Riot dev reveals Conqueror changes coming in League patch 10.13 - Dexerto
League of Legends

Riot dev reveals Conqueror changes coming in League patch 10.13

Published: 6/Jun/2020 11:23

by Daniel Cleary

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Riot Games have revealed that they are working on new changes to nerf the Conqueror rune in League of Legends ahead of patch 10.13.

Runes in League of Legends can offer players bonus stats like extra attack speed, damage, or healing for sticking by a certain playstyle over the course of a game.

Many of these runes, including Conqueror, require players to gather ‘stacks’ before they can trigger their passive, by consecutively attacking opponents over a short span of time, making for an interesting dynamic in fights when activated.

Riot Games
The Conqueror keystone is used for champions across almost all roles in League of Legends.

The Conqueror keystone is one of the most common runes seen in the Precision path, as it can be used on many champions and across most of the roles in League of Legends.

Conqueror’s passive can provide players with extra attack damage or ability power per stack and when maxed, it can even allow players to heal back up for a percentage of the damage that they dish out.

However, Riot’s lead game designer Mark Yetter revealed that they are currently testing some new changes to the rune to put an emphasis on the long fight patterns it was originally designed for.

He revealed that the changes would also be taking some of the power away from burst champions by slightly increasing the time it takes to fully stack the keystone, making it 12 max stacks rather than 10.

“We’re early testing on some Conqueror nerfs for 10.13,” he revealed, “basically the same value at full stacks but a slightly longer ramp up. Emphasizes the longer fight patterns and less useful on bursty champs.”

While these nerfs are still in the early testing phase, it is quite possible that there will be some adjustments made to the proposed changes before it goes live.

As of now, the conqueror changes are expected to be included in the upcoming 10.13 patch, which is scheduled for Wednesday, June 24.

League of Legends

Riot dev explains lack of Yasuo & Yone buffs after League win rates drop

Published: 29/Nov/2020 18:01

by Daniel Cleary

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A Riot Games developer has responded to League of Legends players calling for Yasuo and Yone to be buffed after the champions took a significant hit in win rate percentage following the Season 11 item overhaul.

After Riot announced that they would be introducing a massive item overhaul in the 2021 preseason, many players were concerned about the effects it would have on champion balancing in League of Legends.

The 2021 preseason has already seen many balance changes such as the rise of tanks like Amumu and Sejuani, but Riot has been quick to make even more characters viable with League patch 10.24.

However, two popular mid-lane champions, Yasuo and Yone, have seen a massive drop in win rate percentage after the new item update, and the lack of buffs has caused fans to reach out to Riot devs for an update.

Yasuo's Odyssey skin in League of Legends
Riot Games
Yasuo and Yone were two champions that have been hard by the League Item overhaul.

One Redditor called out to League developer Riot Phlox, asking why there were no pre-emptive buffs for champions like Yone and if there would be any changes in the upcoming patch.

The League of Legends dev explained that, although Yasuo and Yone have been underwhelming so far, he believes that part of that is due to some of the current item builds that players are choosing, and not necessarily their strength in-game.

He revealed that buying Immortal Shieldbow into Infinity Edge was quite strong, compared to the traditional Phantom Dancer start that has been a go-to for players piloting the high-crit damage champions in past seasons.

But, with Yone still sitting at 43% win-rate and Yasuo at 45% in high-elo matches, according to u.gg, Riot Phlox admitted that they might be in need of some adjustments in the future.

“I think Critbros (Yasuo and Yone) still building terrible items on average,” he explained, claiming that he was unsure if buffs would be needed, “still might need buffs but not on fire.”

Despite being two of the most popular characters, the Ionian brothers are currently the worst performing champions in the mid lane.

However, as of now, it is unclear just what Riot has planned ahead of the competitive spring season.