League of Legends patch 11.20 notes: Smite nerfs, Darius buffs, Bewitching skins
League of Legends patch 11.20 buffs nerfs changes revealed LoL update.
League of Legends patch 11.20 is here with all the LoL notes & changes coming in the October 6 update this week — including changes to summoner spell Smite, Amumu nerfs, six spooky Halloween skins, buffs for Elise, Hecarim, Udyr, and plenty more.
- Amumu, Smite hit with nerfs as jungle changes
- Riot returns to solo queue focus in 11.20 after Worlds
- Six spooky new Bewitching skins unveiled
After two Worlds-focused updates, we’re back on schedule.
Riot Phlox, who has taken over from lead developer Jeevun Sidhu this week, confirmed that focus has shifted back to solo queue. He said, “Now that Worlds is locked in, we’re back to a more normal patch.
The League of Legends balance team will be “following up on a few changes that overshot a bit,” he revealed, and confirmed more ladder-oriented champions would get a look-in this time around. That includes buffs for Darius, Hecarim, Udyr, and more, as well as several nerfs for Taliyah, Aumum, and Vex changes.
The “Smite” summoner spell will also be nerfed slightly.
On top of those changes, new Bewitching skins are set to ship mid-update to start Halloween celebrations, with one sorceress getting her first Prestige release.
Here are all the details on League of Legends patch 11.20, going live today.
What’s coming in LoL patch 11.20?
Riot rushes out Vex nerfs
Vex absorbed a bit too much of the Black Mist when she sauntered into the Shadow Isles for the first time, it seems. While players are still getting a handle of the Gloomist, League of Legends’ newest champion has landed remarkably strong.
Riot has targeted Vex’s passive primarily and its high damage later into the game. Both the base and AP scaling is being hit with slight nerfs so that she can’t just nuke champions by constantly reapplying it in late-game fights.
Her Q, Mistral Bolt, is also being nerfed in an attempt to tune back her high waveclear, especially where she’s been strong in the mid-game.
These changes are already live on League of Legends servers.
Taliyah in firing line weeks after buffs
The Stoneweaver had her moment in the sun recently, but for a bit longer than Riot Games were comfortable for — Taliyah is getting nerfed again this update.
The problem, Riot Phlox revealed, is that her “recently mid changes ended up bumping her up a bit too much in the jungle,” which led to her dominating from the playmaking position in many higher queue ranks.
One option Riot has now is to manage her Q damage. Phlox said, “the way her Q interacts with minions is generally less than ideal,” so watch that space for nerfs.
New Bewitching skins
Riot Games are shipping several League of Legends skin lines in the next update, including six “Bewitching” cosmetics for Halloween, and another Prestige release.
The season of pumpkins, ghouls, and bumps in the night is just around the corner for American League of Legends players, and Riot Games is celebrating — as always — with a few new limited-edition seasonal Halloween skins.
Here’s all the Bewitching skins:
- Morgana Prestige Edition
Each new Bewitching skin will come with up to eight chromas. As far as Dexerto understands, the Morgana Prestige release should also have half a dozen.
League patch 11.20 will drop on October 6.
Take a look at the full League of Legends 11.20 patch notes below, courtesy of Riot.
League of Legends patch 11.20 notes
Q: Bandage Toss
- Damage: 70/100/130/160/190 (+85% AP) ⇒ 70/95/120/145/170 (+85% AP)
- Mana: 30/35/40/45/50 ⇒ 70
W: Crippling Strike
- Cooldown: 7/6.5/6/5.5/5 seconds ⇒ 5 seconds
- Health: 534 ⇒ 555
- Armor Growth: 3.35 ⇒ 4
W: Spirit of Dread
- Cooldown: 22/21/20/19/18 seconds ⇒ 18 seconds
- Non-champion heal cap: 90/120/150/180/210 ⇒ 120/150/180/210/240
Passive: Ionian Fervor
- Bonus AD Ratio at Max Stacks: 30% ⇒ 20%
Passive: Martial Cadence
Subscribe to our newsletter for the latest updates on Esports, Gaming and more.
- Damage: 10% of target’s current health ⇒ 8% of target’s current health
Passive: Ki Barrier
- Shield: 60-111 (based on level) (+14% bonus health) ⇒ 50-101 (based on level) (+14% bonus health)
- Base Damage: 50/65/80/95/110 ⇒ 50/60/70/80/90
- Damage Ratio: 75% AP ⇒ 60% AP
Q: Threaded Volley
- Subsequent hit monster damage: 80% ⇒ 75%
R: Phoenix Stance
- Cone damage: 50/95/140/185/230/275 (+80% AP) ⇒ 60/110/160/210/260/310 (+80% AP)
- Initial hit damage: 36-60 (based on level) ⇒ 45-75 (based on level)
- Bugfix: Damage dealt by Imperial Mandate’s mark will be properly attributed to the allied champion who consumes it
- Max health healing: 15% ⇒ 10%
- Jungle Camps
- Gromp Base: AD 78 ⇒ 74
- Ancient Krug Base AD: 78 ⇒ 74
Fiora is tired of Nami crashing the party every year. She’s determined that apple bobbing takes a back seat to tests of true skill– like seeing who can eat the most candy.
Bewitching Morgana Prestige Edition
Literal magic wasn’t necessary for Morgana to nab top prize in the holiday costume contest. But that didn’t stop her from casting a figurative spell on the judges with her enchanting ensemble. This is a party they won’t soon forget!
Bobbing for apples is certainly a lot more challenging when Nami brings the tides with her to the party. The apples don’t bite back, but the pumpkin-fish do!
Poppy leads the trick-or-treating charge. She’s always the first to arrive, even at particularly creepy doorsteps, undaunted by whatever frightening spectre– or delicious– treat lies on the other side.
No celebration would be complete without the March of the Pumpkin Lanterns! Syndra conjures hundreds of great gourds from the sky, their crooked smiles delighting the children below.
Yuumi pierces the protective bubble surrounding her prey, readying a pounce as it plops to the ground. She ponders for a moment: if a pumpkin-cat eats a pumpkin-fish, is that too much pumpkin? Is there even such a thing as too much pumpkin?