Volibear LoL rework set for more major changes in Patch 10.12 - Dexerto
League of Legends

Volibear LoL rework set for more major changes in Patch 10.12

Published: 5/Jun/2020 18:04

by Daniel Cleary

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Riot Games have revealed that they will be making more major changes to Volibear and his reworked kit in League of Legends’ patch 10.12.

Following a community vote in 2019, Volibear was selected to receive a full rework, alongside Fiddlesticks, which included a new character model and an updated set of abilities.

The Freljordian champion’s update was finally introduced on May 28, however, despite looking the part, many Volibear mains felt as if there was something missing, preventing him from shining in-game.

Riot Games
Volibear is receiving some changes in League’s 10.12 patch.

League of Legends champion designer Nathan ‘Lutzburg’ Lutz responded to concerns about the Thunderlord in a Reddit post on June 5, revealing that they had major plans for the bear in the upcoming 10.12 patch.

Lutz highlighted that, although he has received some minor buffs since his re-release, Volibear’s current win rate in the jungle only sits at 49% for average players and he is struggling in the top lane, particularly in higher MMR matches.

“Overall we agree with player feedback that Volibear was simply under-statted to perform at the baseline expectation players had for him,” Lutz explained, sharing that some buffs were on the way.

Riot Games
Riot devs have explained that some of Voilbear’s new abilities are lacking damage.

The Riot dev explained that some of his skills lacked the damage and speed needed to compete with other champs, revealing that the upcoming buffs would be heavily focused on Volibear’s individual abilities.

“This is why we decided to focus more on his individual spells’ power with these buffs, instead of simply beefing up all of his stats,” he added.

League’s 10.12 patch is also set to feature some other stat changes for Volibear, however, with increases to his health and mana included along with the major ability buffs.

Riot Games
Volibear has been underperforming in League of Legends since his rework.

These changes will be live for Volibear fans to experience themselves following the 10.12 update, which is currently planned for Wednesday, June 10.

It is worth noting that, as with all early patch notes, these buffs are currently being tested and are still subject to change before the update goes live. You can find the full list of Volibear’s changes below.

Volibear’s changes in League patch 10.12

Buffs:

  • Mana/level increased to 50 from 40

  • Health/level increased to 90 from 85

  • Q’s empowered attack can no longer be interrupted once it’s been initiated

  • Q’s empowered attack now scales its timing with attack speed

  • R’s tower disable duration has been adjusted to 3/4/5 seconds from 2/4/6

  • R’s damage sweetspot radius increased to 300 from 250

  • R’s damage increased to 300/500/700 from 250/475/700

Bug Fixes:

  • Volibear will no longer automatically attack a target after landing with his R, especially if Q is active

  • Volibear will now hum less frequently during his idle animation (we had temporarily disabled it in 10.11)

  • Volibear will now continue to attack his target after casting W on them

  • Volibear will now automatically attack when canceling his W and E animations (he could already do this but only if the player manually issued an attack order)

  • Volibear’s Q reset will no longer fail if quickly recast after being interrupted (this can’t happen anymore since Q’s attack can no longer be interrupted)

Misc. Updates:

  • E and R impact craters now disperse faster
  • R model size reduced slightly
  • W mark VFX is now much larger and better anchored to the target’s health bar
  • Disabled towers are now significantly darker to indicate their status
  • Brightness of Volibear’s paws when at full Passive stacks has been reduced
  • Various visual bug fixes to Volibear’s skins
  • Volibear’s ETERNALS go live in 10.12! They are:

    • Enemies killed with R

    • Enemies hit by E while stunned by Q

    • Lifetime healing from W

League of Legends

Riot dev responds to broken League damage bug with Ravenous Hydra

Published: 28/Nov/2020 18:15

by Daniel Cleary

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A Riot Games developer has responded to a bizarre bug in League of Legends, which is preventing the Ravenous Hydra from working with certain champions’ abilities in-game.

Riot Games introduced plenty of changes in the 2021 preseason patch such as completely revamping the League Item Shop and items to improve the game’s experience before Season 11 kicks off.

Ravenous Hydra is one of the items that has remained in League, but it received some updated stats amid the changes. The item still provides players with lifesteal, in the form of Omnivamp, but Riot has now removed the Crescent Active and added 20 Ability Haste in its place.

However, one thing that has not changed much is the item’s passive ability Cleave, which allows basic attacks and abilities to trigger extra damage, which varies based on the distance between targets.

Urgot's splash artLeague players called for a Ravenous Hydra fix after a glitch was found with champions like Urgot.

There are some champions with abilities that had unique interactions with this item, such as Aphelios’ Severum Q, but players have now noticed a bug, which stops it from working correctly with certain champions.

The issue was raised with League dev Riot Phlox, with one Redditor explaining that champions with multi-hit abilities, like Urgots W, Renekton W, and Warwick’s Ult seem to be where the problem lies.

Riot Phlox responded to the bug, revealing that they are now aware of the unusual damage glitch with Ravenous Hydra and that it would be passed on to the League Dev team.

“I’ll pass this along so we can make sure there are eyes on it, thanks!” the League dev responded, confirming they would soon be working on it.

However, he also revealed that he was unsure just when a fix might be issued for this broken damage bug, adding that they “can’t give a timeframe.”

While it is unclear when the patch will arrive in League of Legends, this will still come as good news to Urgot mains, and those who play similar champs, after they were quite vocal on this issue, as it will soon allow them to have more build options in-game.