armor > 125 armor



  • Ability stun duration: 1.5/1.5/1.5 seconds > 1.5/1.5/3 seconds


  • Ability CC duration: 4/4/4 seconds > 3/4/5 seconds


  • Ability damage: 175/250/400 > 200/275/500
  • Isolation bonus: 600/825/1350 > 600/825/1500


  • Ability damage reduction: 40/80/120 > 40/80/200


  • Ability shield: 40/45/50% > 40/45/60%

Master Yi

  • Ability heal per second: 8/10/15% > 13/14/15%


  • Ability damage: 250/400/800 > 350/500/1000


  • Ability heal: 100/150/200 > 150/200/300


  • Ability damage: 80/120/200 per orb > 150/250/400 per orb

Twisted Fate

  • Ability damage: 200/300/500 > 200/300/550


  • Ability now has a range of three hexes


  • Ability damage: 250/325/550 > 300/400/700
League of Legends

TFT Patch 10.20b notes: Spirit nerf, Aphelios & Ashe nerfs, more

Published: 8/Oct/2020 1:07

by Andrew Amos


Ahead of the next update, Riot have slid in a little addendum to TFT Patch 10.20 with a “b-patch” hotfix. The devs are keeping a keen eye on Spirit, Aphelios, Ashe, and more, as they look to tone down the “overperformers” urgently.

While Riot seemingly did away with the b-patches during the latter stages of Galaxies, the mid-update changes are back. In TFT Fates, Riot will be keeping more of a keen eye during the week following a major update to potentially drop even more changes.


They were happy after the set’s launch initially, but there have been a few overperformers in TFT Patch 10.20 Riot want to tone down ahead of the next update. They aren’t doing too much though, as they want the next patch to be a big one.

“[TFT Patch] 10.21 is shaping up to be a big patch, but these changes felt worth getting out a little earlier. B-Patches are limited to number changes, so bigger changes have to wait,” developer Stephen ‘Mortdog’ Mortimer explained after the October 7 update went live.


Spirit 4 nerfed, Brawler-Ashe targeted

The major changes in TFT Patch 10.20b are to Spirit, Ashe, and Aphelios. The two champions, and the trait, have been the crux of many of the meta compositions.

Looking at Spirit, Riot has decided the Patch 10.20 changes weren’t enough originally. Spirit 4 is being nerfed by another 10% bonus attack speed, dropping from 80% of the mana cost to 70%. This should hopefully bring it more in line, although without Ahri nerfs being shipped, that remains to be seen.

Brawler-Ashe has been one of the most consistent compositions of the set so far. With Ashe being able to dish out huge amounts of damage with an in-built attack speed steroid, she’s risen to be one of the best units in the set. Riot will be toning that back though, reducing her ability’s attack speed at one and two-star.

High Noon Ashe in League of Legends
Riot Games
Brawler-Ashe is getting a notable nerf if you don’t manage to find three-star Ashe.

Aphelios carry is also another popular composition. Riot has deemed his ability to generate turrets a bit too efficient though, so he’s losing some of his starting mana so he can’t automatically start firing away.

Janna and Veigar are also being targeted in TFT Patch 10.20b. Janna’s total mana is going up from 50 to 60, while Veigar is losing damage on his Dark Blossom ability at all levels.

You can find the full TFT Patch 10.20b changes below.

Spirit Blossom Ahri in TFT Fates
Riot Games
Spirit is getting nerfed again, but power carry Ahri remains untouched.

TFT Patch 10.20b notes


  • Aphelios starting Mana: 120 ⇒ 90
  • Janna max Mana: 50 ⇒ 60
  • Ashe Hunter’s Focus Bonus Attack Speed: 50/75/300 ⇒ 45/65/300
  • Veigar Dark Blossom Damage: 500/650/1000 ⇒ 450/600/900


  • Spirit Attack Speed: 35/80 ⇒ 35/70